We are looking for coder who is interested in the project, if you are looking for a server to play on this is not the right place if you don't know how to code
A couple of years ago I was on a lot of the Naruto server in minecraft, you can see our journey in the in the server story, at the end of my journey of playing these type of server, I wanted to create a server that not only give you the experience but give you a chance to built a relationships with other players, a server that will give a chance to go through a custom original storyline and a server that will keep getting pass on.
That's why we created what's call " Shinobi Novel " this would be a very long journey for a lot of you. because it include all of those ideas that I just talked about.
The reason why this server is much more different than other server is because of the community and the concept.
S̲t̲o̲r̲y̲ ̲L̲i̲n̲e̲ ̲
Since the server is private, the player will be more noticeable on the staff view, so we decided to make that concept more useful by turning it to a custom story line view meaning that everyone will have their own story line, what ever you do will effect you along your journey.
Example: You were in the school and was talking to a friend of yours, the outcome would be base on your personality and your goal, you might be on the same team as the person if you are really bonding and is getting along with that friend, or if your goal is to take a revenge someone and be stronger, we might put you on a different team and make you fight in the chunin exam and you both will either become a rival or just move on. Every path you choose is a natural meaning that you don't have to act like Naruto to become Naruto and get a rival and a tail beast, just act normally and we'll try to make you suite with your story line ,it all depend on you, not us.
Roleplay will be freeroam, meaning that I'll give you a script, but you won't know whats going to happen, unless its a big event(edited)
J̲u̲t̲s̲u̲
Magic in the shinobi world are known as jutsu, jutsus can be activate by chakra if you don't have enough you can't cast a jutsu.
You can Earn this by training, rank or events
You will have an element jutsu and a clan jutsu, you are born with these some clan jutsu might be different.
There's also a class that doesn'tuse jutsu(edited)
E̲v̲e̲n̲t̲
There's many kind of event in order to keep things intresting, there will be an event where you just hang out and there's many special things item and food firework and such.
there will be an event that uses your story line, these are call " Cannon event " these event will be a lot of fighting and when I say event I don't mean, fight this boss and you win, I mean like " Shinobi Novel The last movie " where everthing will turn into a living adventure map combine with your own story line that make you different in fighting and goals.(edited)
V̲i̲l̲l̲a̲g̲e̲
The village have many different things but first you have to choose where you are living, please pm one of the jounin if you need an apartment, house are not available unless you have an in game parent or you must be a chunin. There's Ramen shop, shopping places, hot spring, bank, office, farm, houses, schools
there's also leaf news where we give out news check that out please we take time putting those out
Hey i love the mod so much because its the only naruto mod that allow you to be other mode its really cool how you can do that and the mod have more then 100 item and thats just amazing but i would like the mod to work in my server because i want to play with my friend it keep on crashing so if you fix it it would be nice
hey i love this mod and i want to play them od with my friend so i use my moded hamachi server and it did not work it keep on crash so is the mod not for server yet? or is it just me because i seen no one on youtube server with this mod
also i know that this will be really hard to do but since its summer and you have full time will creating jutsu be in the mod in the futures? also team up with the other naruto mod
i need help i was going to play with my friend on my server with this mod then it crash and it say
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 7/14/15 8:59 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
at sekwah.mods.narutomod.items.NarutoItems.addItems(NarutoItems.java:112)
at sekwah.mods.narutomod.NarutoMod.preInit(NarutoMod.java:135)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.model.ModelBiped
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 34 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 36 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 36172592 bytes (34 MB) / 100118528 bytes (95 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 Naruto Mod 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)
UCH Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)
UCE narutomod{0.3.3} [SEKWAH41's Naruto Mod] (Naruto Mod v0.3.3 (3).jar)
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
0
We are looking for coder who is interested in the project, if you are looking for a server to play on this is not the right place if you don't know how to code
You must be able to code
0
Introduction
All Content will be recorded into a series
A couple of years ago I was on a lot of the Naruto server in minecraft, you can see our journey in the in the server story, at the end of my journey of playing these type of server, I wanted to create a server that not only give you the experience but give you a chance to built a relationships with other players, a server that will give a chance to go through a custom original storyline and a server that will keep getting pass on.
That's why we created what's call " Shinobi Novel " this would be a very long journey for a lot of you. because it include all of those ideas that I just talked about.
The reason why this server is much more different than other server is because of the community and the concept.
S̲t̲o̲r̲y̲ ̲L̲i̲n̲e̲ ̲
Since the server is private, the player will be more noticeable on the staff view, so we decided to make that concept more useful by turning it to a custom story line view meaning that everyone will have their own story line, what ever you do will effect you along your journey.
Example: You were in the school and was talking to a friend of yours, the outcome would be base on your personality and your goal, you might be on the same team as the person if you are really bonding and is getting along with that friend, or if your goal is to take a revenge someone and be stronger, we might put you on a different team and make you fight in the chunin exam and you both will either become a rival or just move on. Every path you choose is a natural meaning that you don't have to act like Naruto to become Naruto and get a rival and a tail beast, just act normally and we'll try to make you suite with your story line ,it all depend on you, not us.
Roleplay will be freeroam, meaning that I'll give you a script, but you won't know whats going to happen, unless its a big event(edited)
J̲u̲t̲s̲u̲
Magic in the shinobi world are known as jutsu, jutsus can be activate by chakra if you don't have enough you can't cast a jutsu.
You can Earn this by training, rank or events
You will have an element jutsu and a clan jutsu, you are born with these some clan jutsu might be different.
There's also a class that doesn'tuse jutsu(edited)
E̲v̲e̲n̲t̲
There's many kind of event in order to keep things intresting, there will be an event where you just hang out and there's many special things item and food firework and such.
there will be an event that uses your story line, these are call " Cannon event " these event will be a lot of fighting and when I say event I don't mean, fight this boss and you win, I mean like " Shinobi Novel The last movie " where everthing will turn into a living adventure map combine with your own story line that make you different in fighting and goals.(edited)
V̲i̲l̲l̲a̲g̲e̲
The village have many different things but first you have to choose where you are living, please pm one of the jounin if you need an apartment, house are not available unless you have an in game parent or you must be a chunin. There's Ramen shop, shopping places, hot spring, bank, office, farm, houses, schools
there's also leaf news where we give out news check that out please we take time putting those out
https://discord.gg/MzUt58U Must join
0
Love the mod but it doesn't seem to work with servers
0
Hey i love the mod so much because its the only naruto mod that allow you to be other mode its really cool how you can do that and the mod have more then 100 item and thats just amazing but i would like the mod to work in my server because i want to play with my friend it keep on crashing so if you fix it it would be nice
0
hey i love this mod and i want to play them od with my friend so i use my moded hamachi server and it did not work it keep on crash so is the mod not for server yet? or is it just me because i seen no one on youtube server with this mod
also i know that this will be really hard to do but since its summer and you have full time will creating jutsu be in the mod in the futures? also team up with the other naruto mod
0
i need help i was going to play with my friend on my server with this mod then it crash and it say
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 7/14/15 8:59 PM
Description: Exception in server tick loop
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:117)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
at sekwah.mods.narutomod.items.NarutoItems.addItems(NarutoItems.java:112)
at sekwah.mods.narutomod.NarutoMod.preInit(NarutoMod.java:135)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
... 5 more
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.model.ModelBiped
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 34 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 36 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.8.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 36172592 bytes (34 MB) / 100118528 bytes (95 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 Naruto Mod 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCH FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)
UCH Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10-universal.jar)
UCE narutomod{0.3.3} [SEKWAH41's Naruto Mod] (Naruto Mod v0.3.3 (3).jar)
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
please help if you can