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    posted a message on Is There an Inventory Editor for Beta?
    Quote from ChurroV »
    so, question still stand: link pls for invEdit that works in beta?

    Singleplayer Dupe glitch? That is if normal INVedit doesnt work.
    Posted in: Mods Discussion
  • 0

    posted a message on Is There an Inventory Editor for Beta?
    Quote from AuroraKing »
    No I am not mad I am disappointed in the laziness of some people.

    Get the **** out. Stop being all
    "I dont like it when people play their sandbox game differentaly than me! OMG NOES!"

    He bought his copy of the game. Let him do what he wants and stop hating.
    Posted in: Mods Discussion
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    posted a message on Is There an Inventory Editor for Beta?
    If Notch was against free items then he wouldnt have added /give
    Posted in: Mods Discussion
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    posted a message on [MOD] Ye olde minegunner / b1.2
    Quote from Pyro627 »
    I like the idea, bu the icons are just horrid. They don't even have smooth edges, much less match the style of the game.

    Disclaimer: 16x16 icons are crappy at the moment. I'm not a painter, so I have to wait until someone who's better with pixel art will make something nice. I'll update the mod once I get better icons. 64x64 icons are better (see them above), but still quite lame. Again, if you can do better - please do. Otherwise, don't bug me.

    Thats right from the post.
    Have a good day.
    Posted in: Mods Discussion
  • 4

    posted a message on [MOD] Ye olde minegunner / b1.2
    Quote from Zamlulz »
    Quote from msmit71 »
    Quote from Zamlulz »
    3 guns? I mean this in the most polite manner possible, but this is lousy compared to sdk's mod which includes much more guns and SENTRIES.

    I can appreciate the effort that must have been put into this, however.

    "Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!"
    Read the damn thread and stop being an ass. SDK mod is great, but some people want BALANCE and REALISM.


    Quit flaming, originally I was to post one message, containing constructive criticism, which you obviously took the wrong way. And to be honest, no guns in minecraft are realistic. Barely anything in minecraft is realistic, honestly, diamond tools? Who makes those in real life?

    Your post was nothing but demoralizing and deconstructive. Amazing as they may be SDKs mods are not balanced. This modder made a unique and balanced take on guns, and you immediatley compared it to SDK and called it lousy.
    However, I thank you for bumping this wonderful thread. Good day sir.
    Posted in: Mods Discussion
  • 0

    posted a message on Runesmith's 32x32 Textures: Discontinued
    AWESOME!
    Could you make a version without the solid, dark outline to make it less cartoonish?
    Posted in: Resource Packs
  • 4

    posted a message on [MOD] Ye olde minegunner / b1.2
    Quote from Zamlulz »
    3 guns? I mean this in the most polite manner possible, but this is lousy compared to sdk's mod which includes much more guns and SENTRIES.

    I can appreciate the effort that must have been put into this, however.

    "Well, if you do want some shooting action, but still want to stay within the bounds of generic Minecraft theme, this is a mod for you!"
    Read the damn thread and stop being an ass. SDK mod is great, but some people want BALANCE and REALISM.
    Posted in: Mods Discussion
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    posted a message on (request)Ocean world creater.
    viewtopic.php?f=25&t=76184
    Please search around a bit more next time. This is probably one of the more popular mods too...
    Posted in: Mods Discussion
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    posted a message on [REQ] Edible Cactus
    viewtopic.php?f=25&t=87144
    That has recipies that use cactus.
    Posted in: Mods Discussion
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    posted a message on [MOD]Captain Crazy's Rings: BlingCraft 1.0!
    Looks amazing. Wish i could test it atm.
    Could you post some pics? That would get you more DLs.
    Posted in: Mods Discussion
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    posted a message on [IDEA REQ] Diamond Finder
    1. Download INVedit
    2. ???
    3. PROFIT!
    Posted in: Mods Discussion
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    posted a message on [V1.5_01][MOB] RPG Mobs v1.6v3 [Updated!]
    Quote from Mr. okushama »
    Hate to spoil your fun but i've just finished coding a Knight for my Mob Mod.
    :sad.gif:

    (sarcasm) Oh of course! Mr. High and mighty has made a version of this mod, so this is obsolete! (/sarcasm)
    (rant) Yeah right. Get of your high horse. Yes I have read your "disclaimer" and this was Released on the following thread before today.
    viewtopic.php?f=25&t=103553
    Regardless of who came up with it first, there is no reason to be like that.
    Call me a troll or a hater if you want. Im just speaking my mind. (/rant)

    Great mod BTW.
    Posted in: Minecraft Mods
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    posted a message on JVCRAFT 16x16 Texture Pack
    Thanks!
    Posted in: Resource Packs
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    posted a message on JVCRAFT 16x16 Texture Pack
    Who needs pics? I do.
    Posted in: Resource Packs
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    posted a message on [REQ] Equipable Jack-O-Lanterns
    1. Take INVedit
    2. Go to the head slot in INVedit
    3. Put a Jack-o-lantern in it
    4. ???
    5. Profit!

    (No really im not kidding it works)
    Posted in: Mods Discussion
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