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    posted a message on List of Map Generators I've made
    Quote from gib98

    no mac version D= D= D=
    (for any of them)
    i would love to use them


    I also run Mac, I put the programs on a flash drive, which I then ran on a friend's computer. (A school or library one might work as well.) I then carried the maps back and copied them into my worlds folder.

    You can use them, it just takes a bit of work.
    Posted in: Minecraft Tools
  • 1

    posted a message on [IDEA] Better Enchanting
    It's a pretty good overhaul, but there are a few things I take issue with.

    Smite should be glowstone dust. It doesn't make sense to fight the undead with bones, the glowstone's angelic feel is better suited.
    Bane of Arthropods should also be something else, for the same reason as above. Don't know what though. Possibly slime balls, because of roach motels.

    Fire Protection should be water buckets, coating yourself with blaze powder wouldn't be much help.
    Blast Protection should be wool. Lining one's armor with explosives would not help defend against explosions.
    Projectile Protection should be clay. Arrows stuffed under your armor is just absurd.


    Silk Touch should be feathers. There's nothing delicate about a slime ball.
    Unbreaking Exists to so you don't have to expend as much material on an item. The way you have it makes it next to pointless. String would make a bit more senes, as would slime balls, as I can picture using those to hold something together.
    Posted in: Requests / Ideas For Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Would it be possible to add a "Single Biome" world type?
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Quote from TDWP_FTW

    It'd still look like poo. All of the custom biomes would revert to the Plains biome, and look really crappy. The Ominous Woods would be a light green color, the Mystic Grove wouldn't have a pink sky, etc.

    I mean yeah, blocks would be in tact, but it'd still be useless when the biomes aren't unique anymore.


    You couldn't just shade the grass/leaves to whatever color you want using the default blocks? Why would this affect the sky at all?
    Just asking out of curiosity. I know very little about modding.
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    Can you please add an option to generate using only vanilla blocks?
    Posted in: Minecraft Mods
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    posted a message on Did the Terrain Become BORING? (UPDATE 6/5/13 - 1.7 is a biome update?)
    This used to be possible. I wish it still were.
    Posted in: Discussion
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    posted a message on New glitch block!
    Quote from gustav165

    There is nothing new here. This is just a device that produces a classic client sided ghost block which is a very old server bug that has now in 1.3 been introduced in single player mode due to single player just being a local server in 1.3.

    Oh... okay...
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on New glitch block!
    Changed thread title.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on New glitch block!
    Quote from CopyNinja

    I read Your thread and decided to experiment some more with it :P

    I made a model, which I can't show You because my computer is a freak, and duplicated an unlit TnT block. It happens that the TnT cant be lit or taken, even not in survival mode.

    Is that what You are pointing at ?

    yes, that's the block I'm talking about.


    Quote from thijsmie

    Their is another weird property of this block, it does not trigger block updates....

    That probably has it's uses. I can't think of any off the top of my head though.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on New glitch block!
    Quote from TKGP

    A somewhat simpler set-up, here. Basically you just need to power the piston and the TNT on the same tick. It's an interesting block, but it disappears if you save/reload, which kind of limits its utility.


    I new my setup would be beaten, just didn't expect it to be that fast. Good find.
    Ooh you're right! I hadn't closed Minecraft since discovering it.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on New glitch block!
    Build this: (the piston is not sticky.)

    And press the button. You should see the lit TNT entity, as well as a block that looks like TNT.

    Putting glass water and a hole can negate the explosion if the lit TNT falls through the block. The block is then left for experimentation.

    I've been unable to concretely determine the block's properties. Most times the lit TNT falls through it, sometimes it doesn't. The block disappears when right clicked. The lit TNT's explosion destroys the block. Most times the block can be stood on by the player. Drops seem to fall through it. It can be pushed by pistons, but will disappear if pulled.

    I'm sure some of you can find uses for this.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 12W23B Pyramid Buried by Sandstone Village! lol
    Cool find!
    Posted in: Seeds
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    posted a message on 12W22A - Temples too nice? What are you excited about?
    Quote from Goldenstars

    Temples are cool, but there should ether be less of them or make them abit rarer, or nerf the prizes inside of them. (adventure mode could be differint but for normal play i was neraly able to make a full armor set of diamond after hitting only 4 temples, - Makes dungeons look utterly pointless with thier weak loot.


    Dungeons are still incredibly valuable for their spawners.
    Posted in: Recent Updates and Snapshots
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    posted a message on Why would we need tripwires?
    I like them. You can run them over rails to make detecting occupied mine carts really easy, as well as stringed instruments and numerous other uses.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on [1.0.0] Gravity Staff (picks up mobs) [WIP][ML5]
    :steve_tearful: ... I miss it...
    Posted in: Minecraft Mods
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