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    posted a message on Snowglobes - Snowy Decor [Banner and Poll added!]
    Are you looking for a great way to spruce up your winter-y shelters? Want a pretty distraction for when the night comes? Look no further than a snowglobe! Snowglobes would be small items (around the scale of a flower pot) you can craft and place around the house. The crafting recipe would take 3 glass, 1 snowball, and 3 planks.
    After crafting a snowglobe, you can place it on a block. It'll appear as a small little, well, snowglobe, about the size of other aesthetic blocks. A small little glass thing with a wood base and snow inside. Right-clicking it would cause the snow inside to shake!I hope you like this idea for a small little item to make a house a home. I feel like a small item like this would fit well into the game among other decorations, and it's small enough to not significantly impact the game. I hope you've liked this short idea, and if you did, leave feedback for how this could be improved!

    Updates
    • January 7 - Hexacore has made a great render! This should give you a good idea of how a snowglobe would look.
    • January 8th - I've made a simple banner with Hexacore's render. It's not the best, but I hope you like it!
    Posted in: Suggestions
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    posted a message on Trains: Bigger transportation or more passengers!
    Minecarts are pretty cool in Minecraft. You can make chains of them, transport goods, make a troublesome moving explosion machine, and other things. However, they can be taken down easily just by holding down your left mouse button. This led me to come up with the idea of adding trains.

    Appearance
    Trains would be similar in design aspects to minecarts, but with several differences. The model for the train is 5 blocks long, a block wide, and has varied height- in the four 'blocks' in the back, it'd be roughly 1.5 blocks tall, and in the front, it'd be 1 block tall. The outside of the train is wooden and reuses the plank texture, with the front having a metal (think anvil or hopper) 'round' piece in the front to make it look like a real train.
    Crafting
    The train would be a fairly simple crafting recipe. 3 wooden planks on the top and bottom rows, a minecart with a furnace in the middle-left, a minecart in the center, and an iron block in the front. With this recipe, you can make yourself a train of your own!
    Usage
    Trains would work like a bigger minecart- with 3 slots instead of one. Unlike a minecart, which you craft items into to get things like storage carts, you place chests/TNT/hoppers inside of your train's seats. To do this, just sneak and right-click them into place. With 3 slots open, you can take friends for a trip, bring heavy loads on a long ride, or set up a dastardly dangerous trap with 3 blocks of TNT. Or you can just have fun pretending you're a cowboy in the west, or you're heading to Hogwarts or something. In addition to more space, the Train can take up to 18 hits- 3 times as much as a singular minecart!

    However, with these advantages come some disadvantages. Just like the crafting recipe implies, the back of the train has a furnace, which you have to power to keep your big old train moving. The stronger the fuel, the faster you move. As well, due to the train's size, it cannot make instant turns- there must be at least three rails between each curve in the track before a train can turn again.

    In closing, I think that trains would add a lot to Minecraft. Mass transportation of goods, a fun ride with friends, big moving explosions, or even a rollercoaster that can hold multiple people in one cart! I hope you enjoy this idea, and feel free to give feedback- I want this idea to become the best it can be!
    Posted in: Suggestions
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    posted a message on Coloring New Hardened Clay Block
    I like that they've added a colored block that's more like a tint or a wash rather than fully colored. It adds a lot of potential to buildings and all sorts of maps!
    Posted in: Recent Updates and Snapshots
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    posted a message on 13w18a is out!

    13w18a is out! From the changelog, it's mostly bugfixes, but they added...
    • New texture loading system
    • Coal blocks (seen above)
    • Horse armor in dungeons
    • Hay bale and lead crafting recipes!
    Just post your thoughts about it here, I guess, and if you find anything neat or figure out how new stuff works, that'd be great!
    Posted in: Recent Updates and Snapshots
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    posted a message on Why Fusing Saddles Ruins Horses
    Quote from Conn1278

    While this is true, the rarity of gear encourages players to actively fight for it, increasing the quality of PvP play. And I don't know about you, but I normally obtain a dozen pig saddles easily after a week of play, between stealing them and finding them myself

    Edit: And like you said, pig saddles were a novelty, but adding this new level of usefulness will make them increasingly valuable and viable.

    The game shouldn't be skewed entirely towards PvP- while balancing all elements of the game is good, they shouldn't mess with balance for the sake of just one style of gameplay. Besides, pig riding itself is a novelty, and riding a pig from point A to point B can be done even better on a horse or with minecarts.
    Posted in: Future Updates
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    posted a message on Why Fusing Saddles Ruins Horses
    Quote from Cruncheon

    If we could just build a saddle out of easy materials, that would take the fun out of it. You find a saddle in a chest, and then you think "Wow, think of the possibilities!" Then you go on an epic adventure to find a horse, ride it back home and think to yourself "Yup, worth all the effort." If we could just make saddles easily it would be unbalanced slightly.

    Actually, under current circumstances, craftable saddles would still be balanced. Horses are very rare already, so really, it's just making half of owning a horse less rare, which is actually a good thing since horses and their gear are both/will be pointlessly rare. Pig riding is mainly a novelty, and carrots are rare for those who want to control it with a carrot on a stick,
    Posted in: Future Updates
  • 18

    posted a message on Why Fusing Saddles Ruins Horses
    I've been an avid player of Minecraft since Beta 1.7.3, and I love the game for its creative charm and expansive options- you can explore, mine, fight evil creatures, and more. When I first heard 1.6 would be adding horses to the game, I was reluctant, but upon playing around with them I found myself loving to race people and see what kind of crazy stunts I could pull off. However, Jeb has announced that there will be only 1 saddle from now on and all horse gear will be dungeon-only loot.

    These changes Jeb has announced, along with the crippling 1% chance of spawning for horses cripples the usefulness of the new mount. They're already rare enough (I'm op on a server with 20+ regular players and only a handful have located horses) and making the materials needed to maintain them exclusive to dungeon chests severely limits how useful they can be. While Jeb says they're supposed to be rare, there's a fine line between 'reasonably rare' and 'frustratingly hard to locate', and it's a line horses have crossed.

    While I understand that horses are supposed to be rare and for use in the endgame, i feel like if you have to run around in a plain biome for a while (not to mention the long journey if you live far from a plain) is tedious, and putting all the equipment for making your new majestic steed useful in randomly generated dungeons is just plain boring and makes getting such a mount a tedious process. Another thing I would like to point out is that in this game, we can kill abominations that beat you up if you even look at them funny, get teleporting pearls, go to another dimension, get some powder with the very essence of fire itself, and put those together to go to a floating island and slay a dragon, yet we can't make a simple saddle out of leather.

    I don't mean to be whiny, and I appreciate all the hard work Mojang puts into this game for the fans, but I feel like if you make one mob very rare and then shove all the equipment for riding it and keeping it safe in dungeons, you're making them more of a chore to maintain than a useful mount in the later portions of the game.
    Posted in: Future Updates
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    posted a message on Horses and their features are coming to Minecraft 1.6!
    Meh, I don't particularly like the addition of horses. We already have a fine mount with pigs- they're balanced fine. Adding horses will either be redudant because they're just bigger pigs without the drops or OP due to being better than pigs (who, as I said, are well-balanced with their fast speed but rough control), which is a lose-lose situation.
    Posted in: Future Updates
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    posted a message on Forged Swords! 430+ Supporters!
    I would like to suggest this for both the mod and the idea itself, but perhaps we could replace bone with Nether Quartz as an inset.
    Posted in: Suggestions
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    posted a message on Birds: Making Life A Tad Easier! [Unique Ideas | Big Ol' Update!]
    Now updated for the Big Ol' Update!
    Birds: Making Life A Tad Easier!
    Birds have been suggesting for far longer than many people here have played, and while you may think this is just another 'oh birds should be in da game and they should be pretty and things', well then you better be prepared to have your mind blown. Birds would come in various breeds, with each breed serving a purpose that makes surviving out in the big harsh world a bit easier.
    List of Breeds (in order of rarity)
    Pigeons
    Canaries
    Woodpeckers
    Owls
    Hawks
    Raven (not able to be tamed)
    Phoenix
    Part 1: Taming
    Taming the birds you find wouldn't be as simple as, say, taming a wolf. You would need to craft a new item- a Bird Brace (may be renamed). To craft it, make an upside down bowl shape from leather. Each bird has a different item used to tame them- Pigeons require bread, canaries require seeds, owls require gold nuggets(?), and hawks require raw fish. Once tamed, you right click the bird while holding a Bird Brace, and it sits on your shoulder. Right click again and it will do its thing!

    Part 2: Pigeons (credits to loulou_III for the inspiration)
    Pigeons would be the most common of the 4 breeds of birds, spawning in forests, villages, and plains, and would mainly be useful in SMP servers. Like the previously mentioned idea by loulou_III, pigeons carry messages such as books- right click while the Pigeon is on your Bird Brace and a GUI pops up- put in the book and coordinates. It then flies to said coordinates and drops the book on the ground.
    Part 3: Canaries
    Canaries would be slightly less common and spawn in forests. They would be useful in mines, just as they are in real life, but for another reason. Release one while in a cave and it will land and peck at stone if there is an ore vein nearby. It can only target one at a time, and has a 2.5 minute cooldown to prevent abuse.
    Part 4: Owls
    Owls are rare birds found in taiga and tundra biomes, and only fly out at night. Their special ability once released is hooting when a hostile mob comes in a 5-block radius of you. This, like the Canary's ability, has a 2.5 minute cooldown. These birds are probably the last most players will find, but there IS one more that's extremely rare...
    Part 5: Eagles (thanks to Kaiser Corax for correcting me on name)
    Eagles are the rarest of rare, being like the gold ore of birds. They only spawn in Extreme Hills, and will try to escape being tamed. When tamed, they can dive at any mobs you attack, doing 2 hearts of damage. This ability has a 30 second cooldown. But even with a bird as rare as this, a new bird enters the fray...
    Part 6: Ravens
    Ravens are rather rare new birds, being found with witches in their huts. They act like Eagles, but with a 5 second cooldown. If the Witch attacks, the Raven attacks. They are only found in roughly 10% of witch huts, and spawn one at a time.
    Part 7: Woodpeckers
    Woodpeckers are 1 of the 2 new birds in the Big Ol' Update, being rarer than Canaries, but easier to find than an Owl. Woodpeckers spawn in forests, and are tamed using sticks. When you used their ability, they will fly to the nearest tree, and mine the highest log they can without breaking leaves. This takes 3.5 minutes, but has no cooldown once the bird is done doing it.
    Part 8: Phoenixes!
    Phoenixes are by far the rarest bird, only spawning in the Nether. They require a new item to tame- Phoenix Dust, which is made by crafting a Blaze Rod, 1 Blaze Powder, a Magma Cream, and a Ghast Tear. When this bird is tamed, it gives you good fortune in the form of mini-buffs. Think of them as fractions of Beacon effects- common buffs are 1/4 Haste, 1/4 Speed, and 1/4 Resistance. Rare buffs are 1/2 Regeneration and 1/2 Strength. Phoenixes will reincarnate when killed, but can only die 8 times before being gone for good. Buffs are cycled out upon being reincarnated.

    So, I hope you liked this thread and consider my ideas before saying "birds, been done before, search bar, /thread". Thanks for reading!
    Posted in: Suggestions
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