• 0

    posted a message on [1.6.4][Forge] Novamenu - Clean and modern GUI overhaul! [1.1.4]
    When I first saw this, Loved it. It reminded me of the one that is used in YogCraft, but when I first saw this, I haven't played that in ages. I have been playing YogCraft lately and I am realizing that this one is way better!
    Posted in: Minecraft Mods
  • 0

    posted a message on Help with replacing existing GUI
    Hello. Because I have never found a good GUI Tutorial for minecraft 1.6 (or for any version), it is harder to find one about replacing an existing GUI, and probably even harder because it happens to be the Inventory, How would I do that? How would I replace an existing GUI?

    Thanks in advance!
    Posted in: Modification Development
  • 0

    posted a message on [1.6.4][Forge] Novamenu - Clean and modern GUI overhaul! [1.1.4]
    This looks amazing! I am definitely downloading this!
    I have never really had a problem with the vanilla minecraft GUI, but when I use this I will have a hard time going back!
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures
      public static Item EmeraldHelmet;

      int EmeraldHelmetID = 4000;

      public static Item EmeraldChestplate;

      int EmeraldChestPlateID = 4001;

      public static Item EmeraldLeggings;

      int EmeraldLeggingsID = 4002;

      public static Item EmeraldBoots;

      int EmeraldBootsID = 4003;

      EnumArmorMaterial EMERALDORE2 = EnumHelper.addArmorMaterial("EMERALDORE", 72, new int[]{4, 7, 5, 4}, 15);

      EmeraldHelmet = new ItemArmor(EmeraldHelmetID, EMERALDORE2, ModLoader.addArmor("Emerald"), 0).setUnlocalizedName("moreOres:Emerald_helm").setCreativeTab(CreativeTabs.tabCombat);

      EmeraldChestplate = new ItemArmor(EmeraldChestPlateID, EMERALDORE2, ModLoader.addArmor("Emerald"), 1).setUnlocalizedName("moreOres:Emerald_chest").setCreativeTab(CreativeTabs.tabCombat);

      EmeraldLeggings = new ItemArmor(EmeraldLeggingsID, EMERALDORE2, ModLoader.addArmor("Emerald"), 2).setUnlocalizedName("moreOres:Emerald_pants").setCreativeTab(CreativeTabs.tabCombat);

      EmeraldBoots = new ItemArmor(EmeraldBootsID, EMERALDORE2, ModLoader.addArmor("Emerald"), 3).setUnlocalizedName("moreOres:Emerald_boot").setCreativeTab(CreativeTabs.tabCombat);


    Hmm, that did not seem to work. The Icon didn't even show up when I used that code.


    =EDIT=
    Nevermind! I got it working with this code! (Spoiler just for smaller post)

    package mods.moreOres.common;
    import net.minecraft.client.renderer.texture.IconRegister;
    import net.minecraft.creativetab.CreativeTabs;
    import net.minecraft.entity.Entity;
    import net.minecraft.item.EnumArmorMaterial;
    import net.minecraft.item.ItemArmor;
    import net.minecraft.item.ItemStack;
    import cpw.mods.fml.relauncher.Side;
    import cpw.mods.fml.relauncher.SideOnly;
    public class EmeraldHelm extends ItemArmor
    {
    public EmeraldHelm(int par1, EnumArmorMaterial par2EnumArmorMaterial, int par3, int par4)
    {
    super(par1, par2EnumArmorMaterial, par3, par4);
    this.setUnlocalizedName("Emerald_helmet");
    this.setCreativeTab(CreativeTabs.tabCombat);
    }
    @SideOnly(Side.CLIENT)
    public void registerIcons(IconRegister iconRegister){
    itemIcon = iconRegister.registerIcon("moreOres:Emerald_helmet");
    }
    public String getArmorTexture(ItemStack itemstack, Entity entity, int slot, int layer)
    {
    return "MoreOres:textures/models/armor/Emerald_1.png";
    }
    }

    Posted in: WIP Mods
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures

    Just use ItemArmor, EnumArmorMaterial.IRON, ModLoader.addArmor("Emerald")
    Try that.


    It didn't do anything, any other suggestions?

    Also here is my code:
    http://pastebin.com/2tbEVujT
    Posted in: WIP Mods
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures

    Need to create a file for nameHelmet but it's basically the Item Texture ,ModLoader.addArmor("TEXTURE") Is the texture on the player.


    Okay, I made separate classes for each armour piece. With that I can get the Icons but still not the texture on the player. I've put the textures in the correct place, I've checked the code many times, and I've looked a many tutorials, Nothing. I get this error in the console now and I have no Idea what it means:

    2013-07-28 21:02:54 [WARNING] [Minecraft-Client] Failed to load texture: minecraft:textures/models/armor/Emerald_1_layer_1.png
    java.io.FileNotFoundException: minecraft:textures/models/armor/Emerald_1_layer_1.png
    at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:64)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:63)
    at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SimpleTexture.java:31)
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:84)
    at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:41)
    at net.minecraft.client.renderer.entity.Render.func_110776_a(Render.java:50)
    at net.minecraft.client.renderer.entity.RenderPlayer.setArmorModel(RenderPlayer.java:72)
    at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:514)
    at net.minecraft.client.renderer.entity.RendererLivingEntity.func_130000_a(RendererLivingEntity.java:162)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_130009_a(RenderPlayer.java:166)
    at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:553)
    at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
    at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(GuiInventory.java:121)
    at net.minecraft.client.gui.inventory.GuiContainerCreative.drawGuiContainerBackgroundLayer(GuiContainerCreative.java:835)
    at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:111)
    at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:43)
    at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:669)
    at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1036)
    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:934)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
    at net.minecraft.client.main.Main.main(Main.java:93)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    2013-07-28 21:02:56 [WARNING] [Minecraft-Client] Failed to load texture: minecraft:textures/models/armor/Emerald_2_layer_2.png
    java.io.FileNotFoundException: minecraft:textures/models/armor/Emerald_2_layer_2.png
    at net.minecraft.client.resources.FallbackResourceManager.func_110536_a(FallbackResourceManager.java:64)
    at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110536_a(SimpleReloadableResourceManager.java:63)
    at net.minecraft.client.renderer.texture.SimpleTexture.func_110551_a(SimpleTexture.java:31)
    at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:84)
    at net.minecraft.client.renderer.texture.TextureManager.func_110577_a(TextureManager.java:41)
    at net.minecraft.client.renderer.entity.Render.func_110776_a(Render.java:50)
    at net.minecraft.client.renderer.entity.RenderPlayer.setArmorModel(RenderPlayer.java:72)
    at net.minecraft.client.renderer.entity.RenderPlayer.shouldRenderPass(RenderPlayer.java:514)
    at net.minecraft.client.renderer.entity.RendererLivingEntity.func_130000_a(RendererLivingEntity.java:162)
    at net.minecraft.client.renderer.entity.RenderPlayer.func_130009_a(RenderPlayer.java:166)
    at net.minecraft.client.renderer.entity.RenderPlayer.doRender(RenderPlayer.java:553)
    at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
    at net.minecraft.client.gui.inventory.GuiInventory.func_110423_a(GuiInventory.java:121)
    at net.minecraft.client.gui.inventory.GuiContainerCreative.drawGuiContainerBackgroundLayer(GuiContainerCreative.java:835)
    at net.minecraft.client.gui.inventory.GuiContainer.drawScreen(GuiContainer.java:111)
    at net.minecraft.client.renderer.InventoryEffectRenderer.drawScreen(InventoryEffectRenderer.java:43)
    at net.minecraft.client.gui.inventory.GuiContainerCreative.drawScreen(GuiContainerCreative.java:669)
    at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1036)
    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:934)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
    at net.minecraft.client.main.Main.main(Main.java:93)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
    Posted in: WIP Mods
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures


    What's not working right?


    Well I tried it again, I got it working, but no textures. I can't seem to get the textures working. How would I do the textures properly?


    also, where it says:
    nameHelmet = new ItemArmor

    Would I create a file for my armor, or can it work by just importing ItemArmor? I have tried both ways, neither fixed the texture.
    Posted in: WIP Mods
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    posted a message on Type the username above you with your eyes closed
    SanziShiniga,i
    Posted in: Forum Games
  • 0

    posted a message on Type the username above you with your eyes closed
    Sipersupermario24
    Posted in: Forum Games
  • 1

    posted a message on Type the username above you with your eyes closed
    exrivky
    Posted in: Forum Games
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures

    I do have the Armor Code Though

    so Create the "armor" folder into mcp/src/minecraft And put the armor-player skins there.
    Now we can begin

    public static nameHelmet;
    public static nameChestplate
    public static nameLeggings;
    public static nameBoots;


    public static EnumArmorMaterial armorNAME = EnumHelper.addArmorMaterial("NAME",72, new int[]{4, 7, 5, 4}, 15);


    nameHelmet = new ItemArmor(ID, armorName ,ModLoader.addArmor('ARMORONPLAYERTEXTURENAME'), 0).setUnlocalizedName(nameHelmet).setCreativeTab(CREATIVETAB);

    nameChestplate = new ItemArmor(ID, armorName ,ModLoader.addArmor('ARMORONPLAYERTEXTURENAME'), 1).setUnlocalizedName(nameChestplate).setCreativeTab(CREATIVETAB);

    nameLeggings = new ItemArmor(ID, armorName ,ModLoader.addArmor('ARMORONPLAYERTEXTURENAME'), 2).setUnlocalizedName(nameLeggings).setCreativeTab(CREATIVETAB);

    nameBoots = new ItemArmor(ID, armorName ,ModLoader.addArmor('ARMORONPLAYERTEXTURENAME'), 3).setUnlocalizedName(nameBoots).setCreativeTab(CREATIVETAB);


    Huh, It doesn't seem to work for me. I have no Idea what I am doing wrong!
    Posted in: WIP Mods
  • 0

    posted a message on Minecraft:Dishonored(MINI-MOD) 1.5.2 ~~Minecraft Forge~~~
    Ooh! Looks nice! Downloading now!
    Posted in: Minecraft Mods
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures

    I lost the src code i Had wich had Nether Generation.

    Look up Wuppy Gaming's Tutorial.


    Yeah I tried Wuppy's Tutorial, it didn't help, I must be doing something wrong, I don't know what. I will try again, but for now, M'ores V2 will be out tomorrow!
    Posted in: WIP Mods
  • 0

    posted a message on [1.6.2] [Forge] Sheenrox82's Forge 1.6.2 Texturing Tutorial - Blocks and Items.
    As I just found out, the folder:

    /MCP/src/minecraft/assets/moreores/

    (moreores is mine, but you would have that as your mod name) CANNOT have ANY Capital letters. Mine was:
    moreOres
    but is now:
    moreores
    because it has a capital letter. However, the folder:

    /MCP/src/minecraft/mods/moreOres/

    dosen't matter at all.
    This was a fix for me, it might not be for others who still have the problem.
    (Oh and thanks for the help, sheenrox82!)
    Posted in: Mapping and Modding Tutorials
  • 0

    posted a message on [WIP][FORGE] mr.Robertman's More Ores V3.0.0
    Quote from JapangaTextures

    Not a big fan of Ore Mods but this one looks Cool.
    You should Add armor though

    Also i know a fix for Nether Ore Spawning.


    I am trying to add armours in the next version, so far it is not working.

    Oh and what is the fix for Nether Ore Spawning? I would like to know so I can fix it for the next version.

    Thanks!


    -Robert
    Posted in: WIP Mods
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