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    posted a message on MCXBLA OFFICIAL KNOWN BUGS LIST [TU14]
    Endermen teleport around like crazy when hit with A fire aspect sword.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on Spawning Animations
    i support. and personally, i catch mobs spawning pretty frequently.
    Posted in: Suggestions
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    posted a message on Grindstone! (A new way to improve weapons)
    Quote from Samuspartan

    The idea is not that bad however instead of rubies or saphires why not use emeralds,
    I guess emeralds could work. Or lapis/lapis blocks.
    Quote from Samuspartan

    just one question can I improve an enchanted sword?

    In survival? probably not. In creative? sure.
    Posted in: Suggestions
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    posted a message on Grindstone! (A new way to improve weapons)
    I think there should be another way to increase the damage of your sword other than enchantments. like a grindstone or somthing. Maybe the grindstone could be made out of endstone to give endstone a purpose.and you would have to have some of whatever the weapons material is and for every time you improve a weapon at a grindstone, it takes more of a material. so for example, the first time you impeove a iron sword, it will take one iron ingot. the next time it will take two. the time after that three. etc.or it could also double for every improvement (1, 2, 4, 8, 16 etc) and every improvment will add 1/2 heart to the swords base damage. maybe after awhile it will start requiring materials that are higher tier than the swords material. just so you can't have a stone sword that does 10 hearts of damage with a few stacks of cobblestone.For example after you improve an iron sword so many times, it might start requiring diamonds or gold to be improved more.or even blocks of gold/iron/diamond. I'm still trying to figure out how this would all be balanced.theres no point in a diamond sword if you can just improve a stone sword to do more damage anyway. Maybe rather than using the weapons own material, you would have to use a new ore (like sapphires or rubys) to improve weapons instead. and maybe swords that are heavily improved break quicker. i dont know. if you have anything to add to this idea, please do.

    so what do you guys think?
    Posted in: Suggestions
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    posted a message on Book and Quill (Writable Books)
    dso basically, they are'nt going to add book and quills because somewhere in the world theres a kid who doesnt have a keyboard? thats the most pathetic excuse ive ever heard. while theyre at it, they should get rid of all the ores too, cause maybe somone who plays minecraft doesnt have a pickaxe!

    Clearly, im pretty ticked off at this. book and quills were one of the things i was really looking forword to being added to minecraft XBLA, even before i got a chatpad and was typing with my controller. i built a library in a city a friend and i built, and i wanted to fill it with random storys and stuff. but NOOO, i cant because of microsofts STUPID LANGUAGE FILTERING!!!

    I hope they at least add somthing to compensate for the lack of a book and quill in MCXBLA.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on MCXBLA OFFICIAL KNOWN BUGS LIST [TU13]
    I have a basic redstone repeater setup connected to two dispensers filled with fire charges, that fire roughly 4.5 charges per second. the thing is, sometimes the fire charges won't fire out of the dispenser.i think it may somehow be related to the problem ghasts have with occasioally not shooting fireballs as the same thing happens on my dispensers. the charge appears in front of the dispenser for a split second, than disappears.

    Sorry for bad grammar and possibly a confusing way to explain whats happening, im tired right now cause its 2:00 in the morning.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on MCXBLA OFFICIAL KNOWN BUGS LIST [TU13]
    Ghost versions of players are appearing occasionally. Only the host can see them. you get pushed out of them when you walk in to them if you are the host, they dont turn red or recoil when you hit them, but star particles still come out of them if you get a critical hit. also, host is turning invisible for players sometimes (checked host options, invisible turned OFF)
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on MCXBLA OFFICIAL KNOWN BUGS LIST [TU13]
    GAME BREAKER: Any time i die on a certain survival world i have, the xbox COMPLETLY locks up which forces me to have to turn the console off and back on. Not sure what else i could say that would be helpful. ive definitly spent more time in this world than any other survival ive ever made, and ive been playing on it consistantly since title update 9. its only on that specific survival, and it never happened before TU13.
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on MCXBLA Official Known Bugs List [TU12]
    TU 13 BUGS:
    The animation for hitting things is slower
    After loading a world, all maps in item frames become blank. breaking and replacing them fixes it
    (Not sure if bug) The only armor piece zombies and zombie pigman drop is helmets, and everything any mobs drop is always in full condition
    in the options screen where the autosave thing is, there is a misplaced description for peaceful mode
    Posted in: MCX360: Recent & Upcoming Updates
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    posted a message on Pretty big survival house
    Dang dude, thats one sweet house! Must of taken a very long time to gather up all the clay to make it. Nice job!
    Posted in: MCX360: Show Your Creation
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    posted a message on Incinerator
    No support, sorry. Theres is pretty much no point. If you need to get rid of junk, you could bury it, or throw it in lava. As long as your aware of your surroundings, you wont get pushed into lava. Plus, you can always just throw your items in a pile and then burn them with a flint and steel.
    Posted in: Suggestions
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    posted a message on Mob - RustedGolem
    I love it. Full support! But, what would rust shards be used for?
    Posted in: Suggestions
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    posted a message on More bread food! (And some ingredients)
    Blueberries and cinnamon bread sounds nice, i could either way on the bagels. Support!
    Posted in: Suggestions
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    posted a message on adventurer NPC
    an adventurer would be a hostile npc that can spawn with a large variety of items. it can spawn with any armor, from a mere pair of leather boots to full diamond enchanted armor. it can also spawn with a sword and possibly a bow as well which it will only use when the target is far away. they move just as fast as the player, hit as fast as the player, and can sprint, like the player. they can spawn in any light level in the overworld, and can spawn in a group of 1-4. they are tough to fight, but killing them can be very rewarding. as i said, they drop a fairly large variety of items, from feathers, to dyes, to dirt, to valuable ores, and and even tools, armor and weapons. most players would probably want to avoid adventurers if they are in a group, unless the player is either an experienced fighter, or has exceptional armor and weaponry. im no coding expert, but im pretty sure these npc's could probably share code from zombies and skeletons. oh and they should also share the attack and bow animations that players have. well thats my idea, discuss! :P
    Posted in: Suggestions
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