• 0

    posted a message on [1.5_01] Begginers Mob Making Tutorial 2 The Modloader Way!
    Quote from WhatTheMinecraft »
    Thanks, but after going through the problems, I narrowed them down to just five. All to do with mod_Panda. So once again, here is my recompile.bat:

    *** Minecraft Coder Pack Version 2.12 ***
    MCP 2.12 running in C:\Users\Alex\Desktop\mymods
    Compiling Minecraft
    sources\minecraft\net\minecraft\src\mod_Panda.java:8: cannot find symbol
    symbol: class BaseMod
    public class mod_Panda extends BaseMod
                                   ^
    sources\minecraft\net\minecraft\src\mod_Panda.java:13: cannot find symbol
    symbol  : variable ModLoader
    location: class net.minecraft.src.mod_Panda
          ModLoader.RegisterEntityID(EntityPanda.class, "Panda", ModLoader.getUnique
    EntityId()); // without this code , your mob wont spawn !
                                                                 ^
    sources\minecraft\net\minecraft\src\mod_Panda.java:13: cannot find symbol
    symbol  : variable ModLoader
    location: class net.minecraft.src.mod_Panda
          ModLoader.RegisterEntityID(EntityPanda.class, "Panda", ModLoader.getUnique
    EntityId()); // without this code , your mob wont spawn !
          ^
    sources\minecraft\net\minecraft\src\mod_Panda.java:15: cannot find symbol
    symbol  : variable ModLoader
    location: class net.minecraft.src.mod_Panda
          ModLoader.AddSpawn(EntityPanda.class, 3, EnumCreatureType.creature); // th
    is is the spawn rate for exmaple if you put 3 the mobs is very rare to spawn,The
     EnumCreatureType is what type of mob it is , mobs that you want to spawn in wat
    er are "waterCreature", enemies are "monster", and animals are "creature".
          ^
    sources\minecraft\net\minecraft\src\ModelPanda.java:11: cannot find symbol
    symbol  : constructor ModelQuadruped()
    location: class net.minecraft.src.ModelQuadruped
        {
        ^
    5 errors
    Compiling Minecraft Server
    === MCP 2.12 recompile script finished ===
    Press any key to continue . . .



    And here is my mod_Panda.java:

    package net.minecraft.src;
    // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
    // Jad home page: http://www.kpdus.com/jad.html
    // Decompiler options: packimports(3) braces deadcode 
    import java.util.*;
    import java.util.Map;
    
    public class mod_Panda extends BaseMod
    {
       
        public mod_Panda()
        {
          ModLoader.RegisterEntityID(EntityPanda.class, "Panda", ModLoader.getUniqueEntityId()); // without this code , your mob wont spawn ! 
          
          ModLoader.AddSpawn(EntityPanda.class, 3, EnumCreatureType.creature); // this is the spawn rate for exmaple if you put 3 the mobs is very rare to spawn,The EnumCreatureType is what type of mob it is , mobs that you want to spawn in water are "waterCreature", enemies are "monster", and animals are "creature".
        }
       
       // RENDERERS
       public void AddRenderer(Map map)
        {
            map.put(EntityPanda.class, new RenderPanda(new ModelPanda(), 0.5F)); // this one just assign the mob to your game and make it readable, just like RenderManager , the 0.5f is the shadow size of the mob you can make it bigger like 0.8f or smaller like 0.2f
        }
    
        public String Version()
        {
            return "| [1.5_01] Begginers Mob Making Tutorial 2 The Modloader Way!"; // Put here anything you like after that it will show up in the modloader logs.
        }
    
    }



    no problem im going to update the tutorial , and the person thingy will be fixed after the update ill write it now
    Posted in: Tutorials
  • 0

    posted a message on [MODELER] FMCModeler v0.26 - Minecraft models in a Flash!
    any help please ? i really need your help :Notch:
    Posted in: Minecraft Tools
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    now thats mommy with her little cuties ^^ edit ; okay here's the toucans release :biggrin.gif:

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    Quote from LavaBird »
    Aww. So cute. I like the idea of a baby and mom. Go for it. :smile.gif:



    so ill make mom & baby ^^
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    okay heres a picture of both , you want both , or just one of them ? and which one ? , if both they are baby & mom

    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    Quote from Enzomm »
    Hey Nadine,your tucan is very good, but you can do better!And don't delete the tucan,do it optional
    But I really want to see the dinossaurs!
    :iapprove: for you


    im recreating another one , a papa xD
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    Quote from LavaBird »
    Ok, but don't delete it, make it optional. I really like it, and would love to see it in my world.



    cool then , im going to improve it :smile.gif:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    Quote from LavaBird »
    Very cool, Nadine.


    do you think the tucan is good ? i think its bad im going to recreate it
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    here is a baby tucan :tongue.gif: do you want that ? it was a fast work though if you want a better one just draw an example :biggrin.gif: cuz im not very ideastic

    Posted in: Minecraft Mods
  • 0

    posted a message on [MODELER] FMCModeler v0.26 - Minecraft models in a Flash!
    Quote from MaxED »
    Quote from nadine »
    i sent you the decompiled one by train and zepilin mod


    Functions names in you'r CustomModelRenderer.java aren't deobfuscated, so you need to (somehow) deobfuscate them or rename them in ModelMagman.java (rename 'addBox' to 'func_27610_a', 'setPosition' to 'func_27612_a' and 'render' to 'func_27609_a').


    ok did that , now i get :

    *** Minecraft Coder Pack Version 2.12 ***
    MCP 2.12 running in C:\Users\Nadine\Desktop\MCP Modloader
    Compiling Minecraft
    sources\minecraft\net\minecraft\src\ModelMagman.java:14: func_27610_a(float,floa
    t,float,int,int,int,float) in net.minecraft.src.CustomModelRenderer cannot be ap
    plied to (float,float,float,int,int,int)
            arm1.func_27610_a(0F, 0F, 0F, 8, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:18: func_27610_a(float,floa
    t,float,int,int,int,float) in net.minecraft.src.CustomModelRenderer cannot be ap
    plied to (float,float,float,int,int,int)
            arm2.func_27610_a(0F, 0F, 0F, 8, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:22: func_27610_a(float,floa
    t,float,int,int,int,float) in net.minecraft.src.CustomModelRenderer cannot be ap
    plied to (float,float,float,int,int,int)
            body.func_27610_a(0F, 0F, 0F, 16, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:26: func_27610_a(float,floa
    t,float,int,int,int,float) in net.minecraft.src.CustomModelRenderer cannot be ap
    plied to (float,float,float,int,int,int)
            face.func_27610_a(0F, 0F, 0F, 12, 8, 1);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:30: func_27610_a(float,floa
    t,float,int,int,int,float) in net.minecraft.src.CustomModelRenderer cannot be ap
    plied to (float,float,float,int,int,int)
            leg1.func_27610_a(0F, 0F, 0F, 8, 10, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:34: func_27610_a(float,floa
    t,float,int,int,int,float) in net.minecraft.src.CustomModelRenderer cannot be ap
    plied to (float,float,float,int,int,int)
            leg2.func_27610_a(0F, 0F, 0F, 8, 10, 8);
                ^
    6 errors
    *** minecraft_server.jar was not found, skipping
    === MCP 2.12 recompile script finished ===
    Press any key to continue . . .
    Posted in: Minecraft Tools
  • 0

    posted a message on [MODELER] FMCModeler v0.26 - Minecraft models in a Flash!
    i sent you the decompiled one by train and zepilin mod
    Posted in: Minecraft Tools
  • 0

    posted a message on [MODELER] FMCModeler v0.26 - Minecraft models in a Flash!
    Quote from MaxED »
    Quote from nadine »
    okay i get this errors when i recompile:

    *** Minecraft Coder Pack Version 2.12 ***
    MCP 2.12 running in C:\Users\Nadine\Desktop\MCP Modloader
    Compiling Minecraft
    sources\minecraft\net\minecraft\src\ModelMagman.java:14: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            arm1.addBox(0F, 0F, 0F, 8, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:15: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            arm1.setPosition(8F, 8F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:18: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            arm2.addBox(0F, 0F, 0F, 8, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:19: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            arm2.setPosition(-16F, 8F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:22: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            body.addBox(0F, 0F, 0F, 16, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:23: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            body.setPosition(-8F, 10F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:26: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            face.addBox(0F, 0F, 0F, 12, 8, 1);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:27: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            face.setPosition(-6F, 18F, -5F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:30: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            leg1.addBox(0F, 0F, 0F, 8, 10, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:31: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            leg1.setPosition(-8F, 0F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:34: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            leg2.addBox(0F, 0F, 0F, 8, 10, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:35: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            leg2.setPosition(0F, 0F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:42: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            arm1.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:43: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            arm2.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:44: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            body.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:45: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            face.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:46: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            leg1.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:47: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            leg2.render(f5);
                ^
    18 errors
    *** minecraft_server.jar was not found, skipping
    === MCP 2.12 recompile script finished ===
    Press any key to continue . . .



    my modelmagman:

    package net.minecraft.src;
    // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
    // Jad home page: http://www.kpdus.com/jad.html
    // Decompiler options: packimports(3) braces deadcode 
    
    
    public class ModelMagman extends ModelBase
    {
    
        public ModelMagman()
        {
            float scale = 0F;
            arm1 = new CustomModelRenderer(50, 11, 128, 64);
            arm1.addBox(0F, 0F, 0F, 8, 18, 8);
            arm1.setPosition(8F, 8F, -4F);
    
            arm2 = new CustomModelRenderer(87, 3, 128, 64);
            arm2.addBox(0F, 0F, 0F, 8, 18, 8);
            arm2.setPosition(-16F, 8F, -4F);
    
            body = new CustomModelRenderer(0, 1, 128, 64);
            body.addBox(0F, 0F, 0F, 16, 18, 8);
            body.setPosition(-8F, 10F, -4F);
    
            face = new CustomModelRenderer(3, 51, 128, 64);
            face.addBox(0F, 0F, 0F, 12, 8, 1);
            face.setPosition(-6F, 18F, -5F);
    
            leg1 = new CustomModelRenderer(87, 41, 128, 64);
            leg1.addBox(0F, 0F, 0F, 8, 10, 8);
            leg1.setPosition(-8F, 0F, -4F);
    
            leg2 = new CustomModelRenderer(39, 42, 128, 64);
            leg2.addBox(0F, 0F, 0F, 8, 10, 8);
            leg2.setPosition(0F, 0F, -4F);
    
        }
    
        public void render(float f, float f1, float f2, float f3, float f4, float f5)
        {
            super.render(f, f1, f2, f3, f4, f5);
            arm1.render(f5);
            arm2.render(f5);
            body.render(f5);
            face.render(f5);
            leg1.render(f5);
            leg2.render(f5);
        }
    
        public CustomModelRenderer arm1;
        public CustomModelRenderer arm2;
        public CustomModelRenderer body;
        public CustomModelRenderer face;
        public CustomModelRenderer leg1;
        public CustomModelRenderer leg2;
    }


    Can you PM me you'r CustomModelRenderer.java?



    k ill do it now :smile.gif:
    Posted in: Minecraft Tools
  • 0

    posted a message on [MODELER] FMCModeler v0.26 - Minecraft models in a Flash!
    okay i get this errors when i recompile:

    *** Minecraft Coder Pack Version 2.12 ***
    MCP 2.12 running in C:\Users\Nadine\Desktop\MCP Modloader
    Compiling Minecraft
    sources\minecraft\net\minecraft\src\ModelMagman.java:14: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            arm1.addBox(0F, 0F, 0F, 8, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:15: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            arm1.setPosition(8F, 8F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:18: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            arm2.addBox(0F, 0F, 0F, 8, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:19: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            arm2.setPosition(-16F, 8F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:22: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            body.addBox(0F, 0F, 0F, 16, 18, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:23: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            body.setPosition(-8F, 10F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:26: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            face.addBox(0F, 0F, 0F, 12, 8, 1);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:27: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            face.setPosition(-6F, 18F, -5F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:30: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            leg1.addBox(0F, 0F, 0F, 8, 10, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:31: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            leg1.setPosition(-8F, 0F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:34: cannot find symbol
    symbol  : method addBox(float,float,float,int,int,int)
    location: class net.minecraft.src.CustomModelRenderer
            leg2.addBox(0F, 0F, 0F, 8, 10, 8);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:35: cannot find symbol
    symbol  : method setPosition(float,float,float)
    location: class net.minecraft.src.CustomModelRenderer
            leg2.setPosition(0F, 0F, -4F);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:42: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            arm1.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:43: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            arm2.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:44: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            body.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:45: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            face.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:46: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            leg1.render(f5);
                ^
    sources\minecraft\net\minecraft\src\ModelMagman.java:47: cannot find symbol
    symbol  : method render(float)
    location: class net.minecraft.src.CustomModelRenderer
            leg2.render(f5);
                ^
    18 errors
    *** minecraft_server.jar was not found, skipping
    === MCP 2.12 recompile script finished ===
    Press any key to continue . . .



    my modelmagman:

    package net.minecraft.src;
    // Decompiled by Jad v1.5.8g. Copyright 2001 Pavel Kouznetsov.
    // Jad home page: http://www.kpdus.com/jad.html
    // Decompiler options: packimports(3) braces deadcode 
    
    
    public class ModelMagman extends ModelBase
    {
    
        public ModelMagman()
        {
            float scale = 0F;
            arm1 = new CustomModelRenderer(50, 11, 128, 64);
            arm1.addBox(0F, 0F, 0F, 8, 18, 8);
            arm1.setPosition(8F, 8F, -4F);
    
            arm2 = new CustomModelRenderer(87, 3, 128, 64);
            arm2.addBox(0F, 0F, 0F, 8, 18, 8);
            arm2.setPosition(-16F, 8F, -4F);
    
            body = new CustomModelRenderer(0, 1, 128, 64);
            body.addBox(0F, 0F, 0F, 16, 18, 8);
            body.setPosition(-8F, 10F, -4F);
    
            face = new CustomModelRenderer(3, 51, 128, 64);
            face.addBox(0F, 0F, 0F, 12, 8, 1);
            face.setPosition(-6F, 18F, -5F);
    
            leg1 = new CustomModelRenderer(87, 41, 128, 64);
            leg1.addBox(0F, 0F, 0F, 8, 10, 8);
            leg1.setPosition(-8F, 0F, -4F);
    
            leg2 = new CustomModelRenderer(39, 42, 128, 64);
            leg2.addBox(0F, 0F, 0F, 8, 10, 8);
            leg2.setPosition(0F, 0F, -4F);
    
        }
    
        public void render(float f, float f1, float f2, float f3, float f4, float f5)
        {
            super.render(f, f1, f2, f3, f4, f5);
            arm1.render(f5);
            arm2.render(f5);
            body.render(f5);
            face.render(f5);
            leg1.render(f5);
            leg2.render(f5);
        }
    
        public CustomModelRenderer arm1;
        public CustomModelRenderer arm2;
        public CustomModelRenderer body;
        public CustomModelRenderer face;
        public CustomModelRenderer leg1;
        public CustomModelRenderer leg2;
    }
    Posted in: Minecraft Tools
  • 0

    posted a message on [MODELER] FMCModeler v0.26 - Minecraft models in a Flash!
    Quote from MaxED »
    Quote from nadine »
    please explain for us how do we use the custom model renderer in order for the the textures to resize!!!!


    Well, you need CustomModelRenderer and CustomTexturedQuad classes. These classes are mod components (like ModLoader), so they aren't present in vanilla Minecraft. I don't know who wrote them (sorry!), but you can find them in Train and Zeppelin mod



    ya but it seems that i need the sources , will he give them to me ? or i just decompile the mod?
    Posted in: Minecraft Tools
  • 0

    posted a message on [1.5_01]Extra_Terrestrial&Terrestrial_Mobs_V26 (Modloader!)*
    Quote from RownTheKorok »
    Hey Nadine I am hoping the mod will work this time it should. Anyways I was wondering would you mind doing some requests?
    Salamander
    Glutton
    Hag
    Angler
    Beaver

    The ones by Fire Hazurd. If you dont have the time its fine I was just wondering if you were making them :biggrin.gif:




    i have time and i will make them :biggrin.gif: im waiting for fmc modeler or techne to support higher resolutions because the mob resolutions is big :smile.gif:
    Posted in: Minecraft Mods
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