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    posted a message on Building Downwards - Suggestions?
    Use water source as an elevator to dig downward directly. Use some creativity to decide how to make it work well.
    Posted in: Suggestions
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    posted a message on Icebreaker: Interactive Map. Please read whole post.
    Wow, it was almost a shame that it ended. Certainly the most amazing experience in a while, most notably the air section.
    Not much else to say. It was amazing.
    Posted in: Classic - Creative Mode
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    posted a message on Inventory
    Don't know how I feel about it.
    It makes things less survival-y (more healing items) if you can keep getting more and more of an item, but it makes sense.
    Posted in: Suggestions
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    posted a message on Rollercoaster!
    The rollercoaster is terrible, but the rest of your map is absolutely amazing.
    Posted in: Classic - Creative Mode
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    posted a message on Interactive Survival/Maze
    It's interesting as a tech demo.
    A bit lacking in actual puzzle, but its still really interesting anyway.
    Keep it up.
    Posted in: Classic - Survival Mode
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    posted a message on Obsidian memories (Yet another adventure!)
    Yeah um... going underground with all the monsters spawning didn't make it challenging, just frustrating. I liked the more open spaces, such as the first time leaving the castle tower thing, but after having to struggle with enemies and do a jump quest, I didn't continue.
    Posted in: Classic - Survival Mode
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    posted a message on Seaside Town (- Working Title)
    It's really good, lots of creative ideas with the half block. I can tell a lot of time was spent.

    ps. Don't feel down, I have no idea why there are so few comments.
    edit:
    Looked at your other stuff, you have a pretty good aesthetic sense! I love your buildings! Even the one on the trees with sand covering the top, wow.
    Posted in: Classic - Creative Mode
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    posted a message on Mouse issue
    I've had this happen to me with a wireless mouse.
    I fixed it by changing my mouse's batteries, but I'm sure that's not the cause of the problem.
    Posted in: Legacy Support
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    posted a message on Prison Escape!
    I'm sure it's now
    http://www.minecraft.net/survivaltest/i ... 02000&id=0

    but I can't be sure.
    Posted in: Classic - Survival Mode
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    posted a message on The Golden Tower (Adventure Map)
    I have a suggestion... change the red block after the water escape to a green one. I went through the level four times over before going a different direction underwater. It makes more sense, and you'll have players waste less time, because after the drop its essentially a no return because you already flooded the whole path. So basically the player can miss the key entirely and then be unable to continue, which is terrible game design.
    Posted in: Classic - Survival Mode
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    posted a message on Generic Adventure Map
    Wow, this is amazing. I love how I can "skip" a lot of the puzzles if I already did them. Somehow your spawning is done really well (in fact it seems like you made the railings for the monsters moreso than the players).

    Without a doubt the greatest minecraft experience is (SPOILERS?! ) the lava ceiling.

    Also, after finishing this, I have only one complaint: the tower and the lava is the ugliest thing ever because of how much they contrast.
    Posted in: Classic - Survival Mode
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    posted a message on Generic Adventure Map
    Is there an end? After going through the evil half-block jump room I ended with a row of gold and some mushrooms and now there's nowhere to go.
    Posted in: Classic - Survival Mode
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    posted a message on Generic Adventure Map
    Really great map. Plenty of details and interesting eye-candy. Surprises and unique paths found everywhere. Color keys were used to actually aid the adventure rather than used as a crutch for poor directing. This is what game design is about, always a better return path rather than just backtracking. Even when the creepers blew up the wooden bridges, I didn't really worry since I could use the railings.

    More than generic! More than adventure!
    Posted in: Classic - Survival Mode
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    posted a message on Death machine
    Hahaha, I'm pleasantly surprised.
    Posted in: Classic - Creative Mode
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    posted a message on The Green Globs of Goo!
    I got stuck there as well.
    Posted in: Classic - Creative Mode
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