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    posted a message on [V1.8.1]Kerik's Koi Mod (UPDATE ON 1.2.5 VERSION, almost done!)
    Quote from DJ Persnikity

    Holy crap your banner is AWESOME!!!!!! I loves it!!!


    I know RIGHT! :biggrin.gif: HAHAHA.. I hope the Koi Mob Gets more attention when 1.6.4 update comes out!!.. Im here all the way ! :smile.gif:

    and MCP for 1.6.4 is out! WOooT!!

    kerik? will you put the sig in the OP please .. :3

    [url=http://www.minecraftforum.net/viewtopic.php?f=1032&t=334008][img]http://img69.imageshack.us/img69/7451/skoisig.png[/img][/url]
    Posted in: Minecraft Mods
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    posted a message on [1.2.5] HumanGangsters
    well Everyone has to start somewhere, and this is where his mod begins.. it's up to him if he'll want to make this mod good.

    oh.. and juke. you should reformat your mod title just like every other mod in this forum.
    Posted in: Minecraft Mods
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    posted a message on [1.4.7] ejhopkins Wild Grass v16.0 updated for Forge
    I hope you'll whip up a nice update to your beautiful wild grass and compliment notch's tall grass.. :smile.gif: Carry on... EJ!
    Posted in: Minecraft Mods
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    posted a message on [V1.8.1]Kerik's Koi Mod (UPDATE ON 1.2.5 VERSION, almost done!)
    Quote from DJ Persnikity

    Still waiting for a few programs to update, so hang in there! We're working on it... during our short wait I thought I'd share with you my favorite aquarium to date...
    Enjoy!



    HAHAHAHA.. that's SO cool!!!

    and oh.. I made a sig For kerik's KOI! I hope you guys like it.. :smile.gif:

    [url=http://www.minecraftforum.net/viewtopic.php?f=1032&t=334008][img]http://img69.imageshack.us/img69/7451/skoisig.png[/img][/url]
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kinniken

    Why would it be? I like the sigs :smile.gif: Done BTW.


    Oh.. Okay!! much appreciated.. :wink.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    [url=http://www.minecraftforum.net/viewtopic.php?f=1032&t=247048][img]http://img89.imageshack.us/img89/7828/sigicv.png[/img][/url]


    Hey,, I updated the sig by drunkirishman. it was off by a height of 10 which is not allowed for sig's so I updated it.

    [url=http://www.minecraftforum.net/topic/227822-15-01-millenaire-npc-village-06-merchants-inns-hamlets/][img]http://img7.imageshack.us/img7/516/millenaire123.png[/img][/url]


    and I updated the other because someone said my name on it was annoying and I do think so too. yet replaced it with one tiny watermark on it. it should be okay.

    this'll be the last time kinniken for you to update the sig's.. I'm really really sorry if it's annoying you.. :sad.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sinisa

    It is 3 blocks each floor.
    The red wool represent the dividing block (roof for the first floor, floor for the second floor lol)


    oh.. put 2x2 windows then. :DD
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sinisa

    I assume this is what you were looking for?


    Yeahhhh... thats right.. :biggrin.gif:.. :3 limit the height to 3blocks each floor so that it wont be that biig.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sinisa

    I decided to go ahead with my Half-Block idea. With three different texture packs.
    EDIT: Minami26, I took your signature if that's alright with you?


    hmmm.. the halfblock makes it somewhat "moderny".

    make it like cobblestones down the bottom then smoothstones to the top but wooden planks on the roof. Like the Inn does,

    the sig is actually in the OrginalPost. evryone can have it. :smile.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Kinniken

    In the presbytery. However note that if your presbytery was created and upgraded before 0.6.2 it won't have the option... You can sort it out by adding an upgrade to the building (one new block is fine), just to force a refresh of the building's info.

    thanks kinniken.


    Quote from Sinisa

    Comparison of the two.

    Should I switch to default texture pack? In my opinion the default looks ugly D:


    Can you post it with the default texture please..
    im used to the default texture so i'll judge it. :biggrin.gif:
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from minami26

    Hey, Has anyone found where to buy the amulets. my village is still upgrading and I can't confirm if you buy the amulets from the priest whether in the presbytery or in the church.. or from the monk..


    Anyone?
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sinisa

    Does this version tickle your fancy more? Or is it the shape of the house that's killing it?
    Also, disregard the fact that the house is floating :biggrin.gif:


    make the roof out of wooden planks and it will be awsum..!
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sinisa

    Would you say the shape of the house is wrong or the materials? Or are you still IDK?


    uhm.. all i can say is .. i think if you put it with the villages its gonna be out of place. I think its good! but yeah. its gonna stand out from everything. check out the custom buildings thread the buildings there match the villages.
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Sinisa

    Would you guys say that this house is a bit too advanced for 11th Century Normandy. If I get the go-ahead I'll try make the villagers build it :biggrin.gif:

    Credits go to the maker of the Cryswelvania Custom Adventure Map for the Structure of the House.

    P.S. How do I do spoilers on this forum?


    to do spoilers. when you make a new post check out the 3 dropdown boxes in the first dropdown box which is "other styles" contains all of the codes to do thingamajigs. spoilers/codetext/etc.

    as for the house. yes, its a bit too much for normandy. or maybe its the texture idk.

    Hey, Has anyone found where to buy the amulets. my village is still upgrading and I can't confirm if you buy the amulets from the priest whether in the presbytery or in the church.. or from the monk..
    Posted in: Minecraft Mods
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    posted a message on Millénaire - NPC village - 16/09/18 : Millénaire 7 open beta
    Quote from Chrizesu

    The wiki is looking good. BTW, what is the size specification of the wiki banner? I'm up to making one if you still want a different one.


    that post in the OP is outdated. So its alright. :smile.gif: kinniken hasn't removed that though. :sad.gif:
    Posted in: Minecraft Mods
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