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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from Icelate

    Mind doing a god dang spoiler for all of that? Jesus.

    I knew I was forgetting something.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    After a long break from Minecraft, I decided to replay a Super Hostile map. I picked Kaizo Caverns because I wanted a challenge, and because I didn't remember much about it.

    Some pics of my base:

    The Entrance


    Main Area


    Farms


    Storage Area


    Also, I decided to light up most of the map in an attempt to make the last area of the map a "max spawn" area. These were the two hardest ones to light up:





    Finally, the mandatory victory shots:



    Bonus: Grass Block

    Overall, Kaizo was pretty hard, and very fun. I definitely had more fun completing this map by myself than doing it with others.
    Keep up the good work Vechs!
    ~nlkm37
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Sunburn Islands victory screenshot:


    We clearly like paintings....

    Overall, I had fun with this map. It's my 5th Super Hostile conquer. It's probably my 3rd favorite so far, behind Sea of Flame and Spellbound Caves. I recorded this map, but when it gets rendered and uploaded to my youtube channel (MrJasonKrueger) is still in the air.

    Hardest Dungeon: 16, the Nether one.

    Easiest Dungeon: 13, very "Lucky" huh?

    Favorite Dungeon: 7, paintings are cool
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from zachgamer77

    I believe there aren't any diamonds, but don't quote me.
    Quote from shrgamer

    quote quote quote i am quoting you

    Awwww man, you gonna take that? lol

    But for srs, something that would be really cool would be scattering tamed dogs around Fallen Kingdom. Like, maybe at the end of a harder area there was a single tamed wolf. I don't know, it would just be cool to have a companion.
    It would be like I Am Legend.
    Only better.

    Edit: Just realized that wolves are prone to a glitch where they teleport to you even if they are sitting. Maybe there can be a way around this, like leaving a pack of wolves and a chest with a few bones next to them. Either way, the point is having a wolf in Fallen Kingdom would be the bomb.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from BerserkAnon

    Vechz I'm having alot of trouble with the Kaizo Caverns. I see youtube videos of Zisteau and others having found iron in Cavern of Sky. I can't seem to find it myself and I've looked ALL over the cavern and still haven't found any peices of iron. I actually checked twice. So i would like you to help me with this. PS: I am in the latest release of Kaizo PSS: I LOVE YOUR MAPS

    Hint:
    Look up.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Me and a few friends recently conquered Spellbound Caves. Spellbound Caves was the first map where I actually took the time to build slightly unnecessary things, like automatic farms and xp grinders. At the end we had a gigantic compound, a railroad to intersection 1, 2, and 3, a two spawner (zombie and skeleton) xp grinder, a automatic wheat and sugar cane farm, and a melon farm. We had a blast, and I only died around 7 times, and 2 of those were from fighting with my friends. Here is a picture of our completed monument:



    And here is the same view a few moments later:



    Also, this is my 4th completed Super Hostile, and my 5th completed Vechs map. Sunburn Islands is next on the chopping block, followed by Legendary.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    "omg liek u gais need to help me im to lazy to read teh red letters at start of op and i know that this ? was answered 3 posts back but my situationnn is tottally unique so why does ur maps make meh game crash! I NEED SUPER HOSILE RITE NAOW!!!1"

    On a non-related note, my Super Docile: Hills of Moo victory:
    I liked it, I really did. It was a fun, relaxing experience. I think I died 3 times, all in the area underneath Vault 6. One thing that had me sort of pissed was the maze in the strange temple. I think it took me a good 20, 30 minutes to get through that thing. I never got to explore the Pyramid, as all the wool colors were present in ze Strange Temple. I might just go back and 'splore the Pyramid for shits and giggles, but I doubt it will happen anytime soon since my friend and I will be starting a Legendary playthrough within the next few weeks. Anyway, this is the 4th Vechs map that I have beaten, so that means I'm about 1/4 of the way through my quest to beat all of Vechs maps.
    Also, tell me if my short summaries contain too many spoilers because I'll fix my posts if they are.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from Ap2000

    I'm making very fast progress on Infernal Sky II, since it's overall really really really easy compared to Sea of Flames II.
    Way too easy for my taste, actually, even on hard difficulty.

    However, I'm stuck at not having Brown, Green, Red and Black. The last four wool blocks basically.
    So I guess I'm overseeing some intersection somewhere.
    Anybody got a tip ?

    Check The Undersky, I couldn't locate the last 4 wools either.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    So I have beaten a few Super Hostile Maps, here are my accomplishments:
    Sea of Flame II

    Infernal Sky II

    Kaizo Caverns

    Me and my friends finally beat Kaizo Caverns earlier today. Funny story, the 1.2 update broke our server so we had lighting glitches, couldn't regain hunger, and every time you placed a block you were kicked from the server. That said, I still went through the Citadel of Demons with little trouble. The only trouble I had with the red wool was that while I was waiting for my friends to return to the Victory Monument was the deep pit in front of Intersection 1. I feel into it and we couldn't get back down to save the wool, until I grabbed 2 chests, fell 10 blocks, and placed one down to keep myself from taking too much damage. Finally, in a glorious moment, I placed the red wool onto the monument, and after taking the above picture, I actually went outside for the first time in 3 weeks.
    <3 Vechs maps
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from Jackhofmann

    What it comes down to is when you are with more people its more resources to split, you get double the resources playing with 2 compared to 4. Also lots of friends tend to get distracted and goof around or kill each other. even if you're in a dungeon its likely someone will get hit by a team mates arrow or sword swing

    That is true, I remember I had one dumbass friend who thought it was a good idea to lava bomb the citadel, leaving no room to walk, then attempt to conquer the rest of the area with the insanely awesome enchanted pickaxe (using it as a weapon). He actually repeated that with many valuable items, and I have no doubt that conquering the Citadel would have been a lot easier if he hadn't wasted so many valuable items.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Has anyone else noticed that Super Hostile maps tend to be a lot easier with less people? I started Sea of Flame II with 4 people and got 4 pieces of wool in 6 hours. Then when the other 2 people left, leaving me and my friend alone, we got 12 pieces of wool in around 4 hours. Is this normal?
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from lukogminecraft

    Hey Vechs,

    I think your Spellbound Caves adf.ly link is broken. It always took me straight to mediafire's home page, mediafire.com. I had to use the direct downloads link to get the file.

    PS: I made an account just to let you know. :biggrin.gif:

    All the links are broken, mediafire is being stupid.
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Also, here is the link for Super Hostile #00: Training
    http://www.mediafire.com/?dx1ktr29ytn8geg
    Posted in: Maps
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Quote from Garlicbreath

    Downloads broke?

    Seems so, damn you mediafire!
    Posted in: Maps
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    posted a message on BROVILLE VERSION 10 RELEASE DISCUSSION
    Quote from yumstheman

    Pfft, yeah. I figure that they can't really say anything since I'm not direct linking the map. We'll see I guess. Its really just a sort of publicity thing. I just want it out there and talked about in as many places as possible.
    As for your computer; how do you not have a friend who's computer you can commandeer for 5 hours? I would just be like, "Bro, I'm sorry, but I need to use your computer. This is life or death."
    Its really too bad because you're missing out on my favorite parts of v10!

    I wish I had a bro who would just let me use his computer. I can't wait until I can afford a new computer.
    Posted in: Maps
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