not quite each device, just each OS, e.g andriod, iOS, PC/MAC, PS3, PS4, Xbox, Xbone
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webrosc posted a message on Any way to get PE on Android if I already have it on iOS?Posted in: Minecraft (Bedrock) Support
not quite each device, just each OS, e.g andriod, iOS, PC/MAC, PS3, PS4, Xbox, Xbone -
83
CptHunter posted a message on Custom LAN Mod - LAN At Your Fingertips, Now Updated to 1.7.2 and 1.6.4!Posted in: Minecraft Mods[represent]Custom LAN Mod
What is this?
This mod allows for you to enter a custom port, IP, and MOTD*! I did not stop there. I saw the opportunity to add more features, and I did. Now you can edit almost everything you could edit on a normal, vanilla, server! I also added some basic options to get your LAN feeling a bit more like a real server. It's like starting a server, but with your own Single Player worlds, and with your own Single Player mods.
*Stands for Message Of The Day. Visible under your server name in the servers list.
What are the requirements?
Forge, of course! Unless you're using older versions. Standalone versions don't need anything to run.
How do I install it?
Ah. The infamous question asked by many. Yet, it almost always has the same answer. Follow the steps:
All:- Download the installer
- Select your desired version
- Click install
- ????
- Profit
- Download the Forge version of the mod
- Put it in your mods folder (coremods if you're using a version older than 1.6.4)
- ????
- Profit
- Download the mod
- Backup your minecraft.jar
- Delete the META-INF folder from your minecraft.jar
- Extract the mod into your minecraft.jar
- ????
- Profit
It's very simple. First, go to Options > Multiplayer Options and edit the settings to your liking. In the latest Forge version, this is located in Mods > Custom LAN > Config. After you are satisfied with the settings, go to one of your worlds. Press pause (ESC) and choose Open to LAN. Now, for the IP field, it is strongly recommended to keep it to the default value, unless you know what you are doing. The IP field should be you Local IP ONLY! You will get an error if you try to use your Public IP! In the port field, choose a port of your liking. 25565 is recommended, since it is the default on a real Minecraft server. If you want people outside your internet (Non-LAN) to join your game, port forward the port you entered. You can find more information on how to do that here Now, you've come to the final part! Just click Start LAN World, and watch your SinglePlayer world turn into a MultiPlayer Server! Now, if you port forwarded and want other people to join your server, give them your Public IP (you can find it here) followed by a ":" and your port number. For example, 0.0.0.0:25565. If you launched a server and you have a mod installed that adds a block or an item, make sure that everyone who joins your server has the same mods, too!
What commands are available?
- /Back (Teleports you to latest deathpoint)
- /Broadcast (Broadcasts a purple colored message to everyone on the server.)
- /Ban [reason]
- /BanIp [reason] (name of player will be changed to his IP automatically.)
- /Unban
- /UnbanIp
- /BanList (lists people who are banned)
- /Kick [reason]
- /Op
- /Deop
- /Fireball
- /Lightning
- /God [OptionalPlayerName]
- /GetTime (Returns a nice representation of the current world's time)
- /Hat (Puts whatever item in your hand as a helmet!)
- /Heal [OptionalPlayerName]
- /Eat [OptionalPlayerName]
- /PM
- /Save-All
- /Save-Off
- /Save-On
- /Stop
- /SetHome
- /SpawnMob [X] [Y] [Z]
- /Home
- /ViewMOTD (View's server MOTD)
- /SetWarp
- /Warp
- /RemoveWarp
- /WarpList
- /Spawn
- /SetSpawn
- /Reload
- And more to come!
Screenshots:
Installer (.JAR):
Installer (.EXE):
Mod Spotlight:
By Finalclaw:(Most current spotlight, and an interview!)
By thisisdwood1: (Thank you very much, great spotlight!)
By mrmacmm: (English and German, Bilingual! Great spotlight!)
Downloads (If the links are down, try again later. I don't have the greatest host):
Installers:AUTOMATIC JAR INSTALLER (.JAR -AUTOMATIC EXE INSTALLER (.EXE)Currently updating this, sorry!Forge Versions (I am only making Forge versions from now on): (.JAR)1.7.2 Recommended! Most stable release.ModLoader Versions: (.ZIP)Older - 1.5.1, (Older versions do not get updates)Standalone Versions: (.ZIP)
Known Bugs:
- N/A
Team:
- CptHunter - Main Developer
- Finalclaw - Debugging
V2.3 (Current) (Most feature-filled update!)
- Added 1.7.2 and 1.6.4 support
- Recoded a lot of code to run better
- Different approach on hooks, this mod doesn't edit any base classes now!
- /Stop command now stops the actual server instead of exiting the world.
- /Reload works more effeciently now
- Added /Eat
- Permissions GUI now is automatic, meaning all future commands will have a permission automatically!
- Bug fixes
- General imporvements
- 2.3.1: Fixed /help bug
- Added 1.5.2 support
- Fixed IP fields not working correctly
- Added optional X Y Z coordinates in SpawnMob command
- General, minor, bug fixes
- Added 1.5.1 support
- Added /spawnmob
- Fixed max players with Forge version
- Fixed ops with Standalone version
- Code improvements
- Added /Fly.
- Added /ReloadOps.
- Added /Explosion.
- You do not have to type the whole name anymore, for example, if you want to teleport FirstPlayer to SencondPlayer, you can type "/tp fir sec" and it will work.
- Enhanced GUI.
- Added more permissions.
- Added /Broadcast.
- Added /ViewMOTD.
- Added /GetTime.
- Forge version is more stable.
- Out of development (BETA) stage.
- Added /Back.
- Added /Stop.
- Added /PM.
- Added /Save-All.
- Added /Save-Off.
- Added /Save-On.
- Added /Lightning.
- Added /Fireball.
- More customizable permissions.
- Fixed MOTD bug in 1.4.7.
- Added /warplist.
- Added /removewarp.
- Added /reload.
- Bug fixes, yet again.
- Fixed big where server hoster/Ops could not use Op-specifc commands.
- Added support for Player API and a couple of other mods.
- Added a message that states you have to reload the world whenever you need it to apply changes.
- Minor GUI bug fix
- Fixed permissions for /ban|/unban. I am ashamed for releasing a version where anyone can use them, glad someone reported it though.
- Improved usage of /ban, /banip, and /kick.
- Disabled the ability to kick/ban the host.
- Fixed a permission bug where /banip's permission did not work.
- Added /setspawn command.
- Fixed /spawn command.
- Fixed permission bugs.
- Added feature where you can edit permissions of certain commands.
- Seperated GUI so it's not as piled up as it was with earlier versions.
- A couple of bug fixes from here and there.
- Added a Max Players option.
- Added /ban|/unban.
- Added /banIp|/unbanIp.
- Added /banList.
- Added /op|/deop.
- Added /kick.
- Added /sethome|/home.
- Added /spawn.
- Added /god.
- Added /setwarp|/warp.
- Added /hat.
- Fixed MOTD being always "Null". (surprised no one commented on this particular issue...)
- Added a reset button on the IP field, so you can quickly set it to default.
- Added a debug when leaving the port field empty.
- Added 1.4.6 support
- Fixed a bug where Minecraft sometimes crashes after players join.
- BETA Stage.
- Added Online Mode option.
- Added Allow PvP option.
- Added Allow Monsters option.
- Added Allow Animals option.
- Added Allow Flight option.
- Added feature where all settings save on exit, including IP and Port fields.
- A lot of bug fixes.
- Stability enhancements.
- Fixed IP field accepting wrong IPs on Standalone.
- Added feature where MOTD saves on exit.
- Added support for OptiFine and many other mods.
- GUI upgrade.
- Bug fixes.
- A lot of bug fixes with Forge version, used to be unstable.
- Added support for Forge and ModLoader.
- Bug fixes.
- Released (Alpha).
-
2133
ReiFNSK posted a message on [Jul.08] Rei's Minimap v3.4_01Mirror (Minecraft 1.6.2)Posted in: Minecraft Mods
Rei's Minimap v3.4_01
[Server] Login Message v0.5
[ForgeServer] LoginMessage v0.5
[Clinent] LoginMessage v0.5
ModLoader SMP Enabler
I made a new mini-map.
Some say the authors.
Quote from ReiFNSK »Please do not modifications to forcibly enable Entities radar with SMP.
Please do not modifications to forcibly enable Cave mapping with SMP.
It is allowed to include this mini-map in your mod pack basically.
Please make a link to this topic and display the name of the ReiFNSK however.
There are no plans for publishing the source file.
Features:- Fast processing
- Beautiful map rendering:
- Expression of semitransparent blocks
- Bump-map expression of height
- Expression of dynamically changing lighting
- Automatically generate the block colors from your texturepack
- Biome color
- Entities radar
- Cave mapping
- Waypoints (Can not teleport)
- Ingame keyconfig
- ZanMinimap frame appearance
- Indication of slime spawning chunks (Does not work in multiplayer after minecraft 1.2)
Rei's Minimap v3.4_01 [1.6.2] [1.6.1]
Rei's Minimap v3.3_06 [1.5.2]
Rei's Minimap v3.3_04 [1.5.1] [1.5]
Rei's Minimap v3.2_06 [1.4.7] [1.4.6]
Rei's Minimap v3.2_05 [1.4.6] [1.4.5] [1.4.4] [1.4.2] [1.3.2] [1.3.1] [1.2.5]
Rei's Minimap v3.0_06 [1.2.4] [1.2.3]
Rei's Minimap v3.0_02 [1.1] [1.0.0]
Mirror
Rei's Minimap v3.4_01 [1.6.2] [1.6.1]
Rei's Minimap v3.3_06 [1.5.2]
Rei's Minimap v3.3_04 [1.5.1] [1.5]
Rei's Minimap v3.2_06 [1.4.7] [1.4.6]
Rei's Minimap v3.2_05 [1.4.6] [1.4.5] [1.4.4] [1.4.2] [1.3.2] [1.3.1] [1.2.5]
Rei's Minimap v3.0_06 [1.2.4] [1.2.3]
Rei's Minimap v3.0_02 [1.1] [1.0.0]
How to Enable Cave mapping / Entities radar on SMP
Cave mapping and entities radar of the SMP is disabled by default.
When the server owner (using bukkitplugin/other) sets the key word to motd(login message), they become effective.
Please set the keyword to motd referring to the following.
&0&0: prefix
&e&f: suffix
&1: cave mapping
&2: entities radar (player)
&3: entities radar (animal)
&4: entities radar (mob)
&5: entities radar (slime)
&6: entities radar (squid)
&7: entities radar (other living)
examples.
All enable.
&0&0&1&2&3&4&5&6&7&e&f
Cavemap enable.
&0&0&1&e&f
Cavemap and EntitiesRadar(player,animal,slime) enable.
&0&0&1&2&3&5&e&f
("&" marks color codes. If your server uses a wrapper with different codes then use this for reference).
for CommandBook(bukkit plugin)
`0`0: prefix
`y`w: suffix
`B: cave mapping
`G: entities radar (player)
`C: entities radar (animal)
`R: entities radar (mob)
`P: entities radar (slime)
`Y: entities radar (squid)
`2: entities radar (other living)
examples.
All enable.
`0`0`B`G`C`R`P`Y`2`y`w
Cavemap enable.
`0`0`B`y`w
Cavemap and EntitiesRadar(player,animal,slime) enable.
`0`0`B`G`C`P`y`w
It is not possible to use it with the vanilla server that cannot set motd.
I made it for official server. / Forge server / Client(LAN Server)
LoginMessage
for Vanilla Server [1.6.2] [1.6.1] [1.5.2/direct] [1.5.1/direct] [1.5/direct] [1.4.7/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
for Forge Server [1.6.1 or later] [1.5 or later] [1.5.1/direct] [1.5/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
for Client (LAN Server) [1.6.2] [1.6.1] [1.5.2/direct] [1.5.1/direct] [1.5/direct] [1.4.7/direct] [1.4.6/direct] [1.4.5/direct] [1.4.4/direct] [1.4.2/direct] [1.3.2/direct]
LoginMessage Minecraft 1.3.1 or earlier
for Minecraft Server 1.3.1 (adfly) (goo.gl/direct)
for Minecraft Client 1.3.1 (adfly) (goo.gl/direct)
for Minecraft Server 1.2.5 (adfly) (goo.gl/direct)
for Minecraft Forge Server 1.2.5 (adfly) (goo.gl/direct) (Forge / Forge+MLMP)
for ModLoaderMp Server 1.2.5 (adfly) (goo.gl/direct) (MLMP)
for Minecraft Server 1.2.4 (adfly) (goo.gl/direct)
for Minecraft Server 1.2.3 (adfly) (goo.gl/direct)
for ModLoaderMp Server 1.2.3v2 (adfly) (goo.gl/direct)
for Minecraft Server 1.1
for ModLoaderMp Server 1.1
for Minecraft Server 1.0.1
for ModLoaderMp Server 1.0.1
for Minecraft Server 1.0.0
for Minecraft Server Beta 1.8.1
for ModLoaderMp Server 1.8.1
for Minecraft Server RC2
ChangeLog
v3.4_01 [08-Jul 2013]
-Fixed: not visible PlayerEntity of entity radar
-Support: Minecraft 1.6.2
v3.4 [04-Jul 2013]
-Support: Minecraft 1.6.1
v3.3_06 [10-May 2013]
-Fixed: Lighting bug fixes
v3.3_05 [03-May 2013]
-Fixed: Minor bug fixes
-Support: Minecraft 1.5.2
v3.3_04 [20-March 2013]
-Fixed: Exception occurs in the twilight forest
v3.3_03 [19-March 2013]
-Fixed: Defect of character display of waypoints
v3.3_02 [16-March 2013]
-Fixed: Error when generating the color of the texture
v3.3_01 [16-March 2013]
-Fixed: Display the coordinates of round map
v3.3 [14-March 2013]
-Support: Minecraft 1.5
v3.2_06 [22-December 2012]
-Fixed: Updates to the map when you're riding a boat or cart, etc.
v3.2_05 [01-August 2012]
-Fixed: Color of the leaf of "The Twilight Forest"
-Fixed: Enemy of InvasionMod became purple color (EntityRadar)
-Support: Minecraft 1.3.1
-Support: Minecraft 1.3.2 (17-August 2012)
-Support: Minecraft 1.4.2 (25-October 2012)
v3.2_04 [23-June 2012]
-Added: configuration of the "Preloaded Chunks" (This setting was always enabled in v3.2 ~ v3.2_03)
If enabled, you might get a bug
v3.2_03 [21-June 2012]
-Fixed?: NullPointerException(ChunkData.updateEnvironmentColor)
v3.2_02 [21-June 2012]
-Fixed: NullPointerException in "Set Waypoint" (Default:C-Key)
v3.2_01 [20-June 2012]
-Fixed: Waypoint and Deathpoint
-Fixed: Spam message when using the Forge
-Changed: Remove the delay to the start of the minimap.
v3.2 [17-June 2012]
-Added: Smooth color of the grass/leaf/water of the biome border
-Fixed: Marker is hidden when using RenderDistance of OptiFine
-Fixed: biome
v3.1 [24-May 2012]
-Changed: Scrolling and rotation of a minimap were smoothed.
-Changed: The motion of an entity radar was smoothed.
-Fixed: An error when "sneak" is assigned to a mouse.
v3.0_06 [19-April 2012]
-Changed: InvasionMod's Enemy type are changed from "OtherLiving" to "Monster".
-Fixed: NullPointerException has occured on EntityRadar if InvasionMod is not installed.
v3.0_05 [19-April 2012]
-Added: Darken the dead entity (EntityRadar)
-Change: Enemy of InvasionMod became purple color (EntityRadar)
-Fixed: PlasmaCraft liquid did not appear.
v3.0_04 [08-April 2012]
-Support: Minecraft 1.2.5
v3.0_04 [25-March 2012]
-Support: Minecraft 1.2.4
v3.0_03 [05-March 2012]
-Fixed?: Error: -8 and Error: 16 (Minecraft 1.2.3)
v3.0_02 [04-March 2012]
-Support: ModLoader for Minecraft 1.2.3
v3.0_02 [03-March 2012]
-Fixed: Overhead pressure plate, the reaction under certain conditions
-Support: Minecraft 1.2.3
v3.0_01 [14-January 2012]
-Support: ModLoader for Minecraft 1.1
v3.0_01 [13-January 2012]
-Fixed: display a marker of long-distance
-Support: Minecraft 1.1
v3.0 [07-January 2012]
-Added: Ability to display the waypoint on the game screen
-Fixed: Changing how to convert lowercase to uppercase
v2.9_02 [05-January 2012]
-Fixed: Specify the charset encoding when saving the configuration and waypoints
v2.9_01 [01-January 2012]
-Fixed: Biome names were listed on large map
-Fixed: Show dimension names
v2.9 [12-December 2011]
-Added: Map scale setting
-Changed: Deletion method of waypoint
v2.8_04 [29-November 2011]
-Fixed: Cavemapping when using HeightMod
v2.8_03 [28-November 2011]
-Fixed: Spelling correction
v2.8_02 [26-November 2011]
-Fixed?: ConcurrentModificationException
v2.8_01 [24-November 2011]
-Added: Entities radar dimmed low position
-Update: mod_ReiMinimap(ModLoader)
v2.8 [19-November 2011]
-Added: Largemap zoom-in/zoom-out
-Added: Entity radar (lightning bolt)
-Change: Largemap label
-Support: Minecraft 1.0.0!!
-Support: ModLoader for Minecraft 1.0.0 (21-November 2011)
v2.7_04 [14-November 2011]
-Support: Minecraft RC2
v2.7_03 [12-November 2011]
-Fixed: Mob(monster) that had been displayed EntityLiving. (1.9pre6)
-Fixed: Could not be switched EntityLiving.
v2.7_02 [12-November 2011]
-Support: Minecraft Beta 1.9 Prerelease 6
v2.7_01 [10-November 2011]
-Added: Update check
-Fixed: Color of water and the lava
-Fixed: Behavior of RenderType on SMP
v2.7 [09-November 2011]
-Added: ZanMinimap texture
-Added: 4 levels of opacity maps (25%/50%/75%/100%) was.
-Added: Set the opacity of individual large map and common map.
-Added: Grid view of the chunk
-Change: Toggle Waypoints operation(Toggle Waypoints Dimension/Toggle Waypoints Visible)
-Change: Key configuration screen
-Change: Do not show the direction in which a square map.
-Fixed?: error when generating a color from the texture blocks.
-Readded: Entities radar
-Readded: Cave mapping
v2.6_01 [28-October 2011]
-Fixed: Spelling correction
v2.6 [21-October 2011]
-Added?: Height MOD support? (Beta 1.9 Prerelease 4)
-Added: Temperature/humidity is expressed as a color
-Added: Displayed biome name in large map
v2.5 [14-October 2011]
-Added?:Height MOD support? (Beta 1.9 Prerelease 4)
-Changed: The current coordinates will be set if the coordinates of a waypoint are emptied.
-Fixed: Leaves of the rubber of RedPower 2 was gray
-Removed: Orange coloration of the direction of the sunrise
-Removed: Setting the direction of the sunrise (Beta 1.9 Prerelease 4)
v2.4 [12-October 2011]
-Added: View another dimension waypoints
-Fixed: Leaves of the rubber of IndustrialCraft2 was gray
v2.3_01 [12-October 2011]
-Fixed: Disabled threading was not able to update the biome.
v2.3 [07-October 2011]
-Added: Sunrise direction setting.
-Added: Minecraft Forge Support. (block color generator)
-Fixed: Block color generator.
-Fixed?: Roundmap looked square. (Minimap Option &--#62; MapMask Type &--#62; Stencil)
v2.2_02 [02-October 2011]
-Fixed: Reflection (field name), I forgot to update. (Beta 1.9pre2 only)
v2.2_01 [01-October 2011]
-Fixed: Block-colors generate of HD Texture
-Fixed: Memory usage of the new RenderType
v2.2 [01-October 2011]
-Added: Automatically generate the block colors from TexturePack
-Added: RenderType(Biome/Temperature/Humidity)
v2.1[Guinea Pig version] [25-September 2011]
-Added: Swampland biome color
v2.0 [22-September 2011]
-Added: New lighting style of beta 1.8
v1.9_02 [20-September 2011]
-Changed: Adjustment block color.
-Fixed: In the SMP, did not work if the address of the server contains a line break.
-Fixed: When Threading and Environment Color were enable, the error might come out.
v1.9_01[Guinea Pig version] [18-September 2011]
-Added: BlockColor - MC Beta 1.8
-Added: Slightly detailed error message.
-Changed: Put the delay to the start of the minimap.
v1.9[Guinea Pig version] [14-September 2011]
-Added: Options - Coordinate Type, Font Scale
-Added: Hotkey - Waypoint List
-Removed: Cavemapping
-Removed: Entities Radar
v1.8 [25-August 2011]
-Added: Supports Minecraft Extended
-Added: Block color of Aether V1.02
-Changed: Slime spawning chunks was displayed only with Overworld(Dimension=0).
-Fixed: Waypoint was not able to be loaded with SMP, except for port 25565.
v1.7 [19-August 2011]
-Added: Show slime spawning chunks
-Added: Death point
-Fixed: Scrollbar of waypoint list
v1.6_01 [14-August 2011]
-Fixed: Mob and Animal of the Entities Radar Options had reversed.
v1.6 [14-August 2011]
-Added: The color of the block was able to be specified with the file. (.minecraft/mods/rei_minimap/blockcolor.txt)
-Changed: Organizing Options
-Fixed: Block ID of Aether was acquired from not fixation ID but the name.
-Fixed: When dimension move with SMP, the bug to which cavemap/entities radar was invalid is corrected.
v1.5 [05-August 2011]
-Added: Semitransparent indication of the map
-Added: Show the direction of the entity (Entities Radar Options)
-Changed: to hide the edges of the large map.
-Fixed: Illegal waypoints file name characters "_" is replaced by
-Fixed: Slight correction of the cave map
v1.4 [29-july 2011]
-Added: Cavemap support in SMP. default is disabled.
-Added: Entities radar support in SMP. default is disabled.
-Added: Setting of position where map is displayed.
-Added: The transparency of entity is decided by the vertical interval.
-Changed: Integration of modloader version and non-modloader version.
v1.3 [25-july 2011]
-Added: Default zoom setting
-Added: Thread priority setting
-Added: Fullscreen map show waypoint name when press "Toggle Zoom" (Default:Z-Key)
-Added: Some hot keys
-Added: Cave Map (it is disabled now in SMP) Cavemap doesn't react if there is no light.
-Added: Entities Radar (it is disabled now in SMP)
-Changed: Organizing Options
-Additionally, some small changes
v1.1_02 [23-july 2011]
-Changed: disappear minimap while open the GUI except the minimap.
v1.1_01 [19-july 2011]
-Fixed: It was not possible to start when modloader was not used.
v1.1 [18-july 2011]
-Changed: disappear minimap while open the inventory
-Fixed?: HD fonts
-Added: 1.5x zoom
-Changed(I forgot to write this): save the settings to %APPDATA%\.minecraft\mods\rei_minimap
Please move the rei_minimap folder to mods when shifting from v1.0v1.0 [17-july 2011]
-First Release
The FAQ is ScrollDown or click here!
Please read the FAQ before you ask questions.
Some epic dude called Kane_Hart made a cool spotlight video of this mod!
Other small mods [25-March 2012]
Sound Fix Mod (Sound changes in the vertical direction...small effect)
[Minecraft 1.2.5]
[Minecraft 1.2.4]
[Minecraft 1.2.3]
[Minecraft 1.1]
[Minecraft 1.1 compatible AudioMod]
[Minecraft 1.1 for comparison (Activate only while hold down the L-Ctrl)]
back to the old color of the swampland
[Minecraft 1.2.5]
[Minecraft 1.2.4]
[Minecraft 1.2.3]
[Minecraft 1.1]
[Minecraft 1.0.0]
I'm not good at English,
so,,, If I make mistakes in my English,please pardon me.
Please tell me corrections of the menu
Please write it in Japanese if you understand Japanese.
もし、あなたが日本語を理解するのであれば、日本語で書いてください
オプション画面の表記の指摘なども助かります。
I would appreciate you informing me of any questions, comments or requests you may have.
I may implement it
-
1
Superstupid1 posted a message on [1.6.4+] Adventure Lobbies | Play Adventure Maps With Friends for Free [FEATURED ON: The Shaft]Can you add herobrine mansion by Hypixel to the map listPosted in: Maps Discussion - To post a comment, please login.
1
I see you were skilled enough to make an addon which is a rare thing. I was wondering if you could try to take on the challenge of making an addon that allows controller support. It will probably involve a lot of research to find out how bluetooth android controllers communicate with a device, but if you could make it.... LOTS of people would be sooooo thankful.
The TMI mod is amazing otherwise. As you know the X-Ray is not functioning totally properly. On my Kindle Fire HD 7", it worked correctly in 16c, but in 17: the coal is not visible.
Thanks.
2
I don't know if this thread has been moved in the time since the other two posts but this is the Pocket Edition forum, and I might not be able to help but I can certainly give you the information you need to figure this out.
Blocklauncher Pro is a wrapper for MCPE that allows you to easily patch mods, use texturepacks, create ModPE scripts, or install addons.
Always make sure the switch for any option is on in the top right.
Lets start with mods:
MCPE mods usually end with the file extension".mod" (e.g. a spiderman mod might be called "spiderman.mod"). After downloading one, you can activate it by:
NOTE: Most ".mod" mods will not work in the current version of mcpe, so check what version it is for before you download it.
Texturepacks are stored as a ZIP file, and activated within the Launcher Options.
ModPE scripts are javascript code that run in singleplayer worlds. They can be activated in multiple ways:
1. Import from local storage:
Select a ".js" file from the memory of your device
2. Import from web address:
Paste a URL containing the ".js" file
3. Import from clipboard:
Paste the raw code into BLP where it will create its own ".js" file containing your code.
Addons are a newer feature where you install an "apk" file onto your device as an application, then select it in BLP:
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The game will set your inventory slots based on your D-Pad size, try making it higher then resetting it to what you had previously.
Good luck.
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Sadly, Minecraft PE worlds are saved locally on the device they are created on. There is no way to access them from any other device.
The amazon account does not save worlds to the cloud, nor can you create a login to automatically update maps from other devices, sorry.
As for your son, you might encourage him to have a survival mode world on one device and a creative mode world on another. That way it can be equally as fun even without this capability.