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    posted a message on Destroy The Godmodder 0rigins

    Didn't mean for this to go through yet.

    /null

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    New Alchemy Project:

    Hyena Skull Pin* || Black Skull Pin** && Cipher's Call*** = Psionic Hyena Skull Pin?

    *My default accessory. What, I have a legit reason for wearing this.

    **From "The World Ends With You". A pin with a graffiti-styled skull on it, it allows the wearer to use basic telepathy, while protecting them from other's attempts to do the same.

    ***If I'm going to make a mind-based item, I might as well go all out.


    Finished Alchemy Project from last turn, just confirming this:

    Dragon Hunter Cosplay [Level 1] || Jetpack = Flying Dragon Hunter Cosplay [Level 3] (4/4)


    Action:

    I don't bother switching Heavy Class Commandment's mode before I introduce it's blade to more of G.F. Alpha-Omega's Cannons.

    MZ: ▂▂▃▃▄▄▅▅!


    Entity orders:

    I'm all alone right now.


    Inventory:

    Nemean Jacket [Level 10] [Equipped]
    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Probably used up?)

    Alchemies in Progress:

    && = ??? [Level 25] (2/26) MZ: It's running empty? Did I break it?


    Charges:

    Lacrima 21/25 (+2 from Talist): There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.

    Yet Another Magical Bird 7/15: These feathers get all over the place.

    Shield-bearer 7/20: I'm willing to provide party support.


    Boosts:

    +2 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    I'm having computer issues on my end, and holidays are in full effect too, plus the forum seems to take offense with my formatting.


    But now it's come to the point I lost my entire alchemy except for the notation (I'm keeping it, because it's funny)


    <Now to Alchemize a mental defence item.>

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    ((Okay, first post stable, formatting, Second Clause, DIVIDE))


    New Alchemy Project:

    && = ??? [Level ?] (1/??)


    Finished Alchemy Project:

    Dragon Hunter Cosplay [Level 1] || Jetpack = Flying Dragon Hunter Cosplay [Level 3] (4/4)


    Action:

    Heavy Class Commandment's Caster mode is meant to boost spells, so I might as well use some with it.. I briefly gain an aura of Lacrima's signature shadows as I lay a basic curse, twice amplified, upon Twitchy.

    MZ: I'm not big on beings who trespass in the Secret Gardens of mind.


    Entity orders:

    I seem to have lost mine while I was away...


    Inventory:

    Nemean Jacket [Level 10] [Equipped]
    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Probably used up?)

    Charges:

    Lacrima 18/25 (+1 from Talist): There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.

    Yet Another Magical Bird 6/15: These feathers get all over the place.

    Third Charge 6/15: This wasn't possible until recently, so I've had to speed up my plans...


    Boosts:

    +2 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    ((Aghh, every time something knocks me off-rhythm it takes me forever to get back into things. Editing up a post right now... Think I got everything.... Formatting repairs are underway...))


    New Alchemy Project:

    Explosive Gryphon Plush (Or Code Of) [Level 1] /\/ = ??? [Level 1] (1/1)


    Action:

    I raise Heavy Class Commandment, still in Caster mode, bringing it down on the Red Array of Death.


    MZ: Caster form is a bit jealous, it breaks other people's spells on a touch.


    Entity orders:

    I seem to have lost mine while I was away...


    Inventory:

    Nemean Jacket [Level 10] [Equipped]
    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Probably used up?)

    Alchemy in progress:

    Dragon Hunter Cosplay [Level 1] || Jetpack = Flying Dragon Hunter Cosplay [Level 3] (3/4)


    Charges:

    Lacrima 16/25 (+3 from Tazz Redeemed Late): There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.

    Yet Another Magical Bird 5/15 (+3 from Tazz Redeemed Late): These feathers get all over the place.

    Third Charge 5/15 (+1 from Talist, +3 from Tazz Redeemed Late): This wasn't possible until recently...


    Boosts:

    +2 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    Alchemy ignored last cycle, but probably addressed by now:

    Dragon Hunter Cosplay [Level 1] || Jetpack = ??? [Level ?] (4/??)


    Action:

    I change Heavy Class Commandment's to Caster mode, the blade returns to it's original shape, but becomes reflective, and the entire sword gains elaborate sun-themed markings. G.F. Alpha-Omega's Cannons are about to learn about this forms properties, as I suddenly jump high enough to swing it at them.


    MZ: Willing to guess what this one does?


    Entity orders:

    Lesser Voidphoenix: Has gotten bored of pelting friendly creeper with tiny singularities by now.


    Inventory:

    Nemean Jacket [Level 10]
    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Probably used up?)

    Charges:

    Lacrima 12/25: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.

    New Charge 1/15: Something is happening somewhere!


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    Finished Alchemy project:

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (11/11)


    Alchemy Ignored last two Posts:

    Dragon Hunter Cosplay [Level 1] || Jetpack = ??? [Level ?] (3/??)


    Finished Charge!:

    A theoretical monster 16/16 (+1 from Tazz): A ball of fire appears, something suprisingly standard issue given recent happenings, I grows to massive size before suddenly collapsing into a small black sphere. The sphere unfolds into the shape of a small bird shortly after.

    New entity; Lesser Voidphoenix; Evasive, Gravity Field inflicts extra damage to heavier targets


    Action:

    Taking advantage of the Heavy Class Commandment's Assassin mode, I ambush and backstab Star's Body.


    MZ: How long will you be able to keep changing styles?


    Entities:

    Lesser Voidphoenix:: Pelting friendly creeper with tiny singularities.


    Inventory:

    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Probably used up?)


    Charges:

    Lacrima 11/20: (+1 from Talist, + 1 from Tazz) There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    Thoroughly enjoying my new weapon, I preform another time-compressed combo against Binary Slime.



    Entities:

    I appear to have lost my only one of those...


    Inventory:

    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Probably used up?)

    Alchemies in-progress:

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (10/11)

    Dragon Hunter Cosplay [Level 1] || Jetpack = ??? [Level ?] (2/??)


    Charges:

    A theoretical monster 14/15 (+1 from Talist): Really, I don't know what's going on right now.

    Lacrima 9/20: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    New Alchemy Project:

    Dragon Hunter Cosplay [Level 1] || Jetpack = ??? [Level ?] (1/??)

    Maybe I'll get it to fly this time...


    I decide to test my new weapon, Installing an Assassin card with the Heavy Class Commandment. The blade slims down and gains a purple tint as the card takes effect.


    As I take up a stance, the Timeline suddenly splits, and I preform three possible slashes at Draken Stalker, the timelines then merge back together, with each attack appearing superimposed over it's counterpart.


    MZ: I'm going to enjoy this.


    Entities:

    I appear to have lost my only one of those...


    Inventory:

    Heavy Class Commandment [Level 9]
    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Possibly used up?)

    Alchemies in-progress:

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (9/11)


    Charges:

    A theoretical monster 12/15: Really, I don't know what's going on right now.


    Lacrima 8/20: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in the City or a realm of the dead, or when your target is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    Finished Alchemy Project:

    Heavy Rousing Sword King Rouzer && Ten Commandments || Class Cards = Heavy Class Commandment [Level 9] (10/10)


    I mix several buckets of water and lava, adding the resulting obsidian to my Hecatonchire.



    I look over my new weapon, I'm probably going to pull some flashy attacks off with this thing... As long as I'm not attacking the targets that brought me here in the first place.


    Entity orders:
    Hecatonchire; Lifting Mechari Engineer to an arbitrary height and dropping them.


    Inventory:

    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Possibly used up?)

    Alchemies in-progress:

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (8/11)


    Charges:


    ...An entity? 11/15 (+2 from Talist): Yeah, something is going to happen..


    Lacrima 7/20: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in City or a realm of the dead, when your is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    ((Meanwhile, in the OOC-verse: I try and figure out why my formatting isn't working correctly, really, I'm getting tired of having to format, post, then format again.))


    I stab the ground repeatedly in an attempt to harm Star's Body.


    I also apply some gauze to hold until I can get some kind of healing. Still hurts though.


    Entities:
    Hecatonchire; Grabbing Creepers (no not the Minecraft Creeper), and throwing them at each other.


    Inventory:

    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]
    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]
    Explosive Gryphon Plush [Level 1] (Possibly used up?)

    Alchemies in-progress:

    Heavy Rousing Sword King Rouzer && Ten Commandments || Class Cards = Heavy Class Commandment [Level 9] (9/10)

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (7/11)


    Charges:


    ...An entity? 9/15 (+1 from Talist): Yeah, something is going to happen..


    Lacrima 6/20: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in City or a realm of the dead, when your is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    I decide to be more serious, using Fuoco to light the fuse on the Explosive Gryphon Plush tossing it at Phantom Walker.


    ...I don't know why, but I feel like giving some exposition.


    The magic system used in my world is mostly a personal thing. People develop their own ways of handling it on a case-by-case basis, though certain frameworks are commonly taught for the sake of safety and tradition.


    Then there are the Mages, who sometimes go so far as to call themselves 'True-Mages', as if they're somehow better than other casters, they excel in limited fields and can even do things most casters can't. They work... Differently.


    For when we non-Mages want more power, we have ways of making up for it, Invocations.


    The Invocations offer increased power, but they have certain associations that limit what they can be used for. They also require accepting certain philosophical statements in exchange for their full power.


    The common Invocations are well named, as most magic users know at least one of them.


    Fuoco, Invocation of Flames, Passion, and Love. It's useful for a lot, physical, mental, and social uses can all be found in it. Specializing is for other people, after all.


    Aqua is Water, Curiosity, and Wonder. It's mostly used for mental pursuits, especially since it can't be used to lie or deceive.


    Terra is the Invocation for Stone, Duty, Trust. It's users tend to be socialites, big on tradition too.


    Aria is associated with Wind and Speed, it's emotion is joy. It's got a thing for freedom.


    Last up would be Legno. It's element is something like Nature or Wood,it's channeled though Harmony and Tranquility. It's the main source of healing powers, but it opposes conflicts until one is forced to defend themselves. It's also not as quick to act as the others.


    Then there are the less common ones, though I'm biased when it comes to these;


    Though Lacrima is mandatory in the City, at least if you want the power to enter and leave, people from the outside world oppose it. I find their arguments a bit strange. Sure it deals in shadows, ghosts, and despair, but also desperation and resolve. And it's hard to say no to the only Invocation that will


    Tempesta is frowned upon outside the Seraphs, as the Invocation of Rage, Hatred, and Poison, it's supremely destructive, but it's philosophy is more extreme than most would agree with.


    Specchio is also banned by most groups, but is still used by would-be oracles and those of shallow attitudes. It claims to be Light, Hope, Revelation, and Glory, it actually deals in Vanity, Predestination, and Solipsism. It has more to do with Space and Time, and Mages usually do better at that if you can get them to agree with you... Now that I say it, I see why Specchio is still in use.


    There are still remnants of the pre-war Invocations, the powers of Fulmine, Metallo, and Vuoto. I haven't heard much about them, but the City keeps the still working artifacts that use them in the Tortoise's vaults. I used one once, it was... Strange.


    Entities:
    Hecatonchire; Attacking Chief's Badge (Both Times)


    Inventory:

    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]

    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]

    Explosive Gryphon Plush [Level 1] (Probably being used up.)


    Alchemies in-progress:

    Heavy Rousing Sword King Rouzer && Ten Commandments || Class Cards = Heavy Class Commandment [Level 9] (8/10)

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (6/11)


    Charges:

    ...Something? 7/15 (+3 from Tazz): Yeah, something is going to happen...

    Lacrima 5/20 (+3 from Tazz): There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in City or a realm of the dead, when your is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on The Forge: Destroy the Godmodder Discussion Thread

    I'm going to by much busier than usual from now through November. I should still be able to post at night though.


    ...I'm not sure how much of a difference there will even be, if at all. Just want to warn you in case something happens.

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    Drawing from Japan's truly massive stockpile of creatures called Yokai, I thumb through my Grimoire until I reach the relevant page for Tsukumogami. I then summon them, animating every minecraftian object left unattended. The now living equipment attacks Chief's Badge.


    Entities:
    Hecatonchire; Attacking Chief's Badge (Both Times)


    Inventory:

    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]

    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]

    Explosive Gryphon Plush [Level 1]


    Alchemies in-progress:

    Heavy Rousing Sword King Rouzer && Ten Commandments || Class Cards = Heavy Class Commandment [Level 9] (7/10)

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (5/11)


    Charges:

    ...Something? 3/15 (+ from Talist): Yeah, something is going to happen...

    Lacrima 1/20: There's something to be said about a power that lifts all it's restrictions and costs for so little. Touching a ghost’s anchor, being in City or a realm of the dead, when your is a ghost. But the best reason is that those same restrictions are lifted in times of true desperation, when failure would lead to ruin or death, or when protecting something you truly care about.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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    posted a message on Destroy The Godmodder 0rigins

    Welcome to my world. 15/15


    I climb up an even taller tower, resuming my earlier casting stance.

    MZ: You asked for an encore, didn't you?

    MZ: Well, I'll need a better stage before I start.

    It's getting darker and darker, and the humidity is rising rapidly, the wind picks up again. Patches of crimson may give way beneath the storm that's rapidly coming into being.


    The environment reshapes under the downpour, irregular stone pillars bursting from the ground, sections of previously solid terrain sinking into the ground, some pieces of scenery dissolve into crystal sand, while others are covered by rapidly growing crystal.


    Once the storm has passed, the predominant biome appears to an endless desert of crystalline sand broken up by different types of crystals jutting through the surface.


    New Terrain: Crystalline Wasteland (May redirect attacks in away from Anti-Zero's.)


    I stop to take in the new, more magically-inclined atmosphere. As the last few wisps of my mana reserves are restored, (Wisps being the smallest divisible unit of magic, a least in the system I use), I return to my normal form. The difference is negligible save for the comfort of having the proper body again on my part.


    Then I offer Phantom Walker poisoned tea.


    Entities:
    Hecatonchire (Orders in first post)


    Inventory:


    Grimoire for the Summoning of Fantastic Beasts [Level 3]
    Winged Hunter Cosplay [Level 1]

    Dragon Hunter Cosplay [Level 1]
    Heart Gauge [0 Collected]

    Explosive Gryphon Plush [Level 1]




    Alchemies in-progress:

    Heavy Rousing Sword King Rouzer && Ten Commandments || Class Cards = Heavy Class Commandment [Level 9] (6/10)

    Fur Collared Jacket || Nemean Hide = Nemean Jacket [Level 10] (4/11)


    Charges:

    New Charge 1/15: I begin charging.


    Boosts:

    +1 for Talist
    +1 for Twin

    Posted in: Forum Games
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