I am looking forward to these new updates. I have some features on them which I hope are added.
All versions:
-Upload you're worlds to a cloud database. Then the world's can be downloaded from a library on all versions of the game. This feature would be nice for skins and texture packs too.
-Ability to create world's with a 512 build height.
PC (Java version):
-Controller support
-Tutorial world ( I know how to play the game but I enjoy searching them for easter eggs.)
-Ability to turn off saving on the world via a gui.
-Ability to have the console skin packs (but still be able to use custom user skins as well)
-Ability to use console recourse packs and mash up packs (but still be able to use user content as well)
Pocket Edition/Windows 10 Edition:
-256 build height.
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-Do they need MC Forge installed in their minecraft.jar and Flan's mods in the mods folder in .minecraft?
-Do they need the content packs?
Edit: Tested with a stock Minecraft.jar. Answered one question. The players need Forge installed. But do they need anything else?
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Here are some things that would be great to add to your idea.
1. Clear weather. No clouds. Fog is also less prevelent. (I'm talking about a weather type, and not turning it off in the settings.)
2. Reguler Cloud ammount. Still sunny, and normal fog.
3. Cloudy weather. Complete cloud cover. Fog is heavier than normal. Above the clouds, the lighting is as if it was sunny.
4. Precipitation. Complete cloud cover. Above the clouds, the lighting is as if it was sunny and no weather particle effects. Fog is heavier than normal.
5. Thunderstorm. Same as Precipitation but with lighting. No lightning above the clouds.
6. Still only cloudy weather in deserts. Once in a great while, it may rain.
Maybe in mountain biomes, it could snow above a certain height. (Only mountain biomes, because it would be annnoying if it was snowing ontop your sky scrapers.)
Also the weather has a transition. It isn't sunny and suddenly starts poring rain. It fades in. There start to be more clouds in the sky, and the weather smoothly transitions from A to B.
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Here is the log.
May 21, 2012 6:13:57 PM ModLoader init
FINE: ModLoader 1.2.5 Initializing...
May 21, 2012 6:13:57 PM ModLoader readFromClassPath
FINER: Adding mods from C:\Users\Nick\AppData\Roaming\.minecraft\bin\minecraft.jar
May 21, 2012 6:13:57 PM ModLoader readFromClassPath
FINER: Zip found.
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_TooManyItems 1.2.5pre 2012-03-30" from mod_TooManyItems.class
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_DimensionAPI 1.3 for MC 1.2.4" from mod_DimensionAPI.class
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_Moon 1.2.3" from mod_Moon.class
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_MoonDimension 1.2.3" from mod_MoonDimension.class
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_ModLoaderMp 1.2.5v1" from mod_ModLoaderMp.class
May 21, 2012 6:13:58 PM ModLoader setupProperties
FINER: SPAWNER_ALLOW_ON_INVERTED set to true
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_MinecraftForge 3.1.3.105" from mod_MinecraftForge.class
May 21, 2012 6:13:58 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Nick\AppData\Roaming\.minecraft\mods\Flans Mod 1.4.1 for Minecraft 1.2.5.zip
May 21, 2012 6:13:58 PM ModLoader readFromModFolder
FINER: Zip found.
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_Flan v1.4" from mod_Flan.class
May 21, 2012 6:13:58 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Nick\AppData\Roaming\.minecraft\mods\MAtmos_packaged.zip
May 21, 2012 6:13:58 PM ModLoader readFromModFolder
FINER: Zip found.
May 21, 2012 6:13:58 PM ModLoader addMod
FINE: Mod Initialized: "mod_MAtmos_forModLoader r12 for 1.1.x" from mod_MAtmos_forModLoader.class
May 21, 2012 6:13:58 PM ModLoader readFromModFolder
FINER: Adding mods from C:\Users\Nick\AppData\Roaming\.minecraft\mods\sppcommands
May 21, 2012 6:13:58 PM ModLoader readFromModFolder
FINER: Directory found.
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_TooManyItems 1.2.5pre 2012-03-30"
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_DimensionAPI 1.3 for MC 1.2.4"
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/bb0.png,169). 30 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/bb1.png,170). 29 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/bb2.png,171). 28 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/sc1.png,172). 27 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/sc2.png,173). 26 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/sc3.png,184). 25 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/sc4.png,185). 24 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/helmIco.png,38). 84 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/jacketIco.png,102). 83 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/bootsIco.png,118). 82 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/pantsIco.png,119). 81 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/screwer.png,120). 80 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/clothForce.png,186). 23 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/clothBlock.png,187). 22 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/cheeseBlock.png,188). 21 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/lamp.png,189). 20 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/cheeseSlice.png,134). 79 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/regolith.png,190). 19 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/moonSoil.png,191). 18 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/terrain.png,/moon/bauxit.png,200). 17 left.
May 21, 2012 6:13:58 PM ModLoader addOverride
FINER: addOverride(/gui/items.png,/moon/ingotAlu.png,144). 78 left.
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_Moon 1.2.3"
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_MoonDimension 1.2.3"
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_ModLoaderMp 1.2.5v1"
May 21, 2012 6:13:58 PM forge.ForgeHooks <clinit>
INFO: MinecraftForge v3.1.3.105 Initialized
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_MinecraftForge 3.1.3.105"
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_Flan v1.4"
May 21, 2012 6:13:58 PM ModLoader init
FINE: Mod Loaded: "mod_MAtmos_forModLoader r12 for 1.1.x"
May 21, 2012 6:13:58 PM ModLoaderMp log
FINE: ModLoaderMP 1.0.0 Initialized
May 21, 2012 6:13:58 PM ModLoader addAllRenderers
FINE: Initialized
May sound noobish, but I'm sick of this. Ive done it like 10 times. When I load a world I get a black screen. So could someone just send me their whole minecraft.jar?
Funny thing about this, people say Minecraft modding is easier than GTA IV modding, and I mod GTA IV with no problems.
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However, I have one thing I got to ask. How do I get this to work on a Craft Bukkit Server? It seems Mod Loader and Craft Bukkit don't wan't to work together.
Edit: Also what is the key to deaccend? But small request. Are you able to make it so the helicopter doesnt tilt forward so far? Or is that whats allowing it to move? If thats the case then thats understandable. In real life if a heli tilted that far forward it would proabaly crash.
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Also, Im hoping I can install these mods with Craft Bukkit. Does anyone know how to make mod loader work with Craft Bukkit? I would like to have these mods and the helicopter mod on my server, along with my commands.
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But I have to ask. Ive been on many servers where the admin's have commands that are identical to the ones used in this mod. I would like to put it in my server, but I can't find where to get it. Does anyone know where I can find them?
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Edit: Nevermind, this requires fule lol. Its not like the boats where they can just go.