If that doesn't work, try booting off a Linux live CD, deleting the file, creating a directory with the same name and creating a directory called con in it. Then the virus can't remove the directory because it is protected by the kernel. Then all is left for you to do is finding the remains of the virus.
Yes! I personally encourage it, and if you are able to monetize videos, go ahead and monetize it. I'm sure Leggos wouldn't mind, as he was going to buy his family Christmas Gifts with his money, but Adcraft didn't pay out in time.
We have a map, the redstone was messed up by the change of IDs from 1.8-1.9, which led to the Portal Gun Mod's IDs changing. Some blocks changed to different blocks, causing the wiring to be broken. When Leggos adds the mods back and fixes the redstone, we'll pretty much be ready. (since I'm not allowed to really touch redstone, I can't do anything.)
No, there was no working redstone in these chambers ever.
I am not going to quote, but here are some things:
1) Indie developers seem to like to deploy to many platforms.
2) I think you misunderstood me, I didn't mean replacing DirectX with OpenGL is easy after you already have the code because it isn't.
3) I am not a "freetard". I just prefer that particular API. I use a lot of proprietary products , most of which are much better than their free alternatives. However, OpenGL has proven to me as something very worthy. I don't see why I would want to use DirectX over OpenGL.
4) I agree that C(++) is something that should be left for system level development.
I'm pretty sure you can get the DirectX SDK from Microsoft for free. Besides, what's so bad about DirectX?
Its closed-in-ness. For example, if you want to deploy to platforms other than Windows and XBox, you will have more problems. While DirectX is free as in beer, it isn't free as in freedom.
Thank you for your response! Is there any difference between Visual C++ and (Regular?) C++?
GNU C++ (what you are most likely referring to) has better standard support. Also, for game programming I recommend you don't use any Microsoft-addressed products such as DirectX because they can be easily replaced with free alternatives.
You made it after I had already build 10 chambers all on the same level, so I couldn't add them in.
It is really easy to move them just a tiny bit. World editors are used for that.
Oh, by the way, get back to work, all of my things (except a tiny bit of menu editing which can be done in 5 minutes because I already did it in the previous versions) are ready for release. Install the mods and get cracking, I need the map to package the launcher.
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Code::Blocks can go die in a hole along with DevC++.
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I have the 2500k, MSI HAWK 560 Ti, Kingston 2x4GB 1333MHz and HAF 912 too! But I suggest you get a cooler for that 2500k.
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If that doesn't work, try booting off a Linux live CD, deleting the file, creating a directory with the same name and creating a directory called con in it. Then the virus can't remove the directory because it is protected by the kernel. Then all is left for you to do is finding the remains of the virus.
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No, there was no working redstone in these chambers ever.
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Basically, we don't even have a map... Leggos hasn't done anything for months but making me update mods every single Minecraft release for nothing.
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If Leggos will not fix the chambers in for 1.3, the mods are going in the rubbish bin.
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:3
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1) Indie developers seem to like to deploy to many platforms.
2) I think you misunderstood me, I didn't mean replacing DirectX with OpenGL is easy after you already have the code because it isn't.
3) I am not a "freetard". I just prefer that particular API. I use a lot of proprietary products , most of which are much better than their free alternatives. However, OpenGL has proven to me as something very worthy. I don't see why I would want to use DirectX over OpenGL.
4) I agree that C(++) is something that should be left for system level development.
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Its closed-in-ness. For example, if you want to deploy to platforms other than Windows and XBox, you will have more problems. While DirectX is free as in beer, it isn't free as in freedom.
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GNU C++ (what you are most likely referring to) has better standard support. Also, for game programming I recommend you don't use any Microsoft-addressed products such as DirectX because they can be easily replaced with free alternatives.
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This is text.
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It is really easy to move them just a tiny bit. World editors are used for that.
Oh, by the way, get back to work, all of my things (except a tiny bit of menu editing which can be done in 5 minutes because I already did it in the previous versions) are ready for release. Install the mods and get cracking, I need the map to package the launcher.
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We have elevator blocks. Because Leggos doesn't know how to do his work, we are not going to use them.
ssh, please start sending him PMs to include proper elevators in the map