So I've been upgrading my private for now modpack using it on also my private for now server and there are things that bother me. I've got many mob mods and been wondering if minecraft can even spawn them at some point in the game. While searching in creative I could find some of them in small amounts so thats good I think, also I do have Loot Slash Conquer which creates area levels and I think scales monsters to that so also been thinking if that affects the spawning process. I do also have the deadly world which makes caves more fun but I think it might matter for the monster spawn, also not sure if works with bioms'o plenty combined with lostcities
I dont know if it matters but here are my mob mods:
mowzie I think it works fine
zoo animal thingy mod which works 100% fine
dungeonmobs
lycan seen mobs from this one the most
gaia
abyssalcraft I think I only saw one mob from this mod
draconite if it add some idk
defiled lands
more spiders reborn
exotic birds which 100% works fine
Alien vs predators seen only one alien
Ice and Fire works fine
All vanilla mobs are present but in smaller amounts besides in lost cities areas
To add up all spawn eggs are functional in NEI
Second thing which is the same as above but with ores, I feel like caves cant just fit them all idk too many mods to list.
Sorry if it is not the right erm place for this thread.
I just have one question, is it possible to take out a part of already generated world with items etc. and put it into a new generated world. Mostly want it to see bioms o plenty and some other mods with new bioms. Any other suggestions would be great too. server is modded with 140mods, like ic2 or bc so in that part there would be machines and other things from mods.
While playing on my modded server I ran into a problem, using some weapons like doomshadow causes the server to freeze, it doesnt crash or create a crash reports, instead the console goes red infnitely. I had it also with other legendary weapon, not sure what stats it had guesing its the CHAINED stat, im using the newest forge and newest LSC. Also it occurs only when attacking hostile enemies. Wrote on mod author github but no response so Im here.
If there is no solution, is there an option to delete the stat from the mod? So it does nothing.
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So I've been upgrading my private for now modpack using it on also my private for now server and there are things that bother me. I've got many mob mods and been wondering if minecraft can even spawn them at some point in the game. While searching in creative I could find some of them in small amounts so thats good I think, also I do have Loot Slash Conquer which creates area levels and I think scales monsters to that so also been thinking if that affects the spawning process. I do also have the deadly world which makes caves more fun but I think it might matter for the monster spawn, also not sure if works with bioms'o plenty combined with lostcities
I dont know if it matters but here are my mob mods:
mowzie I think it works fine
zoo animal thingy mod which works 100% fine
dungeonmobs
lycan seen mobs from this one the most
gaia
abyssalcraft I think I only saw one mob from this mod
draconite if it add some idk
defiled lands
more spiders reborn
exotic birds which 100% works fine
Alien vs predators seen only one alien
Ice and Fire works fine
All vanilla mobs are present but in smaller amounts besides in lost cities areas
To add up all spawn eggs are functional in NEI
Second thing which is the same as above but with ores, I feel like caves cant just fit them all idk too many mods to list.
Sorry if it is not the right erm place for this thread.
Thank you in advance![:) :)](https://media.minecraftforum.net/avatars/0/14/635356669596273706.png)
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Didnt work unfortunately, seems I have to rebuild my house oh well
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Aright I'll try these and give a report after
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I just have one question, is it possible to take out a part of already generated world with items etc. and put it into a new generated world. Mostly want it to see bioms o plenty and some other mods with new bioms. Any other suggestions would be great too. server is modded with 140mods, like ic2 or bc so in that part there would be machines and other things from mods.
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There are no logs containing whats in the screenshot. There are only these from crashes I solved.
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While playing on my modded server I ran into a problem, using some weapons like doomshadow causes the server to freeze, it doesnt crash or create a crash reports, instead the console goes red infnitely. I had it also with other legendary weapon, not sure what stats it had guesing its the CHAINED stat, im using the newest forge and newest LSC. Also it occurs only when attacking hostile enemies. Wrote on mod author github but no response so Im here.
If there is no solution, is there an option to delete the stat from the mod? So it does nothing.