• 3

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    Galacticraft 4.0.1 is now available for Minecraft 1.12.2!

    Posted in: Minecraft Mods
  • 3

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    Version 4.0.0 released for minecraft 1.8.9, 1.10.2 and 1.11.2!

    Posted in: Minecraft Mods
  • 1

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    Temporary website has been set up. I can't do anything about the forum and wiki though, they will be back up when the main server comes back.

    Posted in: Minecraft Mods
  • 1

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]

    3.0.12 Release Summary:


    • Many bug fixes, including an exploit
    • Add ambient thermal controller, an optional extension for sealers allowing you to remove thermal padding in sealed environments.
    • Allow addons to add space station capability to their planets
    • Oxygen sealers now use significantly less oxygen
    • Disabled oil extractor, buckets are now used to collect oil
    Posted in: Minecraft Mods
  • 1

    posted a message on Crossbow Mod 2 - 100% Customizable! - 250+ Combinations!

    Apologies, the download link is working again.

    Posted in: Minecraft Mods
  • 1

    posted a message on Crossbow Mod 2 - 100% Customizable! - 250+ Combinations!

    1.7.10 update (finally)

    Posted in: Minecraft Mods
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    The first stable release for 1.7 has been promoted! Lots of fixes since the fist beta build.
    Posted in: Minecraft Mods
  • 1

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Download links are up and running again. Sorry about the downtime.
    Posted in: Minecraft Mods
  • 1

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Quote from SpwnX

    GC 3 (WIP)


    If I was ready for public use, I would have posted the link on my twitter or on the forum. Changes are still being made that could destroy worlds, so please don't use this if you expect otherwise.
    Posted in: Minecraft Mods
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Quote from dQz3r

    FYI. don't know if anyone knows, but I found a infinite compressor bug ( elec. and coal fired)
    if your compressing ingots and you log out, later log in it still hammers them out even after it runs out of metal.
    you need to break and replace the machine to fix it.


    Is it just the sound looping, or is there plates still being outputted?

    Quote from Jonagold

    Can anyone PLEASE give me a Download link for the latest version of Galacticraft core 1.5.2. I need it!


    The old downloads are listed on my site on the downloads page.
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.10.2/1.9.4] Blood Magic V2.1.0-65 - Updated Sept. 29
    Quote from WayofTime

    Well now. That is completely unexpected. Never would have thought that they would use a completely different EntityPlayerMP for their shenanigans... The whole reason I had it so that the class had to be equal to EntityPlayerMP was to stop the Autonomous Activator from using the items/dagger (because it doesn't directly use FakePlayer). So I have three options, four if you wanna be sneaky:
    1. I could revert it back to instanceof, making fake players able to use the stuff again and trust the players not to exploit it (not likely).
    2. Leave it be and hope that Galacticraft stops directly changing the SMP player into its own class.
    3. Do nothing at all
    4. OR, I can have it so that it checks if it extends GCCorePlayerMP directly by doing a class.getname.contains("GCCorePlayerMP"). Which would THEN cause issues if anyone else is stupid enough to extend EntityPlayerMP and hope for the best.
    So, it will be possible to do this. I'll just need to get it right.


    I see how the instanceof EntityPlayerMP could possibly cause exploits, but the likelihood of someone taking the time to take advantage of that is very unlikely (this coming from someone who doesn't know exactly how you're using it and exactly what the exploit would allow, since I'm not very familiar with this mod). Therefore I would recommend #1.

    If you're going with #4, you should note that it will be changing to "GCEntityPlayerMP" as of the next release (Galacticraft 3).

    And you shouldn't assume a player class isn't being extended, since it's the only solution to certain features of my mod. Also, the Player API (and therefore all mods using it) extend the player class as well.
    Posted in: Minecraft Mods
  • 0

    posted a message on AlchemyPlusPlus
    Looks great :)
    Posted in: Minecraft Mods
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Quote from soccershorty2000

    Okay so I have made the fabricator so that I can get the wafers but I have no way of powering it because everything that used power needs to be made with the wafers. Can someone help me?


    The compressor doesn't require power, though the upgraded electric compressor does.

    You can use the compressor (coal-powered one) to make a coal generator, which outputs power.
    Posted in: Minecraft Mods
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Quote from l3lackCalamity
    I and quite a few other players, do infact care about cosmetic mods. Animated player alone has 126 pages on these forums; In compassion this mod has 88. Please understand that I'm not trying to compare userbases, only bring to your attention that players, very much so, like player customization. Given that Galacticraft offers no alternatives please consider adding support. I'm not requesting you change anything in regards to how gameplay functions within your mod. Only that you expand compatibility.


    Apologies, I must've not been in a very good mood when I posted that. I do my best to be compatible with every mod possible. I need more information than it just doesn't work, do the models of Galacticraft or the models of Animated Player not work? Does the game crash? Thanks.

    Also, comparing replies is not a valid argument, since the Galacticraft community has it's own separate forum.

    Quote from toonamo
    I did that on Forge Essentials, and after your post did so on micdoodle8's github for galaticraft. I was hoping someone found a work around in the mean time.


    No workaround yet, but you can follow the issue here: https://github.com/ForgeEssentials/ForgeEssentialsMain/issues/917
    Posted in: Minecraft Mods
  • 0

    posted a message on Galacticraft 4.0.1 [6,400,000+ Downloads!]
    Quote from Shayleel

    I'm already playing with the v5.6.0.314 Mekanism's version.


    Oh right, you'll need to wait for the next Galacticraft release for the Mekanism API update, or downgrade Mekanism.
    Posted in: Minecraft Mods
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