XD this is my life struggle. Back when i played on my old faction server i made a potato farm that would give me about 6k to 8k potatoes per harvest and it was a pain in my butt to find a place to store it all. I found my method for dealing with the overabundance of lava near my home at the same time and solved my factions issue with low food... after i was bored of smelting i managed to fill about 26 double chests in my faction home with only cooked potatoes (also never challenge me to a mcmmo challenge... my friend found out how much i no-life minecraft the hard way xD)
As for seeds i used them for a chicken farm but even with a farm of +400 chickens you dont go through very many seeds so i normally toss the rest in lava or fire
These seeds are pretty much for anyone who wants to find a specific biome within a 400 block range of spawn. If you want me to look out for anything specific just ask in the comments and ill see what i can do!
Mushroom Islands
Desert
Mesa
Ill add some more seeds when i get the chance too and if you want me to keep an eye out for anything specific just let me know
SimtropBuggi, For BigTrees I will not add any more tree types because I'm working on a bigger, better tree generation mod that will be super customizable. Redwood is on the list of trees I want to include in that mod.
Butterbacon, I can't say for sure when the Forge version will be complete. I have run into a few issues that I have not been able to solve yet.
can't wait to see your next mod when your finished
Many mods have done this before; it's not that challenging, really.
lol that was last year when i posted that also ive found out its decently easy to do this after taking several lessons on java and screwing with the minecraft code
just a quick bug i had while generating my highlands world (not sure if it relates to this mod specifically but the bug happened while trying to generate water at y=7 i think)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception while updating neighbours
A full error report has been saved to C:\Users\Damen\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-07_22.10.58-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT de4ad271 --------
Full report at:
C:\Users\Damen\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-07_22.10.58-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 3/7/13 10:11 PM
-- Head --
Stacktrace:
at java.util.HashMap.resize(Unknown Source)
at java.util.HashMap.addEntry(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at java.util.HashSet.add(Unknown Source)
at NextTickHashSet.add(NextTickHashSet.java:74)
at in.a(WorldServer.java:474)
-- Block being updated --
Details:
Source block type: ID #9 (tile.water // akz)
Block type: ID #9 (tile.water // akz)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-4221,7,-3277), Chunk: (at 3,0,3 in -264,-205; contains blocks -4224,0,-3280 to -4209,255,-3265), Region: (-9,-7; contains chunks -288,-224 to -257,-193, blocks -4608,0,-3584 to -4097,255,-3073)
Stacktrace:
at yc.m(World.java:824)
at yc.h(World.java:801)
at yc.f(World.java:741)
at yc.d(World.java:715)
at sdj64.highlands.gen.WorldGenUnderground2.a(WorldGenUnderground2.java:82)
at sdj64.highlands.HighlandsMain.genOreHighlands(HighlandsMain.java:311)
at sdj64.highlands.biome.BiomeGenArchipelago.a(BiomeGenArchipelago.java:52)
at abb.a(ChunkProviderGenerate.java:577)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:47)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.d(PlayerManager.java:338)
at gm.d(ServerConfigurationManager.java:220)
at iv.a(NetServerHandler.java:410)
at eb.a(SourceFile:136)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at bec.b(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
java.lang.OutOfMemoryError: Java heap space
at java.util.HashMap.resize(Unknown Source)
at java.util.HashMap.addEntry(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at java.util.HashSet.add(Unknown Source)
at NextTickHashSet.add(NextTickHashSet.java:74)
at in.a(WorldServer.java:474)
at in.a(WorldServer.java:435)
at aky.g(SourceFile:236)
at zz.a(Chunk.java:768)
at yc.a(World.java:551)
at yc.c(World.java:529)
at akz.l(SourceFile:32)
at akz.a(SourceFile:25)
at yc.m(World.java:819)
at yc.h(World.java:801)
at yc.f(World.java:741)
at yc.d(World.java:715)
at sdj64.highlands.gen.WorldGenUnderground2.a(WorldGenUnderground2.java:82)
at sdj64.highlands.HighlandsMain.genOreHighlands(HighlandsMain.java:311)
at sdj64.highlands.biome.BiomeGenArchipelago.a(BiomeGenArchipelago.java:52)
at abb.a(ChunkProviderGenerate.java:577)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:47)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.d(PlayerManager.java:338)
at gm.d(ServerConfigurationManager.java:220)
at iv.a(NetServerHandler.java:410)
at eb.a(SourceFile:136)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
--- END ERROR REPORT 3b0e0d64 ----------
lol the new souls you added are awesome and dangerous lol the first time i ate a wrathful soul to test it out it gave me instant damage 2 for a minute lol there's no surviving that XD
just a thought * i think you should add some buffs to mobs during harvest moon event (if you haven't thought of that) like
detection range increase health and damage increase and maybe some other things to make the harvest moon event not only more helpful but also more deadly
Big plans with the Necronomicon , Firstly it will be used vocally(Holding right click) while standing close to an Summoning Altar.
The summoning Altar will sorta be like the ender frame block, you place "Idea 1" / "Idea 2" into the open slot. Once the Summoning Altar is Primed you "Summon" with the Necronomicon in hand to spawn a friendly mob. Friendly mobs will be zombies, skele, pigs, chickens, ect that will act much like wolves. Protecting the caster while it lives.
Idea 1: Place a Completely full Soulkeeper into the Summon Altar to power it, after the summon is finished Right click to retrieve empty Soulkeeper.
Idea 2: Place a rare soul (gained from Harvest Moon Events, Bosses, and PvP) into the Summon Altar to prime it. After the summon is finished the soul is consumed and a full Soulkeeper is drained in players inventory.
Over all, this should allow more abilities with the Necronomicon, allow players to build armies, and over all add more complexity to the Harken Scythe.
Thanks for the Mod Review SirLagAlot!, will be posted shortly after my nap. Had a brainstorming session today, feeling tired...
0
XD this is my life struggle. Back when i played on my old faction server i made a potato farm that would give me about 6k to 8k potatoes per harvest and it was a pain in my butt to find a place to store it all. I found my method for dealing with the overabundance of lava near my home at the same time and solved my factions issue with low food... after i was bored of smelting i managed to fill about 26 double chests in my faction home with only cooked potatoes (also never challenge me to a mcmmo challenge... my friend found out how much i no-life minecraft the hard way xD)
As for seeds i used them for a chicken farm but even with a farm of +400 chickens you dont go through very many seeds so i normally toss the rest in lava or fire
0
lol sorry about that i had a bit of an issue with uploading due to me rushing to get ready for work xD
1
Desert
Mesa
0
0
0
lol that was last year when i posted that also ive found out its decently easy to do this after taking several lessons on java and screwing with the minecraft code
0
0
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem; Exception while updating neighbours
A full error report has been saved to C:\Users\Damen\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-07_22.10.58-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT de4ad271 --------
Full report at:
C:\Users\Damen\AppData\Roaming\.minecraft\crash-reports\crash-2013-03-07_22.10.58-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 3/7/13 10:11 PM
-- Head --
Stacktrace:
at java.util.HashMap.resize(Unknown Source)
at java.util.HashMap.addEntry(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at java.util.HashSet.add(Unknown Source)
at NextTickHashSet.add(NextTickHashSet.java:74)
at in.a(WorldServer.java:474)
-- Block being updated --
Details:
Source block type: ID #9 (tile.water // akz)
Block type: ID #9 (tile.water // akz)
Block data value: 0 / 0x0 / 0b0000
Block location: World: (-4221,7,-3277), Chunk: (at 3,0,3 in -264,-205; contains blocks -4224,0,-3280 to -4209,255,-3265), Region: (-9,-7; contains chunks -288,-224 to -257,-193, blocks -4608,0,-3584 to -4097,255,-3073)
Stacktrace:
at yc.m(World.java:824)
at yc.h(World.java:801)
at yc.f(World.java:741)
at yc.d(World.java:715)
at sdj64.highlands.gen.WorldGenUnderground2.a(WorldGenUnderground2.java:82)
at sdj64.highlands.HighlandsMain.genOreHighlands(HighlandsMain.java:311)
at sdj64.highlands.biome.BiomeGenArchipelago.a(BiomeGenArchipelago.java:52)
at abb.a(ChunkProviderGenerate.java:577)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:47)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.d(PlayerManager.java:338)
at gm.d(ServerConfigurationManager.java:220)
at iv.a(NetServerHandler.java:410)
at eb.a(SourceFile:136)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
at iw.b(NetworkListenThread.java:57)
at bec.b(IntegratedServerListenThread.java:108)
at net.minecraft.server.MinecraftServer.r(MinecraftServer.java:703)
at net.minecraft.server.MinecraftServer.q(MinecraftServer.java:599)
at bdz.q(IntegratedServer.java:170)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:497)
at fy.run(SourceFile:849)
-- System Details --
Details:
Minecraft Version: 1.4.7
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 119275536 bytes (113 MB) / 954466304 bytes (910 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 8472 (474432 bytes; 0 MB) allocated, 7508 (420448 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 71
FML: MCP v7.26 FML v4.7.4.520 Minecraft Forge 6.6.0.497 Optifine OptiFine_1.4.6_HD_U_D5 19 mods loaded, 19 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_ReiMinimap [mod_ReiMinimap] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_Timber [Timber!] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_TooManyItems [mod_TooManyItems] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MapWriter [MapWriter] (mapwriter-1.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
HarkenScythe_Core [HarkenScythe] (1.4.7HarkenScythe_v1.1.5Forge.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
ChickenShed [Chicken Shed] ([1.4.6] ChickenShed.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Backpack [Backpack] (backpack-latest.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
BiblioCraft [BiblioCraft] (BiblioCraft[v1.1.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Crystalite [Crystalite Mod] (Crystalite v2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
enhancedportals [Enhanced Portals] (EnhancedPortals_1.4.6_1.4.7_[1.4-2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Highlands [Highlands] (Highlands1.2.1-MC1.4.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
mod_Gibbing [mod_Gibbing] (MobAmputation1.4.6v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
MoreExplosives [More Explosives Mod] (MoreExplosivesModRelease3.1forMC1.4.6.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Primitive Mobs [Primitive Mobs mod] (PrimitiveMobsv1.3.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
SwordPedestal [Sword Pedestal] (SwordPedestal - 1.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
weaponmod [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 4653 (260568 bytes; 0 MB) allocated, 2109 (118104 bytes; 0 MB) used
Player Count: ~~ERROR~~ OutOfMemoryError: GC overhead limit exceeded
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'forge,fml'
java.lang.OutOfMemoryError: Java heap space
at java.util.HashMap.resize(Unknown Source)
at java.util.HashMap.addEntry(Unknown Source)
at java.util.HashMap.put(Unknown Source)
at java.util.HashSet.add(Unknown Source)
at NextTickHashSet.add(NextTickHashSet.java:74)
at in.a(WorldServer.java:474)
at in.a(WorldServer.java:435)
at aky.g(SourceFile:236)
at zz.a(Chunk.java:768)
at yc.a(World.java:551)
at yc.c(World.java:529)
at akz.l(SourceFile:32)
at akz.a(SourceFile:25)
at yc.m(World.java:819)
at yc.h(World.java:801)
at yc.f(World.java:741)
at yc.d(World.java:715)
at sdj64.highlands.gen.WorldGenUnderground2.a(WorldGenUnderground2.java:82)
at sdj64.highlands.HighlandsMain.genOreHighlands(HighlandsMain.java:311)
at sdj64.highlands.biome.BiomeGenArchipelago.a(BiomeGenArchipelago.java:52)
at abb.a(ChunkProviderGenerate.java:577)
at im.a(ChunkProviderServer.java:258)
at zz.a(Chunk.java:1248)
at im.c(ChunkProviderServer.java:153)
at il.<init>(PlayerInstance.java:47)
at ik.getOrCreateChunkWatcher(PlayerManager.java:167)
at ik.d(PlayerManager.java:338)
at gm.d(ServerConfigurationManager.java:220)
at iv.a(NetServerHandler.java:410)
at eb.a(SourceFile:136)
at cf.b(MemoryConnection.java:80)
at iv.d(NetServerHandler.java:136)
--- END ERROR REPORT 3b0e0d64 ----------
0
0
0
0
0
0
detection range increase health and damage increase and maybe some other things to make the harvest moon event not only more helpful but also more deadly
0