- northernMC
- Registered Member
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Member for 13 years, 3 months, and 23 days
Last active Sat, Dec, 28 2013 17:55:57
- 0 Followers
- 173 Total Posts
- 18 Thanks
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Apr 30, 2013northernMC posted a message on The New Minecraft Launcher: What Does It Mean For Minecraft?I hope they will have a nifty folder to hold our beta jars in like the mods or better yet, have the jars included for those who did'nt back em up in the past. Would be nice to be able to get a unmodded 1.3 beta server up and running that anyone can join.Posted in: News
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Apr 17, 2013northernMC posted a message on Minecraft Weekly News: Zombies, Horse Armour, Interviews & Updates!As much as I like the idea of horses n all I really hope they are not one trick ponies. I want a mule to carry my riches back to the ranch there cowboy or homeboy or what ever they call cool cats now a days.Posted in: News
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May 16, 2012northernMC posted a message on Digital Diamond - "Bat Cave"CNB is pretty awesome. Learned allot from him and have always have recommended his vids. Hes a great teacher!Posted in: News
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May 10, 2012northernMC posted a message on Snapshot 12w19a is Ready For Testing!Posted in: NewsQuote from SoldiersPrivate
Hmm, does anyone know if you cant convert current worlds into the "large biome type".
Not at the moment but I am sure it will be able to be done just like all the other updates for us who keep our old worlds. But the large biomes will only appear in unexplored areas as always. Being that the ANVIL update accomidates the new updates with old worlds now it will probably be somthing we wont have to use NBT edit for this time.
On a side note, some biomes might overtake each other in the already generated areas, but then there's a program called bio-med for that issue. In the end someone will make it possible weather it be Mojang or a third party but it seems allot of modders are waiting for 1.3 due to the server client changes going on. -
Apr 28, 2012northernMC posted a message on Snapshot 12w17a is Ready to Test!Some furnaces are working some are not in this patch. Both in SMP and SSP.Posted in: News
Have a 2x3 wall of furnaces, the top two wont smelt. Made a new furnace and put it at ground lvl still not working so im unsure of the cause since it seems pretty random. -
Apr 26, 2012northernMC posted a message on Snapshot 12w17a is Ready to Test!Posted in: News
- notably about entity collisions
In other words, do pistons push players in multiplayer like they do in single player now? -
Feb 23, 2012northernMC posted a message on 12w08a Snapshot Releasedupside down stairs?!? YES! YES ! YES!Posted in: News
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Oct 12, 2011northernMC posted a message on Dragons!"notch Markus PerssonPosted in: News
After release, I will totally work on slightly less dangerous dragons that don't destroy terrain and can land and whatnot. They will be red."
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I dug tunnels under the ground to get from A to B at night. Back then night time was really night time, people died. The game kept me up for two days straight, no drugs including caffeine, just amazed at the simple yet versatile world notch made. Often after discovering things like making glass and rails I would just think to myself, "damn, not only do the Swiss make a fine watch but a sweet game!, Genius!"
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What is important about minecraft is that it lets you express your imagination. If it wasn't for this simple aspect it would have never gotten popular. Almost no games have taken this approach since the early 90's which is real disturbing since most games don't make the player critically think anymore.
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Check out the Terrafirmacraft Mod if you want to actually get reward for work. Nothing comes quick and in my opinion is the best survival mod out there for those who want the feeling of being challenged in minecraft. http://terrafirmacraft.com/wiki/Main_Page
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Do you run a gtx 570 with no problems?
Have you even Googled minecraft and nevidia gtx570 and seen people complaining?
A booster fan is is the lovely device that speeds up when temps get high on your video card run by MSI performance card booster , but you would know that if you owned one.
This is the question:
HAS ANYONE FOUND A SOLUTION FOR THE NIVIDIA GTX570 ERROR CODE 7?
I didn't ask for 3rd semester computer trouble shooting tips. So if your not familiar with the problem 1st hand then your on the wrong thread.
Also no offence to you, but unless your a mojang developer you have no grounds to say its not a selective bug that , "pun intended" TIC's the 570 off into error 7.
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So I'm gonna throw this out to see if someone found a fix because over a year of google searching I have found no solution yet other than to buy a different series of nividia card.
Ever since the anvil release my gtx 570 has a time out error which results in a black screen , driver crashes ( error code 7) booster fan stops and i have to restart the fan and the game.
This only happens at night time, rarely when above ground but rampant below ground.
Before anvil this has never happened, ive contacted nividia support and to make a long story short, they say its mojangs problem because of the endless updates they do.
If you have had this problem and fixed it please do share, i only hope with each patch they fix this bug but am left disapointed. =(
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It has the depth and difficulty of the older generation games that give you that feeling of achievement rather than instant reward. Great job!!
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I am not sure if you want to be more entertained or challenged but if ya want the beta feel; try terrafirmacraft , it puts the challenge back into survival and much more. http://terrafirmacraft.com/wiki/
I am not a fan of MODs but this one actually got me to abandon regular minecraft due too how much more pampered it has become.
On topic~ The new generation is looking good so far but the endless caves need some filling in still.
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This mostly effects your health in general. That is four options for difficulty and then the hardcore game mode.
These only four options could easily be multiplied by having more depth like a sub difficulty category.
examples:
Shortly after beds came out, the realistic darkness of night was removed and became more of a twilight. This made it twice as safe to travel at night effecting the overall difficulty of the environment. No longer could a creeper ambush you, or a skeleton snipe you in its natural habitat, darkness.
Night time
Default night l------------------------------------------------------Dark night
Now, if we were playing on hard we would add another difficulty enhancer for the player that could just turn on or off. Moving the slider to dark night, turning it on, would make the difficulty of hard to harder.
Fire spread
Default ------------------------------------------- Realistic
Again, difficulty increases, turning it on or off will effect the players decision making threw the whole game on were to put that fireplace in their wood house.
What about animal generation?
Few -----------------------------------l------------ Herds
Again we could increase animals or decrees effecting the difficulty.
Mineral abundance?
Few Metals ----------------l--------------------- Abundant Metals
Few Gems -----------------------------l-------- Abundant Gems
Few Coal -------l------------------------------- Abundant Coal
In short adding in depth options like this would make the difficulty experience more customizable and far less rigid.
These are just a few off the top of my head that are already part and have been in the game.
If you like this alternative to balancing difficulty and game play with out changing the core game or would like to add on feel free. Let me know what you think!
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It is not mobs that need to be buffed to make them more dangerous it is the environment. Before they got rid of night time and changed it to twilight, you were in big trouble if you didn't have torches or kept your eye on the sun. This is were the classic term , "dig a hole in the ground and wait it out", came from.
Beds solved that and had a logical purpose. Now with twilight, beds are a bit more nostalgic than an actual need. Just having the night time be literally night, makes a huge difference and gives all mobs the scary advantage they once had even before the AI adaptation. As of now creepers might as well have fire works shooting out of the butts cause you can see em coming from chunks away. Before creepers owned the night, now there the ones hiding.
Now to quell assumptions , no I do not wish for the whole community to have to go back too true night time, but add the option in the options menu. Having a good sandbox options system for a sandbox game keeps it true to the name because no gamer likes riding on a developers rails because it gets repetitive,boring, or for lack of better words; lacking of new challenges. Mojang talked about putting more depth into the options system back in Vegas and someday I am sure they will. For example; Having options to turn back on realistic fire spread and night time would be a good move to fill in gaps between players tastes rather than alienating ether side.
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Indeed