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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Umbrakinetic

    Just a quick question: Why does this mod crash my Minecraft on login after having followed all instructions? :huh.gif:


    Did you install modloader v4? are you using other mods? Did you try it right away again after it crashed..? Open It again after it crashes.

    EPIC MILLENAIRE SIG here!.. :biggrin.gif:
    [center][url=http://www.minecraftforum.net/topic/227822-15-01-millenaire-npc-village-06-merchants-inns-hamlets/][img]http://img37.imagefra.me/i55n/minami26/vk22_32e_u6nmf.png[/img][/url][/center]
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Now. Finally Im done. there were some problems. but now fix'd!

    [center][url=http://www.minecraftforum.net/topic/227822-15-01-millenaire-npc-village-06-merchants-inns-hamlets/][img]http://img37.imagefra.me/i55n/minami26/vk22_32e_u6nmf.png[/img][/url][/center]


    Okhay. so I drew the line above the e so that its accented. Please accept my accented line kinniken I made it like that so that it will fit to the font. you know artistic style.. xD Hhahahaha..

    Now put it in the Main Post because the old one doesn't work! oh and edit the main Post so that it'll look cleaner and I already made the logo for the wiki so You might want to erase that line in the Help Needed Part.. :PPPPPPP BleeeeH

    Here you go guys!! MORE POWER to MILLÉNAIRE!! woooooooh....
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    oh wait. :biggrin.gif:

    i made it look like kinniken made the banner lol.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from LukeD1994

    Thats sweet!!!
    i would include the é rather than e.
    and have it in smaller print NPC village mod or something instead of just "mod"

    (my opinion don't take it as expert lol)

    Either way :Diamond: for you :smile.gif:


    Okay. gonna send it to kinniken once its done. then everyone can have it! :biggrin.gif:

    that é will destroy the font so it stays an unaccented e.. :sad.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Check out my SIG! huzzah. :iapprove:

    Need some critics.

    -I Think I should change it to Millénaire - NPC village right?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    what are you guys talking about.. xD!! stick to the mod!! hahaha. :SSSS:
    Posted in: Minecraft Mods
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    posted a message on [V1.8.1]Kerik's Koi Mod (UPDATE ON 1.2.5 VERSION, almost done!)
    yeah.. finally !?!?!? EVERYONE we can have our koi ponds NAO!!..
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Scaraa the miner

    Ok i'm so close to just giving up here...I've posted my problem 4 times and havn't even gotten a "Sorry that can't be fixed" or a "It's already explained here (random link)" I'd really like help fixing the Item ID conflict between this mod and the Mining Helmets mod...All i know at the moment is the Tapestries in this mod are using the same Item ID as one (idk which one) of the Mining Helmets in the other mod...If ANYONE can help me i would really be happy...I don't even care if you guys call me stupid for not being able to figure it out on my own all i want is some recognition and at least an attempt to help me...It just frustrates me that i've been igronred...4 times...


    use autoID mod if you can't figure out changing item id's. Warning though use this mod once and don't attempt to put new mods once you installed this... its in the millénaire FAQ/ModCompatibility for pete's sake. Check out the Wiki in my sig.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from "minami26" »

    Guys remember that almost every common problem has already been answered in the FAQ pages in the Wiki

    Millénaire Wikia

    If your Question isn't answered on the FAQ feel free to comment on the page and tell us your problem :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from icefury geo

    is this strange my lumberman dont plant saplings and my world barely has any i even give saplings to them wth

    please update to ver.5.6
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from crafter1300

    I figured out the proble i had with the mod: the link i had downloaded it form was from the youtube vid of texasproductions (or something like that i can't remember :SSSS: ) and the link it said to download form was in it's description. It turns out that the link was for alpha version 3.4 (or something) and that's why i was getting the error message and why there weren't any miners and i could only use the wand on an obsidion block. :angry.gif: :SSSS: :angry.gif:

    Anyway, just want to know if their is something that i should know before downloading the neewest version? Cause i don't want to havething go wrong again. :laugh.gif:


    The Millénaire wikia has almost every answer to your questions. :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Riader

    Hey guys i had a look through the FAQ which answered my question about SMP but i can't find an answer to this question: can you change the project order i.e it's listed that the project is forge, can you change that to say town hall or do you have to build what's listed next?

    yes you can. in the millenaire folder/building plans/Villages edit the village.txt that you have from priority to secondary buildings. :smile.gif: if your on windows, don't edit with just notepad. use PSpad or notepad++
    Posted in: Minecraft Mods
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    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    Quote from sp614x

    If I have enough time I will probably port Optimine to 1.6 when it comes out.
    I would also like to join Optimine and OptiFog sometime later, this will spare me a lot of work that I have to do now.

    This man. If you'd merge your updated optimine with optifog that would be so epic. i'm always clicking your adfly link everyday even though its a little help, but its the thought that counts.. :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on [V1.8.1]Kerik's Koi Mod (UPDATE ON 1.2.5 VERSION, almost done!)
    yes.. one more day.. or TODAY.. a Good way to end my vacation :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sivana

    I wish my issue was in there :sad.gif:


    You can put your problem it in the bug report section. Kinniken reads the wikia too you know. it makes your problem much more easier to find.. :smile.gif:

    Quote from Pingonaut

    I think the male lumberman in my town got stuck somewhere. What do I do? He's been missing for days and I think that means there aren't going to be any more lumber houses made. We're getting no wood besides what I'm giving. What do I do?

    It's terrible to see his wife looking out into the forest all day. That's all she does. She stares at the forest where he was last seen. I think I'll put up a missing sign and go looking for him.


    how sad. :sad.gif: It's supposed to Tp when its stuck. Idk what happened there,..
    Posted in: Minecraft Mods
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