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    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    I can't be the only one who hates people who quote the entire OP just to ask a question that has been answered 9001 times?
    Argh, if only I hadn't retired...
    Posted in: Minecraft Mods
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    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    Quote from ARushAndAPush

    Couldn't you just buy the blocks from the block shop?


    I only have a level 1 town, I can't build a block shop yet.
    Posted in: Minecraft Mods
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    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    Just got to 100,000 gold :biggrin.gif:

    If only I could use this to buy buildings :sad.gif:
    Posted in: Minecraft Mods
  • 1

    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    After many hours of play, including sacking 2 dungeons (I LOVE the fact that dungeons are now incredibly rewarding!) tons of cave exploring, and many nights of fighting mobs (I've used almost half a diamond sword), I am finally a KING! Time to go build a city!

    Some statistics
    Total wealth: 57,333 gold coins
    Total Playtime to get to king: 4 hours
    Total Damage Dealt: 7,275
    Total Deaths: 1

    Also, some suggestions for the future (1.9)
    I had the idea for two new buildings, the Potion Shop and a Mage guild.
    The potion shop would sell you the ingredients that are required to make potions
    (Spider Eyes, glowstone dust, redstone dust, nether wart, blaze powder, ghast tears, magma cream)
    although at very high prices. And perhaps the Mage would enchant an item for you at the cost of a lot of gold.

    Anyways, I'm having tons of fun (and ideas!)
    Posted in: Minecraft Mods
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    posted a message on [1.8.1]Tale Of Kingdoms Ver 1.0.5
    This is incredible. I've used dozens of mods and this is one of my favorites!
    And I'm only about halfway through the Guild Stage!

    A few things I think could be fixed. imho the guild needs another merchant to provide things like coal, sticks, raw resources, and other basic items.
    Knights can get into the farm and will trample all the wheat.
    The food shop is a little to hard to access, I had to make it a door on ground level because I went there often.
    Knights run around a little too much imho. I've seen them jump onto the roofs of buildings, and run very far away from the guild just to kill a monster.

    Also, I think it would be awesome to have archers on the wall and in the tower to defend the guild.

    All together I think this is an amazingly implemented system, and it sure is fun as hell.
    Posted in: Minecraft Mods
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    posted a message on [CTM][Collection] Vechs' SUPER HOSTILE Series (Spellbound Caves II out now!)
    Anyone know where to find iron/buckets in Sea of Flame #2?
    I got the seeds from that Lost Cave place, but I swear the walls are filled with monster spawners, It's somewhat lit up, but it's still spawning like crazy. I need to get water from down there.
    Posted in: Maps
  • 0

    posted a message on Thank A Moderator Week!
    Thanks guys :wink.gif:
    Posted in: Forum Announcements
  • 0

    posted a message on Admins Confuse Me. What Did I Do That Was So Wrong?
    Quote from TYTHERDGOON

    What beltir just said was troll calling. *facepalm*



    I think he meant that Beltir explained WHY troll calling was against the rules, whereas everyone else just said "You were troll calling.

    Posted in: Forum Discussion & Info
  • 2

    posted a message on Can I install Mo' Creatures without downloading all the AudioMod and GUI Api stuff?
    No, the mod will not work without the supporting mods, they are required for a reason.
    Posted in: Mods Discussion
  • 0

    posted a message on If You Could Be a Noob Again, Would You?
    Yes, definitely. I think It would make me actually play the game again.
    Posted in: Survival Mode
  • 0

    posted a message on Endermen Distorting [in-game] Reality
    I kinda like this idea. I think it would also be cool if your vision got stuck for just a little bit on the enderman (Sort of like once you meat its gaze, it takes willpower to break it) so you wouldn't just pass your cursor over it and have it attack you without you even knowing you had provoked it.
    Posted in: Suggestions
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    posted a message on Seriously? Advertisements?
    Contrary to what you may think, running web-servers that get 200 million page view per month is not cheap, especially when there are full time staff dedicated to running and maintaining those servers- staff who need to feed their families.
    Posted in: Forum Discussion & Info
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    posted a message on How come Off Topic doesn't have any mods?
    Us moderators spend most of our time in the MCP to work on reports, because it's much more time effective than browsing the actual forums looking for posts, so just because you don't see a ton of moderators in the "Users browsing this forum" list, doesn't mean the OT isn't being moderated.
    Posted in: Forum Discussion & Info
  • 0

    posted a message on 1.8 Updates: New Mob...Revealed?
    Wow, they appear to be picking up blocks! One is holding sand and the other grass.
    Posted in: Minecraft News
  • 0

    posted a message on Quick question: Infinite, long delay timer?
    Also, how can I make a pulse of energy toggle something (As in hold it in the on position until it receives another pulse)?
    Posted in: Redstone Discussion and Mechanisms
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