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    posted a message on [1.4.7]Biome world types
    I would just like to say. Excellent mod, I have been loving play this lan with others and it works greatly ^_^. Thank you very much for making this.
    Posted in: Minecraft Mods
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    posted a message on [Continued Modeler/Tool] MCModeler v2.4 -- New in 2.4 - Updated GUI/Java3D Utilization[Mac/PC/Linux]
    Wow, very nice, I can imagine this getting very big. you should try getting a live texture display like Techne though.
    Posted in: Minecraft Tools
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    posted a message on ★★★★★ PhanaticMC Network ★★★★★ skyblock skygrid factions creative minigames + more
    Minecraft Username: Namore77
    [optional]What do you think of the server?: Great! Me and my friend have a awesome skyblock and I enjoy the anti grief plugins ^_^.
    Posted in: PC Servers
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    posted a message on [WIP] [1.6.4] The Avatar Mod | A New Dimension (Based off of the Movie Avatar) | Beta Download Available
    Quote from Masterflapdrol

    You should make a little bit better hometree. with dynamic vines and brenches where there will be thoose banshees on the brenches.
    That would be realy cool!

    and that you dont control banchees like creative that would be overpowered. the continue flying forward and you can toggle them to dive or go up like a plane.
    they only stop if you press whatever key on the moment you are near something he can land on. otherwise youll crash

    is that an idea?
    good luck :P

    please don't make this generating in your minecraft world. it would be cool if you would need to teleport there of some sort. and then build a thing that can change you into a na'vi. just like they did in the film. it would be like an enderman and a spider.

    The Hometree will likely be changed some adding vines/roots and some very basic branches, hopefully at least =P. I'm a bit occupyed with some other gens for the mod and I may end up doing mobs as well, but, you got to remember how difficult this is to code one block requires a line of code that says "world.setBlockWIthNotify(i, j, k, Block.wood.BLockID); even with a for loop it becomes difficult to place a 1000 blocks in that manner =/.
    Posted in: WIP Mods
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    posted a message on TheInstitution's Modding Tutorials + FORGE TUTS
    Like the comment above mine, is it possible for you to make a gui tutorial? I understand this is a difficult request but if you can I'm sure me and many others would appreciate it ^_^. Also, all of you're tutorials are brilliant.
    Posted in: Tutorials
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    posted a message on [Anyone Still Interested in a Revival?] The Lego Mod
    This is Namore a friend of IHVD he said he wont have good internet until saturday so he wont be updating the page till then.
    Posted in: Minecraft Mods
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    posted a message on [Creating Mods] [1.1] ModLoader and Forge Tutorials [2/7/12]
    ty this looks very helpfull i havent coded since 1.8 because all my tutorials became outdated i'v learned basics of a few lanquages but java still confused me maybe with these i will be able to start coding again and make it easier to update with mc
    Posted in: Tutorials
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    posted a message on Puzzle Cube
    Quote from kemenyseprok

    upload images to imgur.com
    :steve_sillyface: noob :steve_sillyface:

    actully i have moved this to pmc i no longer update it here so the pics do work just not on the forums
    Posted in: Maps
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    posted a message on Let's play submitt your map
    sorry i havnt been able to post a vid everyone so many issues with recording software
    Posted in: Video/Series Help
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    posted a message on You like oceans?
    awsome seed
    Posted in: Seeds
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    posted a message on Let's play submitt your map
    Quote from Slave_of_jin

    Follow my signature to my webpage of professionally made minecraft maps made by TCD.

    ir wont let me go there
    Posted in: Video/Series Help
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    posted a message on Let's play submitt your map
    Quote from DefaultAsAwesome

    Yeah, besides Too Many Items, Single Player Commands, and MCEdit.

    we have played it quite a bit it is a very good map we are working on a recording software to use just remember to fix these bugs: gurdian2 the reapeters are backwards wool that you ignite always ignites something else as well and the dog shelter is too bright for dogs too spawn oh and one question why do you need toomany items if you can use creative?
    Posted in: Video/Series Help
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    posted a message on [Puzzle] [NEW Update] The Iron Hallway v1.2
    Quote from Jaycerulz

    Thanks for your responses =)

    Means alot.

    Also, namchok, the yogscast way is when they use tnt to get through the doors. Simon and Lewis. Youtube them. They very entertaining

    me and my friend will probably do a lets play of this i like puzzle maps :smile.gif:
    Posted in: Maps
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    posted a message on Let's play submitt your map
    Quote from Jaycerulz

    Can you try my small puzzle map? Its in my signature =)

    Thanks.

    i like puzzle maps i'm working on one myself i will take a look at it
    Posted in: Video/Series Help
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    posted a message on 1.8 -> 1.0 .... snow problems
    it sounds like it was a snow biome but the snow had never set in i suggest placing jackolanterns to melt snow where yoyu dont want it as they stay in place and melt snow and can be mined indefinaly
    Posted in: Legacy Support
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