
ArtisMC
About us: We are a new server under development/construction. It is currently being developed as a Semi-Vanilla server - with some custom touches added. Once we are able to establish a community & player base, the project will move towards into more complicated aspects such as towny, factions and so on, as well as taking on & developing more creative & challenging ventures.



Developer Recruitment
What are we looking for?
We are currently looking for variety of developers ranging from an experienced Java Developer to being a normal developer working with configurations in order to create custom and incredible content alongside other developers.
On top of this, we are also looking for a potential lead developer who will be leading the development team with his/her experience and creativity. We are looking for someone who is willing to put in time, effort and love into this project that have some leadership skills and a team worker.
Preferably those applying will be 16 or older, have had prior experience & have a portfolio to show. More in detail for requirements:
Developer:
- Preferably 16 years old+
- Prior experience with configurations and/or Java development (Experience with other programming languages is a plus.)
- Preferably a working microphone
- At least 4 hours work time daily
- A team worker
- A creative mind
Lead Developer:
- 16 years old+ and preferably 18 years old.
- Prior experience with Java language & configurations (Experience with other programming languages is a plus.)
- Preferably a working microphone - At least 6 hours work time daily - A team worker - A creative mind
Next steps?
If you would like to be involved in an ambitious server & it's creation, a mature community, a rewarding experience & big projects - & ultimately believe any of these roles would suit you - reply with your Discord & the position you're interested in, which then i'll privately message you to continue on to the interview process.
Feel free to join our discord if you'd like to apply for alpha tester or just interested in the server itself.
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Its nothing personal, but how old are you. have you ever heard of internship. Plus its not abut getting paid to do it. Its about getting your work out there.
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I am looking for some people that would like to join me in creating a "Magic" Medieval era based mod with lore. The main goal will to have about 7 "Kingdoms" (lore wise) with 2-3 gods each. Each Kingdom will have their own mod. The gods will be used as a way to give certain buffs and debuffs to the player/s. The players have a choice to follow one god and gain a higher amount of the buff depending on how much they please them or they can be polytheistic and follow multiple but face having defects or debuffs. Each Kingdom(or race) will have their own skill set. For instance, the dwarfs will have a buff that gives them a possibility to drop more gold and iron when mining their ores. This will be a "Skill" that they can Level up over time. There will be one of these ore "Buffs/Skills" for each Kingdom. Each kingdom will also replace villagers and make the "mobs of the kingdom" the villagers. Basically rewriting the ai. The goal in the villager overwrite is to make it into a RPG like NPC, where they have jobs you can watch them do.
NOTE:This mod will not be having its own kingdoms and worlds. It is just like a village, small and out of the way. The only difference is it would be more immersive.
The goal for this "Test" mod is bellow.
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The first "Chapter" will be based around the Dwarfs.
This Dwarvish "land" will contain of many ores. They will prosper in Gold, Iron, and Steel with a close "Steampunk" feel.
Basically when you choose to be a part of the dwarven covenant you get up to a x3 drop when you mine one of those ores.
They will have to learn over time and gain skill and get use to a new tool. For every "new" tool you use, you have to get use
to it again(unless your at least an _Expert level miner). Its kind of like driving a new car. Not every car has the same type of breaks.
Other ores will be Tin, Copper, Bronze, Aluminum, Nickel, Zinc, <Dark Iron and Dark Steel>.
Ores: (*= the amount of Multiplier the can get depending on the level of skill)
-Iron***
-Gold***
-Steel**
-Tin<PX>
-Copper<PX>
-Aluminum
-Bronze |3 X Tin + 1 X Tin|
-Nickel
-Zink
-Dark Iron |Double Smelt but not in furnace|
-Dark Steel |Double Smelt but not in furnace|
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Goals
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Replace Villagers with Dwarfs.
Replace sheep model and add rams.
Replace cow model and add bulls, deer, antelope.
Replace normal tool crafting.
Replace zombies and skeletons with better versions.
Add "Giants" and Goblins.
Add More Nature.
Add skill tree
Add spiritual tree
Add Books
Add Jobs
And some more
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I would like to expand of this mod but i know i will need help. If you are interested in joining the team or if you'd just like to watch the progress join this discord.
https://discord.gg/wkB8JMb
Please dm me if you join.
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Looking for::
-coders
-artist
-modeler
-sound designer
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I am open for any ideas and suggestions. If you think you have a skill that i have not listed and would like to join. just dm me and we can talk.