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    posted a message on StarQuest [Starships][Planets][Space][Ranks][Towns][Factions][PvP][Economy][Trading]
    Your IGN: mrApman96

    Where did you hear about the server: Right here on the mc forums

    Do you understand and accept the rules: yes
    Posted in: PC Servers
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    posted a message on Make a retarded suggestion
    Add jump ropes to minecraft for, you know..... jumping!
    Posted in: Forum Games
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    posted a message on Editable mob spawners in vanilla minecraft
    I've never liked that the mobs inside spawners can't be edited in minecraft without the aid of a mod or an external program, which is why I think you should be able to edit them with spawn eggs. By simply right-clicking on the mob spawner with a spawn egg (creeper for example) you would make it so that the spawner spawns creepers. To give the mob items, you would right-click on the mob spawner with armor or some sort of weapon. Since creepers can't wear clothes or hold weapons for obvious reasons, when you right-click on a creeper spawner the spawner will deny your request. However, when a mob such as a zombie spawns from a zombie spawner, he will have all of the equipment you wanted that spawner to spawn zombies with. I think a feature like this would be a very useful edition to minecraft, especially for novice adventure map-makers who don't want to go through the trouble of installing mods or downloading programs. What do you think?
    Posted in: Suggestions
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    posted a message on Hoppers & Jukeboxes / BUD Block / Redstone Effected Jukeboxes / Comparators and Noteblocks
    Awesome idea, it would make it much easier if you want a few discs to play without the hassle of having to switch them around every time.
    Quote from MegaScience

    Does anyone have a solution for the fact there's only a slot on top of Jukeboxes? You can normally put in discs from any side, even if the top is covered, but we still want some logic.
    I don't think that there's really any need to make that logical. After all, things can be placed into chests or furnaces from any side but in actuality you would only be able to put stuff in from the front.
    Posted in: Suggestions
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    posted a message on A average idea for Minecraft
    Adding a "normal mineshaft" doesn't seem that great to me if they are pretty much the same as abandoned mineshafts with the exception of having miners; there needs to be a little more added to the normal mineshaft to make it a worthwhile addition to minecraft. As for the miners, I would love to be able to find them every once in a while as I'm mining! I also would personally prefer that they look more like villagers. So, if there's nothing you have to add to normal mineshafts I would still be very content with miners spawning in abandoned mineshafts instead :)
    Posted in: Suggestions
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    posted a message on Tweak for Fishing Efficiency
    Awesome fishing ideas! I especially like the boat one. :iapprove:
    Posted in: Suggestions
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    posted a message on Things I would want included in the Redstone Update (1.5)
    Redstone Ideas:

    Iron-covered Redstone
    This would be crafted by putting a row or 3 redstone down the middle of the crafting table and a row of iron on either side; the output would be 16 Iron-covered Redstone. This would have 2 purposes. First, iron-covered redstone would be impervious to water, meaning that if there was a sudden flood or if you wanted to place the redstone underwater it would not be destroyed and would function normally. The second possible use to the iron-covered redstone would be that it can only connect to 2 redstone pieces at a time. I find that redstone wires that i want separated always tend to get come near each other at one point or another which can completely screw up the contraption I'm making. Although redstone repeaters can only be connected to 2 wires, it delays the redstone signal by one tick, which can also screw up your machine's purpose. So, like vertical redstone, iron-covered redstone would take up less room plus it would work under water.

    Vertical Redstone
    I have always wished that redstone could climb up walls and it seems like a simple enough feature to be added. It would make some redstone contraptions much easier to create and would take up a lot less room.

    Extendable Piston
    This contraption would be created by placing 3 normal pistons or three sticky pistons on the top row of the crafting grid; a stone block (not cobblestone like in the normal piston recipe), iron ingot, then another stone block on the second row ; then on the bottom row there would be yet another stone block, a redstone block (which is included in the latest snapshot), then a final stone block. This may seem like a costly amount of items for an extendable piston, but it's worth it because this new and improved pistons length is editable. At first the extendable piston's arm is only 2 blocks long, which is very good for things such as secret doors and an elevator for a room with a very short ceiling, but what if you want more? By right-clicking the piston a screen will pop up. Here you can place up to 12 sticks in the extandable piston to make it's arm longer. One thing that could maybe be looked at as a bad thing is that for every block longer that the piston arm is extended by, that block will have to be powered. However, this is useful in many cases such as a long elevator. Say you want to go to the 3rd floor of a 4 story building, how would you get off on that floor? Since each block after the 2nd block needs to be powered you would be able to power ONLY the blocks up to the 3rd story, you could also be able to call the elevator to your floor by powering the blocks that go up to your floor. (Hopefully what I'm saying here makes sense, if not I'll try to explain it better)

    Colored Redstone Lamps
    These lamps would be created by placing a redstone lamp in the center of the crafting table, with glass surrounding the edges of it and dyes (they all must be the same color) on the corners. When placed, the lamp would be almost transparent and would look like colored glass, which is a good feature on it's own. But once powered, a colored lamp would then become opaque and produce the same level of light as a normal redstone lamp or glowstone, while also tinting the surrounding blocks with it's color. This block would be very useful for decorations.

    A few little random, non-redstone related features I'd like added in 1.5:

    -Fish mobs

    -Verticle half slabs

    -Flying pigs

    -Fireplace blocks

    Please share your thoughts, questions, and ideas down below.:)
    Posted in: Suggestions
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    posted a message on Can I go on a vanilla/bukkit server if i have mods installed in singleplayer?
    Ok, that's what i was guessing. Thank you
    Posted in: Mods Discussion
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    posted a message on Can I go on a vanilla/bukkit server if i have mods installed in singleplayer?
    I've been wondering this for a while but unfortunately I have not been able to find an answer. I run two small servers on my computer; a bukkit server (with essentials & voxelsniper) and a vanilla minecraft server. In the past I have used optifine which seems to work perfectly fine on the servers, but im wondering if i install a few mods such as mo creatures or the seasons mod onto my singleplayer client, will I still be able to go onto my vanilla and bukkit servers or not? Help would be greatly appreciated. :)
    Posted in: Mods Discussion
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    posted a message on Farmable Apples
    Farmable Apples

    :-( ): :-( ): :-( ): I've always found it odd that apples don't actually grow on trees. After you've finished collecting your wood you MAY find an apple that has dropped from the decaying leaves... But most likely not. Besides the ability to use them to make golden apples, apples don't have much significance to them. They only fill your hunger bar by two and they don't have a very high saturation level. This makes the discovery of a fallen apple utterly unremarkable. This is why I think that apples should be able to be farmed in a similar way to how cocoa beans are farmed. First off, oak trees would not suddenly be full of apples, but would rarely drop them from their leaves as they do now. However, after you obtain an apple you can then put it in the crafting table and get three apple seeds. Apple seeds will only grow into apples if they are placed on the sides of the leaves on an oak tree. The apples grow only a little longer than cocoa plants and will go through four stages during its growth: a pink apple blossom, a ripe apple (completely green), an almost ripe apple (red & green), and an apple that's completely red and ready to eat. You can get the apple from the tree when it has reached its full maturity (the previous two stages will only yield apple seeds) or if you are impatient or like pink you can hit the apple blossom off of the tree and put it in the furnace to make pink dye. You could also make an apple pie by putting an apple, an egg, and sugar in the crafting table. An apple pie will only heal the player by four hunger bars; the same as the pumpkin pie... But who could resist apple pie? ;)

    Please share your thoughts, questions, and ideas down below.
    Posted in: Suggestions
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    posted a message on Enderman or creeper which is worse?
    If I'm just at my house casually going through my daily routine, I'd say creeper since they aways seem to show up unexpectedly and do more harm to my house. If I'm purposefully going out to slay either a creeper or an enderman I'd have to say enderman since they can be gone for one second and appear out of nowhere to get you the next... Creepers can easily be killed if you're expecting them. All in all, I think creepers are worse since I don't pay nearly as much attention to my surroundings as I should. :SSSS:
    Posted in: Survival Mode
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    posted a message on Mushrooms biomes are too hard to find
    I have NEVER found a mushroom biome. I have made and explored many worlds since the mushroom biomes were added, but without help from using a seed I've never come across one. I just don't understand what the point of even having the mushroom biome in minecraft is if they're so hard to find. I suppose that there are a few cool features such as mooshrooms, naturally spawning giant mushrooms, and mycelium... but nothing so absolutely amazing and/or valuable that mushroom biomes should be that rare. Then again, maybe I've just had very bad luck when it comes to finding mushroom biomes. What do you think? Should mushroom biomes be more common or are they fine how they are now? :RedShroom: :Portabella: :RedShroom:
    Posted in: Discussion
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    posted a message on Bats
    I think that when they're hanging from the ceiling, the block directly below them would eventually be covered in a layer of guano. This could maybe be used as an alternative to bonemeal cause i've heard that guano makes a very good fertilizer.
    Posted in: Recent Updates and Snapshots
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    posted a message on Rabbits
    Rabbits are a rare mob that could spawn naturally throughout the plains and ice plains biomes in small underground mazes of 1x1 tunnels to act as their burrow. In each burrow there would be 7 rabbits; 2 adults and 5 babies. Rabbits would be able to jump 2 blocks high and run at twice the speed of the player.

    If killed, a rabbit would have a random chance of dropping either a carrot, melon seeds, pumpkin seeds, cocoa beans, a potato, or wheat. If you wish to keep the rabbit as a pet, all you need to do is feed it some of the items listed above and it will be yours. You can then let it follow you or hold it (right click it to turn it into an item then right click while holding it to turn it back into a rabbit).


    To breed two rabbits together all you have to do is feed them carrots, melon seeds, pumpkin seeds, cocoa beans, potatoes, or wheat. They will then make 5 babies which are about the size of baby chickens.

    Unlike dogs and cats, a rabbit would not teleport since it is not a very powerful ally to have in a battle. However, when a rabbit is held you can sprint and your hunger bar will still decrease at the same rate as if you were walking.

    Please share your thoughts, questions, and ideas down below.
    Any feedback is welcome!
    :)
    Posted in: Suggestions
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    posted a message on Skylands vs The End?
    I was so excited when I first heard about the news that the Skylands were going to be added to Minecraft, but felt somewhat letdown when my expectations of a wonderful, whole new world filled with awesome things turned into The End. This doesn't mean that I don't like The End, there are many things to like about such as End Stone, free Obsidian, an infinite amount of Ender Pearls, and the ability to beat the Ender Dragon and be awarded with xp and the "ending" of the game. However, I believe that the code for the Skylands had much more potential then to simply be used for a small, barren island where you beat a dragon. I think that the Skylands could have been much more enjoyable. What do you think? How did you first imagine the Skylands would be?
    Posted in: Discussion
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