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    posted a message on Conquest_ [WIP there is always more to come]
    Here are some screen shots with shaders:






























    Posted in: Resource Packs
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    posted a message on [128x][1.8] LIFE - Photo-Realistic HD Resource Pack
    Screen shots with shaders B)









































    Edit: Here are extras:












    Posted in: Resource Packs
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    posted a message on [32x][1.10.2][Custom Models] StugAce's ROMECRAFT Version 16
    A fantastic texture pack; it's practically required on a Roman themed server I know. I don't want to advertise, so I'll just put the name in spoilers.

    The server is Roma Oritur, and here's a video I took using the texture pack on it:

    Posted in: Resource Packs
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    posted a message on Roma Oritur
    Here's a video of the server :steve_csi:

    Posted in: PC Servers
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    posted a message on Looking for A Simple Factions Server
    Quote from captainmyth

    68.82.110.163:25567


    You didn't provide much information, but I checked your server out, and it was nice.


    Quote from nsuugaming

    Try out mine!
    We are a simple server, we run a lot of chat plugins, multiverse and essentials, oh, and of course factions.
    IP: mc.nsuugaming.net:25583


    Your server wasn't very vanilla. There was currency, shops, and as you stated, lots of chat plugins, multiverse, etc. Don't worry, though, there's a large audience for that sorta thing, and you seem like a nice admin.
    Posted in: Server Recruitment
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    posted a message on An utterly simple and effective solution to Minecraft’s PvP combat flaws.
    Quote from Path_Of_Pie

    If you are responding to the completed post, please support your views. I wish to make my argument as strong as possible and cripple the opposing ones. ^_^


    Twas in response to this:


    Quote from Path_Of_Pie

    If possible I wish you to edit your existing posts.


    ~~~

    Sorry, I have no opinions to provide you with, being that I've been trying to distance myself from Minecraft's development since Beta 1.7.3, in order to prevent insanity.
    Posted in: Suggestions
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    posted a message on An utterly simple and effective solution to Minecraft’s PvP combat flaws.
    Quote from Frog81

    Umm, could you give us the idea yet?


    Inb4TheIdea

    Edit: Never!
    Posted in: Suggestions
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    posted a message on Faction Invasions 101
    Quote from geestar123897

    my name is mumdum and l am good at keep stuff under control and l am very good at building and l can hel ppeople not to give them stuff like hackes so l can sort the out so l hope you will let me be a staff in you server


    I apologize, but this is not a post about a server, rather than one on what to do in an existing server that boasts the Factions plugin.
    Posted in: PC Servers
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    posted a message on Looking for A Simple Factions Server
    My favorite server of all time was from Beta 1.6 to Official 1.25 using an early version of Factions. I haven't been able to find anything similar since it went down.

    Details:
    -Pleasant, basic spawn town
    -Player built roads, houses, forts, etc (Unless someone spends a long time gathering materials, all the structures will be smaller and realistic)
    -Simple moderating plugins
    -Factions
    -Admin who does not use creative mode often and actually plays or leads a peaceful faction
    -No economy plugins. Actual bartering between players is much more fun, especially when someone grabs an item and runs without paying, starting a massive war
    -Friendly community
    -Enchantments weren't a problem back during most of Beta (Due to lack of existence), but now I approve of any plugins that limit them
    -Tnt disabled (Allows players to make structures out of things other than obsidian, which often look a bit nicer)
    -Firespread On (Players can still create wooden buildings, they just have to make sure its in claimed land)
    -If MCMMO is on, then it should be limited to gathering skills, in order to maintain fair pvp
    -No excessive portals or teleportation commands other than /f home, /home, or /spawn
    -Limited potions - similar to enchant limitations

    Most servers, these days, have an inordinate amount of plugins, and the admins think their job is to constantly build, expecting the players to "have fun" in their creations. Old survival servers were always much more player based and interesting.

    For extra consideration and whatnot, I wrote this sometime back in the glory days before creative mode (Though, I have been updating it): http://www.minecraft...-invasions-101/

    If anyone knows such a server, I would be greatly appreciative of further information.
    Posted in: Server Recruitment
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    posted a message on Minecraft Stories
    Quote from WhiteWhaleFish

    Which town was involved in that war? Pre-me or post-me?


    Pretty sure you walked around the enemy fort once or twice before returning to Sparta or something.

    Edit: Nevermind, I mentioned you in the story.

    Double edit: Reply to this if you would like to see a server like that I mentioned in my stories:
    http://www.minecraftforum.net/topic/1772754-looking-for-a-simple-factions-server/
    Posted in: Literature
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    posted a message on Minecraft Stories
    Well, once I conducted a siege.

    We were a relatively peaceful faction with close alliances will all the powerful groups in the region, such as the ones including moderators (Not that they had any advantages, they were just quite skilled) and Waffle's Sparta. Things were pretty chill.

    However, the peace couldn't last forever because wars are simply fun.

    One member of our faction was killed in the wilderness by a neutral group, Mintaga. We used it as an excuse to declare all out war. With all our connections, we thought it would be simple, especially when all the diamond armored reinforcements showed up from our allies. Though, it seemed our opponents had built quite a secure little castle. Note: Ender Pearls were disabled. We exchanged arrows for a bit and began running out of resources. Therefore, we assumed that our enemies were running out of resources too (Hunger bars had just been added to Minecraft, and everyone hated them). They also couldn't /spawn with members of an enemy faction close by.

    We built several small camps at various strategic points: A tree house near the wall, a cliff a hundred or so blocks away, and a tiny fort on a close by island. Gathering resources entertained us for a bit, but our allies soon grew bored and left. We somehow managed to maintain the siege for a day and half (Friday afternoon to Saturday night) because of having players from different timezones, pretending their were more of us than the two half afk players that were usually had outside their wall, and eating any animal within a five hundred block radius.

    Eventually, our opponents ran out of food and several of them logged on at once and stormed the three of us that were online. That was a nightmare. I combated them for five or so minutes with a bow from a distance, while my other faction member sprinted sprinted off to somewhere, and the third person, a mercenary we paid with armor and a weapon, simply pledged his allegiance to the enemy (Just like he had to us -_- ).

    At this point, I nearly spamming our allies for back up, in between dodging allies.

    Finally, a good friend of mine, Whitewhalefish, showed up in iron armor, saw what was happening, and immediately told me their was no chance of victory, and had to leave. We began running through a canyon towards the ocean were he said he left boats, but the leader of the enemy faction leader, Blackreaper, strolled up to one edge of the mountain to our left holding a bucket of lava.

    The liquid fire poured down the side, towards us at the bottom of the canyon, slowly cutting off the exit.

    Arrows whizzed over our heads as we sprinted towards the boats, barely making it passed the lava.
    They tried swimming after us, but we /spawn'd the second we were out of range.

    The next day, word around the server was that the other group's farm had been completely empty, and we thought we had almost completed the first "Multi-Day Siege in Minecraft History" (I have no way to check this).

    Anyway, we attacked our new rivals on sight for a while after that and seemingly forgot about the conflict when the server map got reset after a month or so.

    That's it, I suppose. AdmiralWaffles was hanging around for the first Friday night of the siege, I thing.
    Posted in: Literature
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    posted a message on Minecraft Stories
    Quote from bebe33

    Now if only the OP will continue his story...


    If by OP, you mean Admiral Waffles, the server was called "Embarker Towns," later called "Embarker Guilds."

    I was in several of Mr. Waffle's factions, at the time. Unfortunately, the server owner, despite being insanely awesome and maintaining the best server I've ever played on, was never recognized by the community, and it went offline, due to lack of donations. The server was expertly balanced (No over powered donations and everyone had equal chances), custom coded, well maintained, and had an awesome community.

    Hope that helps set the stage and whatnot.
    Posted in: Literature
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    posted a message on Minecraft Stories
    Quote from bebe33

    Played on the Battle for Conwy Castle server once. Ah, the memories...
    Basically, it's pure PVP large scale battles in castles. Basically land grab: You wanted to own more territory than the opponent. Lots of fun if you don't mind the lack of building.
    In particular:
    The map was a castle map, with 1 attacker spawn to the south. The whole thing was laid out like a ring, with flags on towers at corners and midpoints. In the center was the kings room, with 2 more flags. The whole thing seemed to have been bulit with parkour in mind, lots of alternate routes.
    The attackers(hereby known as Red) managed to breach the gate house(They usually do).
    What happened next could only be described as something out of ww2 Stalingrad.(Not a usual occurrence, usually the defenders(Blue) get overrun within 10 minutes.)
    Basically we ended up in a draw in our own castle.

    It wasn't a static one either. All the flags changed sides at least once, and at least 6 did multiple times.There were small raiding parties that would go around and steal flags and ambush the occasional hapless player(s). There was also artillery firing constantly; the Reds hadn't left their siege weapons unmanned. There were in equal measures sniping bow fights and brutal close quarters combat. There were frantic rushes to patch flags captured by a raid before they spawned in more players(the flags were spawn points), and careful parkour sections to bypass large enemy mobs.

    The battle raged back and forth across the castle for the whole 20 minutes of the match before finally ending in a draw.

    As for the OP:Could you please detail the fall of said Town? I'm sure it will be quite interesting.


    Love that server! I use to be 16 on the toplist, but I haven't been playing much anymore.
    Posted in: Literature
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    posted a message on [128x][1.8] LIFE - Photo-Realistic HD Resource Pack

    -Made with the texture pack and shaders
    Posted in: Resource Packs
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