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    posted a message on :: 0.13 - EmeraldCraft, Metalurgic Gems & Alchemy, SmokeCraft, TreePlanter and More! :: (aka I'm back)
    Quote from ZhenBear»

    Thanks man!Nice mods

    !

    Are you accepting mod suggestions?If so I got ton!!!


    Thanks, glad you like them! Sure, post any ideas you have here!

    Also, just so everyone knows, these mods ALL WORK WITH 0.14 FINAL BUILD that Mojang just released... so, use them...!
    Posted in: MCPE: Mods / Tools
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    posted a message on :: 0.13 - EmeraldCraft, Metalurgic Gems & Alchemy, SmokeCraft, TreePlanter and More! :: (aka I'm back)
    Quote from CraftKings1»

    I know you used to have all emerald tools, readd them.

    And for the special effects? Probably potion effects for armor and a fortune effect for tools

    Huh. Why didn't I think of that? Good call. Can do.... gimme a day or two.


    Should the axe/pickaxe/shovel just have Efficiency and Unbreaking, or should it be like Fortune and Silk Touch and stuff? And what did you think of the old Emerald Hoe? Random crops? Let me know... and thanks for the feedback.
    Posted in: MCPE: Mods / Tools
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    posted a message on :: 0.13 - EmeraldCraft, Metalurgic Gems & Alchemy, SmokeCraft, TreePlanter and More! :: (aka I'm back)
    Quote from CraftKings1»

    Add emerald tools for EmeraldCraft that have special effects (or they could just be better than diamond ._.)


    Maybe. I used to have all the Emerald tools included...
    What special effects should they have? I'm open to suggestions.

    Also, everyone check the screen shots at the end of my first post above.... now we have Spoilers *and* actual images (not links!) .... sweet.
    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :: 0.13 - EmeraldCraft, Metalurgic Gems & Alchemy, SmokeCraft, TreePlanter and More! :: (aka I'm back)

    NateKrell's mods for MCPE 0.13

    -------- ------- -------

    (Pics are at the end of this first post!)


    Mods that need my Texture Pack: http://adf.ly/1WWf61 (texPak-nk13i.zip)

    EmeraldCraft, Metalurgic Gems and Alchemy, and SmokeCraft all need the Texture Pack installed.

    ------- ------- -------


    EmeraldCraft - *TexturePack needed ↑*

    http://adf.ly/1WWjwD

    ->Adds Emerald Armour, an Emerald Sword, and new Emerald Blocks: Emerald Wall, Fence, Slab, Carpet, and Torch! Craft them with Emeralds. The Emerald Sword is the same "Explode-and-launch-vertically" mod as I have always had. (I removed the other Emerald tools becuase Vanilla enchanting is now in the game).

    ->This Mod also adds a *SIMPLIFIED* Villager trading system: Punch the right kind of Villager with the right kind/amount of items, and the Villager will drop the same trade as in PC. There is a picture of the available trades and what they cost. Information about the trade is given in the Chat.

    ->Also, EmeraldCraft adds a *NEW KIND* of Mob: Emerald Mobs! They have extra health, and they drop a few Emeralds when killed. There is a chance that an Emerald Mob will spawn instead of the normal one. Currently includes Emerald Zombies, Skeletons, Pigmen, Spiders, Endermen, and Silverfish. I also added the "Green Villager" with the unused "generic" Villager skin. That is the Emerald Villager. His trades are *dirt cheap* (hint).

    ->KNOWN BUG WITH ARMOUR NOW. SINCE LAST BLOCK LAUNCHER UPDATE, EMERALD ARMOUR MAY NOT RENDER. Or may crash :( let me know.

    -------


    Metalurgic Gems and Alchemy - *TexturePack needed ↑*

    http://adf.ly/1WWgBd

    ->Adds 8 new Ores: Copper, Aluminum, Silver, Tin, Magnesium, Ruby, Sapphire and Amethyst. Also adds Carbon, Steel, and Bronze in various dust and ingots. ->The new metals can be combined with Redstone (in the Crafting Table) to increase the amount of Iron or Gold you have. All elements can also be crafted into decorative blocks. The new Elements can also be used to craft machines from my other mods (below - TreePlanter, VerticalQuarry, and SolarFurnace).

    ***->The new Ores generate randomly below level 40 as you explore the map. The new Ores randomly replace whatever block was there first, meaning the new Ore could generate in mid-air or in the place of other blocks. New ore is only generated once per chunk, and will NOT re-generate after it is mined.

    ***The Ore Generation CAN easily be disabled if you are playing on superflat, or on a map that you don't want new Ore. Just *TAP A STICK ANYWHERE* to turn off Ore Generation!

    -------


    SmokeCraft - *TexturePack needed ↑*

    http://adf.ly/1WWgqZ

    Adds Cannabis plants, and also a Joint, a Pipe, and a Bong. After crafting these items, they can be "lit" (in a Crafting Table, or with a Torch) and used by tapping the item anywhere. Each item has the same effect, for the same length of time. The three modes of smoking are basically the same.

    ->Cannabis plants can be found by using Bonemeal on any Grass Block. Also, there is a small chance of finding Cannabis when you use Shears to break Tall Grass or Ferns. Use the Shears to get more Cannabis drops from the plants.

    ->The "effect" wears off after a few minutes. Please play responsibly ;-P


    ------- ------- -------

    Mods that don't need the Texture Pack:

    ------- ------- -------


    MineCrafter's Guide to the Blockiverse

    http://adf.ly/1WWfw0

    Craft the Guide with a Compass, Clock, Book, and Diamond. Tap the GuideBook on *ANY* block or mob to get info on the ID, Damage, Health, XYZ, Velocity, Friction, Ticks, Biome, etc.... just for reference.

    -------


    HiSpeed Vertical Quarry

    http://adf.ly/1WWgUg

    Craft with Vanilla ingredients, or with new Metalurgic Elements (above).

    ->Place the Quarry Block above where you want to mine. Tap the Quarry, and it will start to dig *STRAIGHT DOWN* below itself. All blocks the Quarry mines will be dropped near the Quarry Block.

    ->There is no option to hook up a Chest, or to use pipes. When the Quarry hits Bedrock (or Air) it will reset, and move *ONE BLOCK OVER* in the positive(+) X direction.

    ->Tap the Quarry any time to turn it off. Simple, simple quarry.

    -------


    Auto TreePlanter

    http://adf.ly/1WWhYE

    Craft with Vanilla ingredients, or with new Metalurgic Elements (above).

    ->Pace the TreePlanter in the center of the area you want re-planted. *PLACE A CHEST ON TOP OF THE PLANTER!* Fill the first slot of this Chest with *ANY BLOCK* you want planted (not just saplings!).

    ->Tap the TreePlanter, and it will start to randomly place your blocks in a 2-chunk area around the Planter. A message will appear in chat if the planter-chest becomes empty.

    ->Tap the Planter any time to turn it off.

    -------


    SolarFurnace

    http://adf.ly/1WWh9D

    Craft with Vanilla ingredients, or with new Metalurgic Elements (above).

    ->Place the Solar Panel *ON TOP* of a normal Furnace (do this by tapping a block *BEHIND/BESIDE* the top of the Furnace).

    ->Tap the Solar Panel to activate it, and it will fuel the Furnace *IF* there is enough light (LL14 or 15) above the Solar Panel. Note there must me an item to be smelted in the Furnace for the Solar Panel to work. If the light level drops below 14, the Solar Panel will turn off. Or if you tap it again.

    -------


    Villagers Fight Back!

    http://adf.ly/1WWhrc

    Well, they don't really "fight," but..... Ok. If a Villager is killed by a Zombie (or by a Zombie-Villager), there is a 50% chance that the attacker will be killed instead, and a *NEW* Villager will spawn in its place.

    So although the Villagers don't "fight" there is a good chance your Village will not be de-populated by a Zombie attack. It gives the Villagers a chance!

    ------- ------- -------


    Pics? Of course!!!



    Emerald Blocks... The Trade Chart... Crafting.


    MineCrafters Guide to the Blockiverse.
    MCG2B, on a mob.

    Metalurgic Gems and Alchemy things...



    Quarry trying to mine on a SuperFlat map.


    SmokeCraft: the new plant... Crafting.



    Treeplanter (with chest) planting saplings.


    Solar Panel on the Furnace.


    Too bad about the terrible format of this forum post :( ... I am using an old 4" phone for EVERYTHING.


    Post here with comments, questions, bugs, etc. Thanks.

    Posted in: MCPE: Mods / Tools
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    posted a message on Mods has been put on mcpemods.net without permission
    Quote from Hexdro»

    Oh hey your the guy that made the drugs mod for MCPE. xD That was cool af, should update it bruh. ;)



    I did ;-)

    http://www.minecraftforum.net/forums/minecraft-pocket-edition/mcpe-mods-tools/2467782-16-great-mods-emerald-mod-metalurgicalchemy

    ... new plant texture, trim it with shears, grow with bonemeal... fov and gamespeed change and smoke particles too.

    Glad you like it hexdro.

    Posted in: MCPE: Mods / Tools
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    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::
    Quote from ominusomega»

    Umm help i cant get the lightsaber mod working it says no lighsaber off item exists


    Make sure you have the texture pack "TexPak-nk-7" downloaded on your device and that you have it selected in BlockLauncher.

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::

    Sounds like a texture pack problem - BlockLauncher is not able to find the image file for Copper Ingot (and 11 others) ... that is making it so the mod doesn't load...

    Do you have the newest texture pack (TexPak-nk-7) downloaded and selected in BlockLauncher?

    Do you have any other mods running, NOT made by me? (This should be fine...)

    Posted in: MCPE: Mods / Tools
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    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::

    Ok, here is my new LIGHTSABERS mod: http://adf.ly/1KZ91v

    And updated Texture Pack: http://adf.ly/1KMZQc (*same download link, but the newest texture pack is now TexPak-nk-7 ... make sure thats the one you use! The link in the first post is also updated).


    How does it work?

    Craft your Lightsaber with Iron Ingots, Glowstone dust, a Glass block, and then either an Emerald, Lapis, or Redstone dust to set the color of your Blade! Recipes are for 3 different colors. To use it, tap the Lightsaber anywhere, and the blade will turn ON. Tap again to turn the blade OFF. When the blade is On, the Lightsaber deals 8-10 damage per hit! When the blade is Off, nothing special happens. When you hit a mob, it will also emit "sparks" of whatever color the Blade is!


    How is it like The Force?

    Uhmmmmmmmm....... you have to concentrate to use it. If you accidently tap a block instead of a Mob, that will turn off your blade. So you have to focus your intention, and concentrate on not hitting anything but your target. Yeah............. ?


    Pics:

    All three Lightsabers turned On... and another that's Off.


    May the Force be with you.

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::
    Quote from NikozTB»

    Ummmm, when I try to load some of these mods I get an error with a message saying some code stuff. I get this error with most of the mods


    Please copy and paste the error code to this page... I can probably tell you what's wrong!

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::

    Hey, I'm back. Here is a *basic* guide to downloading my mods (from a prior PM):

    To install, click the adf.ly link for EACH mod you want to download

    On the next page will be an ad. Wait 5 seconds then a yellow button will appear that says "skip ad ->" ... click that.

    It should lead to a MediaFire page with a button or link that says download, and the name of the mod will be there too. Click that download link, and then install the .js script file using BlockLauncher. *Note* there is a Texture Pack to download, also with an adf.ly link. The texture pack is needed to make the mods work.

    Good luck, hope this helped!

    *I understand this still does not help people who can't download from MediaFire. Still working on that.*


    Also, I found a new video review of the *old* EmeraldCraft mod. Mucho Gracias to "MiCKyDoPs lol" for the video. He correctly demonstrates the Fortune Pickaxe, Silk touch Shovel, TreeCapitator etc etc.... most reviewers make the mistake of assuming the Emerald Tools are just faster, but MiCKy totally shows how they work. Here:

    REMEMBER THIS VIDEO IS FOR AN OLD VERSION of EmeraldCraft. Don't use the download link in that video.... **Use the Download Link from the first post of THIS page!**


    Finally, can someone please confirm downloads and mods are working? I see a few hundred downloads, but the only comments are from a few people with install questions... :D


    Thanks, and stay tuned for a special mod I finshed at 3 am.... hint: a more refined weapon for a dignfied age (or something like that ;) )

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::
    Quote from ShadowMineCore»

    Thats an issue because of mediafire, its happened to me a bunch of times


    Ok... looking into that now. Er, after I sleep. And work. Then!

    Thanks

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::
    Quote from EnderMantis»

    Failed to import patch on a lot of mods


    Hmm.

    1. What version of BlockLauncher?

    2. What mods? Some working?

    Thanks!

    Posted in: MCPE: Mods / Tools
  • 0

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::
    Quote from ShadowMineCore»

    Can you add them to dropbox cause mediafire does not work at all... I've deleted my history, cookies, and nothing works

    Mediafire is the only barrier between me and a bunch of cool mods


    Is this a common problem for people? If so I will look into some other host...


    @Shadow... can you just PM me... might be easier for me send another way. I only have a small phone, so, uploading 15 mods again is... ugh. Thanks

    Posted in: MCPE: Mods / Tools
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    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::

    Lots of mods... Mob Health, Metalurgical Gem Alchemy, Quarry, Item Magnet, Biome Overlay..... all in one shot!


    Villager trade chart. Tap a villager with the right Item(s) to get your trade!


    Some Emerald Items...


    SmokeCraft.


    Nether mini portal.


    Safe in an InsTent!

    Posted in: MCPE: Mods / Tools
  • 1

    posted a message on :::16 Great Mods! Emerald mod, MetalurgicAlchemy, Cannabis, Nether, Magnet, Teleporter, TreePlanter, Quarry, now LIGHTSABERS!:::

    All of my Mods, updated and tested for MCPE 0.11.x !!!

    Here it all is. I will have more screenshots soon. Use the texture pack and the newest BlockLauncher. Enjoy!


    Please post here with bugs or questions or comments! Thanks!


    ------------------------

    *** Texture Pack ***

    Install the texture pack! It only has "extra" mod items and armour.... doesn't change normal MCPE textures!

    http://adf.ly/1KMZQc


    ----------

    TreePlanter 2.1

    http://adf.ly/1KMZc6

    Craft with Metalurgic resources (see below). Place the Planter block and place a Chest on top. Put saplings or plants in the first slot of the chest and tap the Planter Block.


    Teleporter 1.1

    http://adf.ly/1KMZrc

    Craft the Teleporter Base, and then one of each Teleporters (1a and 1b). Place Teleporter 1a and 1b wherever you want to go between. Craft a Teleporter Link and use it to tap teleporter 1a, then 1b. Tap the teleporter with anything else to be transported between the two locations. More location/bases to come soon!


    Solar Furnace 2.1

    http://adf.ly/1KMZyU

    Craft a Solar Panel with Metalurgic resources (see below). Place the Solar Panel on top of a Furnace (tap the block behind the furnace to place ;) ). If the light level is bright enough, the Furnace below the Panel will run as long as there is an item to be cooked in it. Turns off when it gets dark.


    SmokeCraft 4.3

    http://adf.ly/1KMa6U

    Cannabis in MCPE. Craft a hand Pipe with cobblestone and one Iron Ingot, or use a piece of paper to roll a joint. Use bonemeal on grass to get Cannabis. Trim cannabis with Shears to get more. Also small chance of cannabis when using shears on tall grass/ferns. Craft a Joint or a full Pipe in the crafting menu. Add a torch to light it. Also light the full pipe or joint by tapping it on a torch. Please play responsibly. *To smoke the Lit Joint or Lit Pipe, just tap it on the ground!* Effect lasts for a minute and a half.


    Vertical Quarry 2.2

    http://adf.ly/1KMaaG

    Craft the Quarry Block with Metalurgical resources (see below). Place the Quarry block anywhere and tap it. The Quarry will dig straight down until bedrock (or air) and then move one block over, in the positive + X direction. All mined blocks will shoot out the top of the Quarry. No chest needed. Use the Item Magnet (see below) to help collect items as they shoot out the quarry.


    Nether Dungeons 2.2

    http://adf.ly/1KMaty

    Tap Obsidian with Flint and Steel. Nether Portal will appear, and a Nether Dungeon will generate on the same map, with unique and randomized terrain. Walk into the portal to be teleported to the Nether. Watch out for Zombie Pigmen and also bonus Loot chests and Nether Quartz ore!


    More Blocks, Drops, & Crafts 4.3

    http://adf.ly/1KMb30

    Adds: Redstone Lamps, Enchanting Table(no function), Hide/Wool Armor, Podzol and Grass recipes, Block of Coal from Charcoals, Single Diamond from 9 Coal Blocks, Gold Carrot, Carrot on a stick, Boiled Egg, Sunflower Seeds, Roasted Seeds, Cobweb recipe from slime and string, ... Slimes drop slimeballs, Endermen drop End Pearls, zombie Pigmen drop gold Nuggets... yeah.


    Mob Health tag 2.0

    http://adf.ly/1KMbPB

    Any mob you hit will have a nametag displaying its remainng health.


    Metalurgical Gem Alchemy 7.2

    http://adf.ly/1KMbYC

    Adds 7 new ores! Copper, Aluminum, Silver, Magnesium, Ruby, Sapphire, Amethyst! Combine the new metals to make more Gold or Iron. Mine for rare gems and collect Ore Dusts to smelt ingots for new items (many of my other mods require Metalurgic ingredients now!) The new Ores generate randomly below level 40, usually as single veins. Not too hard to find. My ore generation works well in normal worlds, but it will replace air blocks on a flat map or anything that is "open" near the bottom of the map.


    LightSabers 1.1 !!!

    http://adf.ly/1KZ91v

    How does it work? Craft your Lightsaber with Iron Ingots, Glowstone dust, a Glass block, and then either an Emerald, Lapis, or Redstone dust to set the color of your Blade! Recipes are for 3 different colors. To use it, tap the Lightsaber anywhere, and the blade will turn ON. Tap again to turn the blade OFF. When the blade is On, the Lightsaber deals 8-10 damage per hit! When the blade is Off, nothing special happens. When you hit a mob, it will also emit "sparks" of whatever color the Blade is! How is it like The Force? Uhmmmmmmmm....... you have to concentrate to use it. If you accidently tap a block instead of a Mob, that will turn off your blade. So you have to focus your intention, and concentrate on not hitting anything but your target. Yeah............. ?


    Item Magnet 1.3

    http://adf.ly/1KMboX

    Inspired by PC, but way more basic. Craft the Magnet with Metalurgic resources (see above). As long as you have the Magnet SOMEWHERE in your inventory, you will 'suck' or pull newly dropped Items and Blocks towards you. It has a small radius, slightly larger than the pick/interact range. Will be improved soon!


    InsTent 1.5

    http://adf.ly/1KMbww

    Craft a tent with Wool and Sticks in the crafting menu. Tap the ground with the Tent item to set up/place the tent. Use it for basic shelter. Tap the 'set tent' block on the corner to instantly pack it up. Reusable.


    GuideBook, Clock, GPS 5.1

    http://adf.ly/1KMcFK

    Craft the 'MineCrafter's Guide to the Blockiverse' in the crafting menu. Tap that book on any block or Mob for a bunch of info on XYZ, render type, age, health, light level, velocity..... Or tap a normal Clock to get time in ticks converted to a 12-hour format (am-pm)in chat. Tap a compass for your XYZ location in chat.


    GlutenFree- craft 3.6

    http://adf.ly/1KMcU9

    Craft Gluten-Free food in the crafting menu. Collect Tree-Nuts by breaking leaves. Make GF Bread, Cookies, Cake, Milk.


    EmeraldCraft 2.8

    http://adf.ly/1KMcnY

    Emerald Tools with magic Powers, and new Emerald Armor that *DOESN'T* just replace chain. Also new Emerald Blocks (Fence, Wall, Glass, Bookcase, Torch, and Emerald Slab and Carpet). Trade with Villagers by tapping them with the right item(s).... see chart! Also earn Emeralds when you battle new Emerald Mobs with more health! Randomly spawned Emerald Mobs have magical Green Eyes and drop Emeralds!


    Biome Overlay XYZ 1.1

    http://adf.ly/1KMd3L

    Tap a piece of Paper on anything. An overlay with the Biome Name and your XYZ location will be displayed until you tap the paper on something again. Simple debug screen.


    ---Screenshot---

    http://www.mediafire.com/view/wkhr4096649i306/Screenshot_2015-07-05-22-25-47.png

    Item Magnet, Quarry Block, Biome Overlay, Metalurgic Gem Alchemy, Mob Health tag, and Teleporter! (all in one screen shot haha!)

    Posted in: MCPE: Mods / Tools
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