A piece of glass with shutters. Click on it to open/close shutters. The idea is that arrows can break glass, but not through the shutters. I also like this cosy interior interface, while sometimes I want to see my hilltop out of my windows.
First of all, the game impressed me with its gameplay. I am a f2p weekend player, and as was I thinking about buying the game once it restores, I ran into a few major problems with mine carts, which didn't impress me at all.
First of all, I made a long flat track and put two carts on it: a normal cart and a powered cart. I got squeezed at the end. So I just want to suggest a few modifications to the mine carts:
1) Make a feature to connect them (suggested by someone else in the other thread)
2) Add "buffers" and stop the player from getting squeezed by the carts. My "buffer" scheme:
[] [] []
[] []
3) Add "chainlift rails". These are rails that can be used as sloped tracks so powered mine carts could climb hills easier. [] []
4) Make track pressure plates and lock tracks(that stop the cart from continuing until its condition changes) so users could make control systems using redstone.
Sorry if I didn't post this in the correct forum category.
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A piece of glass with shutters. Click on it to open/close shutters. The idea is that arrows can break glass, but not through the shutters. I also like this cosy interior interface, while sometimes I want to see my hilltop out of my windows.
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http://minecraftwiki.net/wiki/Patch_history#June_29th.2C_2010_-_Offline_client_tech_test
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First of all, I made a long flat track and put two carts on it: a normal cart and a powered cart. I got squeezed at the end. So I just want to suggest a few modifications to the mine carts:
1) Make a feature to connect them (suggested by someone else in the other thread)
2) Add "buffers" and stop the player from getting squeezed by the carts. My "buffer" scheme:
[] [] []
[]
3) Add "chainlift rails". These are rails that can be used as sloped tracks so powered mine carts could climb hills easier.
4) Make track pressure plates and lock tracks(that stop the cart from continuing until its condition changes) so users could make control systems using redstone.
Sorry if I didn't post this in the correct forum category.
Thanks in advance.