A note to folks asking about 1.13 support: I've started the work to get 1.13 supported on Spigot (Forge support will start once I'm seeing some Forge builds for 1.13). This is not going to be a fast version to fully support - dynmap is VERY exposed to the internal structure and identity scheme for blocks, so the change from Anvil format, and particularly the new block data ID scheme for 1.13 is a big impact to how block rendering is processed - changing things that, frankly, have never changed since beta days (the change TO anvil format was actually smaller). I may be able to get a poorly performing prototype out in the next few days, but it will DEFINITELY NOT be a production level release - my initial prototype 'works', but is easily 10x slower than normal: there may be some room to improve that, but proper and performant support is going to be a much deeper set of changes.
I have a problem, and haven't found a way to fix it.
I want to disable these messages:
Please help me :x
/dynmap quiet will stop them
Alternately, if you want to reduce how often (or effectively eliminate them), alter the progressloginterval setting in configuration.txt to 'a big number'.
This happens only while loading a Vanilla customized world. Minecraft 1.9.2, Forge 1.9-12.16.0.1942-1.9 Dynamap 1.9 Alpha1
-Thanks MultiversePaul
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 6/10/16 4:02 PM
Description: Ticking player
java.lang.NullPointerException: Ticking player
at net.minecraft.item.ItemMap.func_77872_a(ItemMap.java:107)
at net.minecraft.item.ItemMap.func_77663_a(ItemMap.java:248)
at net.minecraft.item.ItemStack.func_77945_a(ItemStack.java:416)
at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:338)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:497)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1961)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:226)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:301)
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:163)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:193)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:286)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:728)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:609)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:148)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467)
at java.lang.Thread.run(Thread.java:745)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.item.ItemMap.func_77872_a(ItemMap.java:107)
at net.minecraft.item.ItemMap.func_77663_a(ItemMap.java:248)
at net.minecraft.item.ItemStack.func_77945_a(ItemStack.java:416)
at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:338)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:497)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1961)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:226)
-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 96
Entity Name: MultiversePaul
Entity's Exact location: 822.99, 94.99, 73.30
Entity's Block location: World: (822,94,73), Chunk: (at 6,5,9 in 51,4; contains blocks 816,0,64 to 831,255,79), Region: (1,0; contains chunks 32,0 to 63,31, blocks 512,0,0 to 1023,255,511)
Entity's Momentum: 0.00, 0.25, 0.00
Entity's Passengers: []
Entity's Vehicle: ~~ERROR~~ NullPointerException: null
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:301)
at net.minecraft.network.NetHandlerPlayServer.func_73660_a(NetHandlerPlayServer.java:163)
at net.minecraftforge.fml.common.network.handshake.NetworkDispatcher$1.func_73660_a(NetworkDispatcher.java:193)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:286)
-- Ticking connection --
Details:
Connection: [email protected]
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:180)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:728)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:609)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:148)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:467)
at java.lang.Thread.run(Thread.java:745)
-- System Details --
Details:
Minecraft Version: 1.9
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 164558384 bytes (156 MB) / 632053760 bytes (602 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 2, allocated: 12, tallocated: 92
FML: MCP 9.23 Powered by Forge 12.16.0.1942 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.19} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{8.0.99.99} [Forge Mod Loader] (forge-1.9-12.16.0.1942-1.9.jar)
UCHIJAAAA Forge{12.16.0.1942} [Minecraft Forge] (forge-1.9-12.16.0.1942-1.9.jar)
UCHIJAAAA Dynmap{2.3-alpha-2-4} [Dynmap] (Dynmap-2.3-alpha-2-forge-1.9.jar)
Loaded coremods (and transformers):
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Player Count: 1 / 8; [EntityPlayerMP['MultiversePaul'/96, l='PAULCITYWORLD3', x=822.99, y=94.99, z=73.30]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Nothing in the stack to suggest that Dynmap is involved - do you have more info to suggest otherwise?
Hey Mike.
Are there any plans to update the WorldEdit addon for dynmap? Beside taking it's toll on the servers tps atm it would be great to have some way of desiding which regions to show when you click on a region inside another region.
I'm trying to find time to get to it - new job, very little spare time and energy right now :<
First dev builds for Dynmap itself, with support for Spigot/CB 1.9 are currently available (see 2.3 SNAPSHOT at http://dynmap.us/builds/dynmap/). I'm hoping to have it tested and released (including support for the new 1.9 specific blocks) by Sunday. The current dev build (as of Wednesday morning) does NOT yet support the new blocks or biome changes, and have only received minimal testing.
Support for CraftBukkit v1.7.10-R0.2, Spigot v1.8, and GlowStone v1.8
Retire SpoutPlugin support
Handle SQLITE_BUSY with retries (fixed load issues with SQLite storage)
Shift marker persistence I/O off of server thread (lag reduction when using MySQL, SQLite)
Alter lighting behavior when using world lighting table - ignore ambientlight setting
Update temp/rainfall for standard biomes to match newer values from vanilla
Add 'hiddenids' attribute to TexturePack shaders (per-shader block hiding)
Avoid trap in Spigot for light levels outside max height
Add 'use-brightness-table' shader setting - allows control of whether specific shader uses world's lighting table, or on derived from 'shadowstrength' and 'ambientlight' settings
3
A note to folks asking about 1.13 support: I've started the work to get 1.13 supported on Spigot (Forge support will start once I'm seeing some Forge builds for 1.13). This is not going to be a fast version to fully support - dynmap is VERY exposed to the internal structure and identity scheme for blocks, so the change from Anvil format, and particularly the new block data ID scheme for 1.13 is a big impact to how block rendering is processed - changing things that, frankly, have never changed since beta days (the change TO anvil format was actually smaller). I may be able to get a poorly performing prototype out in the next few days, but it will DEFINITELY NOT be a production level release - my initial prototype 'works', but is easily 10x slower than normal: there may be some room to improve that, but proper and performant support is going to be a much deeper set of changes.
1
**** Dynmap 2.6-beta-1 released for Forge 1.12 ****
https://minecraft.curseforge.com/projects/dynmapforge/files/2436596
/Quote from AwildPokebobbynext
/dynmap quiet will stop them
Alternately, if you want to reduce how often (or effectively eliminate them), alter the progressloginterval setting in configuration.txt to 'a big number'.
4
**** Dynmap v2.4 Releases ****
0
Nothing in the stack to suggest that Dynmap is involved - do you have more info to suggest otherwise?
0
--
2
*** Version 2.3 Recommended Build Released for Spigot v1.7.10 through v1.10, MC-with-Forge v1.6.4, v1.7.10, v1.8.0, v1.8.9, v1.9, v1.9.4 ***
1
I'm trying to find time to get to it - new job, very little spare time and energy right now :<
0
---
0
**** First alpha for Dynmap v2.3-alpha-2 for Forge 1.9 released ****
2
First dev builds for Dynmap itself, with support for Spigot/CB 1.9 are currently available (see 2.3 SNAPSHOT at http://dynmap.us/builds/dynmap/). I'm hoping to have it tested and released (including support for the new 1.9 specific blocks) by Sunday. The current dev build (as of Wednesday morning) does NOT yet support the new blocks or biome changes, and have only received minimal testing.
1
**** First alpha builds for Forge 1.8.9 now available ****
This is very lightly tested - use with caution - http://dynmap.us/builds/DynmapForge/Dynmap-2.3-alpha-1-forge-1.8.9.jar
2
**** 2.2-ALPHA-2 RELEASED FOR SPIGOT, FORGE 1.6.4-1.8.0, CANARYMOD v1.2 ****
Spigot/CraftBukkit/GlowStone v1.7.10 - v1.8: Dynmap v2.2-alpha-2[/b]: [dev.bukkit.org]
Minecraft v1.8 with Forge v11.14.1: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
Minecraft v1.7.10 with Forge v10.13.2, Cauldron v1.7.10: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
Minecraft v1.7.2 with Forge v10.12.2, Cauldron v1.7.2: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
Minecraft v1.6.4 with Forge v9.11.1, Cauldron v1.6.4: DynmapForge v2.2-alpha-2[/b][/b]: [CurseForge]
CanaryMod v1.2.0 (MC 1.8): DynmapCanary v2.2-alpha-2[/b]: [direct]
0
**** Dynmap 2.2-alpha-1 released ****
0
Bukkit 1.7.3 is no longer supported by the current releases - code is built using 1.7.10 version of Bukkit API.
1