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    posted a message on Cave-Gen mod 2.27_5 - New World type [New ruins roleplay system,LAN support]
    I am always spawning on the surface, is this meant to happen and also the ores are only generating in veins of one block, is this intentional?
    I am also wondering if mod ores will appear in these worlds.

    PS: Love the mod keep up the great work
    (FYI: I have the 1.4.7 version)
    Posted in: Minecraft Mods
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    posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!
    none of the items are showing up in my creative inventory but i can still craft them. and with NEI only rope is showing up but if i use recipe mode to see what you can make using the rope then I can find the items but without that they dont show up in NEI inventory
    Posted in: Minecraft Mods
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    posted a message on ChickenBones Mods
    i dont know when but not enough items has stopped working, minecraft still works fine but when i got into my inventory the not enough items stuff has dissapeared can someone help me maybe i accidently changed a setting for it or something to make it dissappear please help
    Posted in: Minecraft Mods
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    posted a message on AoA--25 New Dimensions• 330 Mobs• 27 Bosses• Skills• Quests• 600+Items [LARGE Bugfix Update, May 2018]
    is this mod compatible with the aether mod?
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    I have a few questions.
    First, whats the status with villages spawning or not?
    Second, what is the promise land portal stuff, is it not in the mod yet cause im a bit confused?
    Also I've been looking at different seeds, so i think when i'm creating a new world and looking for a seed that spawns the biomes i want, i'll record all the seeds i find and the biomes that you spawn near and post them to this for other people looking for specific biome generating seeds.
    I know some of these suggestions may sound bad, but i have a few,
    an end biome, with enderman, end stone, and obsidian and possibly some extra ender-related mobs
    a nether biome, with nether materials, lava, and nether mobs
    a ghost town biome, just a regular forest biome, with generated ruined houses and other buildings,
    a stormy peak biome, with really high mountains, and storms are generated very often
    a double forest biome, with extremely thick and dense canopy with a layer of dirt on top and a forest on top of the canopy.
    a city biome, a cluster of npc villages on a plains area
    an volcanic island biome, with lava lakes and ashy beaches, possibly a special fireproof tree
    a canyon/valley biome, a place surrounded by mountains with a valley, with waterfalls
    an outback biome, a giant plains area with low grass, sand areas, and giant rock formations
    underground biomes, idk what but some sort of underground biome
    kelp forest, in the ocean forests of kelp with possible oxygen bubbles
    Posted in: Minecraft Mods
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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    This is for anyone downloading this mod with a biomes adder mod. I'm not sure if this happens with other biomes mods but I have plenty of biomes downloaded. In the over world twilight woods biomes appear including twilight canopy forests, dark woods forests, mangroves, swamps, etc. with mobs from the twilight woods. The only generated structures I have found are the cottages with the magic skeleton spawners, no bosses so far and the cottages only spawn in the twilight biomes. I don't know if this is supposed to happen or if its a glitch with one of my mods or what but I don't mind it happening and think its kinda cool. This is just an FYI for other people.
    Posted in: Minecraft Mods
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    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Why aren't all the planets showing up, only the moon?
    PS: Will the new ores spawn in a world created before I downloaded this mod, from what I have heard I'm guessing they spawn in unloaded chunks?



    Thanks for any help this mod is great!
    Posted in: Minecraft Mods
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    posted a message on The Twilight Forest (v2.3.5: Wrecking Block)
    Is there a crafting guide anywhere that i could use
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    could someone post a seed that places you near a village or a seed and then give the coordinates of a village in that seed. I need to find a village and have been unable to find one respond soon. Thanks for any help.
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    I downloaded this mod along with the twilight forest dimension mod and i have found some amazing things:
    -first, in the overworld i found twilight biomes including a twilight forest and swamp which included the natural spawned twilight mobs (but i haven't found any twighlight bosses)-
    -second i found a giant greenswampwater ocean
    -i also found a swamp with a bluewater river running through
    Posted in: Minecraft Mods
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    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    i love the blocks of this mod and i would love if the creator perhaps designed some other mods based on movies!
    Posted in: Minecraft Mods
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    posted a message on Biomes O' Plenty - Over 50 new biomes, with new trees, plants, mobs, and more!
    i really like this mod but i am curious will villages spawn in these new biomes and how will this mod work if i also have the more village biomes (http://www.minecraftforum.net/topic/1430150-146147-more-village-biomes-village-logic-addon/) thanks for any help or information.
    Posted in: Minecraft Mods
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    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    Quote from Flrx0

    Im pretty sure that there was a config file but I cant find it. Type /gamerule doMobSpawning false , this will cause ALL (even vainilla minecraft like zombies, ghast, skeleton, pigs, cows, blazes, squids, etc and AVP mobs) to dont spawn, even if not in paceful mod. With the gamerule on false the already spawned mobs will remain spawned, and the eggs will work. I hope this help.

    :GoldBar: :GoldBar: :GoldBar: :GoldBar: LONG LIFE BUTTER!!! :GoldBar: :GoldBar: :GoldBar: :GoldBar:
    Quote from Adamo265

    ORrrr you could just delete the xeno.preds and marines files.

    thank you for the help and what are the names for all the files i would have to delete
    Posted in: Minecraft Mods
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    posted a message on [1.12.2] AliensVsPredator (Alien Covenant, The Predator, Prometheus)
    I really like the blocks in this mod and the tools/weapons. I don't mind the mobs but I don't want them spawning naturally. Is there anyway I can use this mod with either the mobs only spawning when I use the eggs in creative mode, or, the mobs not being downloaded at all? Please help I love the blocks!
    Posted in: Minecraft Mods
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    posted a message on [1.15.1] Ruins (Structure Spawning System)
    i have downloaded forge mod loader and it works with other mods but not with this one. no structures appear onn any of my maps even when i create new worlds
    Posted in: Minecraft Mods
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