• 0

    posted a message on Update for xbox1???

    All the consoles are getting the update. They have forwarded it to microsoft and sony and it's currently in testing with them. It usually takes up to 10 days for it to make it to the consoles. You can read the new change logs at the top of this forum.

    Posted in: MCXONE: Recent & Upcoming Updates
  • 0

    posted a message on 4J, please add Infinite Worlds on consoles!
    Quote from zerokalba»

    Your attitude when replying to my post, next time, reply to my posts with respect please...


    And you were saying, '4Jsteve don't listen to this user' and other weird ****, Shut up, no one asked for your opinion.


    If you don't want that, then don't reply idiot.


    Such a tough guy.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 0

    posted a message on Minecraft Xbox One Edition: Official Bugs List [CU7]
    I noticed that if we kill a wolf in a pack none of the other wolfs aggro. I haven't tried to kill a pigman to see if it's broke on them as well.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 0

    posted a message on Horses disappearing at random
    Quote from GregNelson»

    Did you tame them/break them or are they still wild/unbroken? I had a named wild horse that was completely penned-in/enclosed and tethered that did despawn.

    I've only named tamed ones. I did not want to risk a name tag on a wild one, I had a bad feeling about it. lol To be fair though we've had a lot of luck getting name tags -for some reason we've found a lot of spawners since the last update.
    Posted in: MCX360: Discussion
  • 0

    posted a message on Horses disappearing at random
    We have 6 named horses that have not despawned. I don't save or do anything before leaving them. I regularly take just one or a mine cart and go well over 200 blocks and have not had any issues. Without a name tag they always despawn. I have not done any save and exiting either way.
    Posted in: MCX360: Discussion
  • 1

    posted a message on Saddles.
    Quote from Chimerallord»
    Dude, the PC version has had craftable saddles for about a year now.

    no
    Posted in: MCX360: Recent & Upcoming Updates
  • 0

    posted a message on Minecraft Xbox One Edition: Official Bugs List [CU7]
    I notice my skin changes back to steve for a while then goes back to the one I chose. This is playing on a split screen btw.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 0

    posted a message on Local brewery not working
    Local Brewery and Return to sender do not work for me. I killed a lot of Ghasts by fireball-hit it back with sword, fist, arrow and even a bottle. :)
    Posted in: Minecraft (Bedrock) Support
  • 0

    posted a message on Minecraft Xbox One Edition: Official Bugs List [CU7]
    Can now control minecarts using the left controller stick. forward will move forward even on an unpowered rail. Pulling back will bring the cart to a stop and start it moving the other direction.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 0

    posted a message on Baby zombies new?
    I didn't notice them listed in the change log. I was like OMG that is sooo cute...then I was like OMG get it away! They are soo fast. Bad little things.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 0

    posted a message on Minecraft Xbox One Edition: Official Bugs List [CU7]
    Horses-If no name tag used will despawn. Despawning happens with tamed, saddled and armored horses. If a horse left on a lead attached to a fence post, while you leave the area it will be gone when you get back.

    If any horse, including name tagged, is attached to a fence by a lead the lead will sometimes just fall off allowing the horse to wander off.

    While riding a horse it seems to have moments that it laggs heavily. Happens every 20 seconds or so.

    I am finding horses in plains that I have discovered. I've been working on an area that is in a plains when the patch went live and their are horses everywhere.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 2

    posted a message on Minecraft Xbox One Edition: Official Bugs List [CU7]
    Not sure if this is intended or a bug. To get off a minecart you have to do the same as you do with your horse, push down on the right stick. You can not break it while riding it any longer. And the for me the most annoying, it tends to go through you. If you have an above ground track and see something on the track and jump off, when the cart hits mob it will just ride back the opposite direction and you can not stop it by standing in it's path, it goes through you. I would like to be able to either break it while on it, or stop it from taking off by standing in front of it.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 1

    posted a message on Official MCX360 Twitter Update Thread | September 30th
    Gwe-sign out and then back in.
    Posted in: MCX360: Discussion
  • 0

    posted a message on Transferred worlds from 360 resizer is ready!!!
    I had to, which was unfortunate since I've always had this as a survival world, was put it into creative and save on the xbox. Upload it. Then I downloaded it onto the one and it worked great.
    Posted in: MCXONE: Recent & Upcoming Updates
  • 2

    posted a message on Candles
    Torches are great and all. But it would be nice to put down candles on tables and such.

    Of course if there was candles, we would have to have bee's, so we can get wax for the candles. :) We have string from spiders already, for the wick.

    So, I guess my suggestion would be, bees, beehives and candles.
    Posted in: MCX360: Suggestions
  • To post a comment, please or register a new account.