• 0

    posted a message on ChickenBones Mods

    Edit Again: Sorry about this. I'm not to smart. So I found the config file I was looking for for NEI to stop the message in chat from popping up, but no matter what I set it to (meaning changing the option to NONE like the earlier version) but the message still shows up. I tried changing it to CONSOLE, and to OP, but no matter what, the message still pops up. Any help?

    Posted in: Minecraft Mods
  • 0

    posted a message on WearMC - Full character customisation! [www.WearMC.com]
    Can I have access please? Username is melispanda. Thanks!
    Posted in: Minecraft Mods
  • 1

    posted a message on ChickenBones Mods
    Quote from Yoshi_Hatsune

    My gf got me into them. She likes being called a panda (Which I call her very often).


    I sent you a PM if you want to keep talking.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    Quote from Yoshi_Hatsune

    Oh stop you're too kind. I love pandas too and so does my GF. ;)


    -snip- not the place to be talking about this. Sorry people.
    Posted in: Minecraft Mods
  • 1

    posted a message on ChickenBones Mods
    Quote from LordBlackHole

    Yes. Just open up the NEIServer config file and change "notify-item=" from "CONSOLE, OP" to "NONE".


    That worked. Thanks!

    Quote from Yoshi_Hatsune

    Lovely name and Picture.

    You can try going under options of NEI and see. But i'm not sure if that is possible.

    got the answer right here!


    Thanks for the compliments and trying to help. The guy that said what to do helped.
    Posted in: Minecraft Mods
  • 0

    posted a message on ChickenBones Mods
    I'm just wondering if it was possible to change it so whenever I spawn something in, it doesn't say "Giving melispanda 1 of [insert item here]" It's fine for multiplayer, but it's annoying on singleplayer.
    Posted in: Minecraft Mods
  • 0

    posted a message on The Horse Update: 1.6 Is Now Live!
    I don't know if I'm doing something wrong, but it seems that whenever I start up the game with a resource pack, every text in the game gets messed up. Is that normal?
    Posted in: Minecraft News
  • 1

    posted a message on [32x][1.7.2] RPG Reborn
    Quote from macadamia238

    Missing textures? As in blocks or items? The blocks should be 100% done, and the items use placeholders until I get into the mood. As for the water and lava, what's broken? It works fine for me. Make sure you have Optifine or MCPatcher.


    oh I need optifine? I didn't know that. Sorry. I'll get that right now.

    Edit: got optifine and everything works fine.
    Posted in: Resource Packs
  • 0

    posted a message on [32x][1.7.2] RPG Reborn
    This pack is awesome, the only thing wrong that I'm sure you're working on is the broken water and lava textures.

    Edit: nvm. You seem to still have a lot of missing textures. Still a good pack.
    Posted in: Resource Packs
  • 0

    posted a message on TooManyItems, the inventory editor and more (1.8 Forge is here!)
    Quote from Lunos

    How can i select the recipe mode? :/


    wrong mod. That's NEI (not enough items)
    Posted in: Minecraft Mods
  • 0

    posted a message on MCSkin 3D
    I just downloaded the LE version, and it was working great for 5 minuets, even the upload skin function was working! But now, everytime I click on something, I get an error report.

    OpenGL
    --------------------------------
    vendor: ATI Technologies Inc.
    version: 2.1.8794
    renderer: ATI Mobility Radeon HD 4330
    extensions: GL_AMDX_vertex_shader_tessellator GL_AMD_draw_buffers_blend GL_AMD_performance_monitor GL_AMD_texture_texture4 GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shader_objects GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_snorm GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_meminfo GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_primitive_restart GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control

    Software
    --------------------------------
    osversion: Microsoft Windows NT 6.1.7601 Service Pack 1
    is64bit: true
    frameworkversion: 2.0.50727.5466
    softwareversion: 1.4.2.251

    Hardware
    --------------------------------
    video|AdapterCompatibility: ATI Technologies Inc.
    video|AdapterDACType: Internal DAC(400MHz)
    video|AdapterRAM: 536870912
    video|Availability: 3
    video|Caption: ATI Mobility Radeon HD 4330
    video|ConfigManagerErrorCode: 0
    video|ConfigManagerUserConfig: False
    video|CreationClassName: Win32_VideoController
    video|CurrentBitsPerPixel: 32
    video|CurrentHorizontalResolution: 1366
    video|CurrentNumberOfColors: 4294967296
    video|CurrentNumberOfColumns: 0
    video|CurrentNumberOfRows: 0
    video|CurrentRefreshRate: 59
    video|CurrentScanMode: 4
    video|CurrentVerticalResolution: 768
    video|Description: ATI Mobility Radeon HD 4330
    video|DeviceID: VideoController1
    video|DitherType: 0
    video|DriverDate: 20090729000000.000000-000
    video|DriverVersion: 8.634.0.0
    video|InfFilename: oem7.inf
    video|InfSection: ati2mtag_M9x
    video|InstalledDisplayDrivers: atiumd64.dll,atidxx64.dll,atiumdag,atidxx32,atiumdva,atiumd6a.cap,atitmm64.dll
    video|MaxRefreshRate: 59
    video|MinRefreshRate: 59
    video|Monochrome: False
    video|Name: ATI Mobility Radeon HD 4330
    video|PNPDeviceID: PCI\VEN_1002&DEV_9552&SUBSYS_02FA1028&REV_00\4&1D5CED8F&0&0010
    video|Status: OK
    video|SystemCreationClassName: Win32_ComputerSystem
    video|VideoArchitecture: 5
    video|VideoMemoryType: 2
    video|VideoModeDescription: 1366 x 768 x 4294967296 colors
    video|VideoProcessor: ATI display adapter (0x9552)
    memory|Caption: Physical Memory Array
    memory|CreationClassName: Win32_PhysicalMemoryArray
    memory|Description: Physical Memory Array
    memory|Location: 3
    memory|MaxCapacity: 8388608
    memory|MemoryDevices: 2
    memory|MemoryErrorCorrection: 3
    memory|Name: Physical Memory Array
    memory|Tag: Physical Memory Array 0
    memory|Use: 3
    processor|AddressWidth: 64
    processor|Architecture: 9
    processor|Availability: 3
    processor|Caption: AMD64 Family 17 Model 3 Stepping 1
    processor|CpuStatus: 1
    processor|CreationClassName: Win32_Processor
    processor|CurrentClockSpeed: 2200
    processor|CurrentVoltage: 11
    processor|DataWidth: 64
    processor|Description: AMD64 Family 17 Model 3 Stepping 1
    processor|DeviceID: CPU0
    processor|ExtClock: 100
    processor|Family: 134
    processor|L2CacheSize: 1024
    processor|L3CacheSize: 0
    processor|L3CacheSpeed: 0
    processor|Level: 17
    processor|LoadPercentage: 37
    processor|Manufacturer: AuthenticAMD
    processor|MaxClockSpeed: 2200
    processor|Name: AMD Turion™ X2 Dual-Core Mobile RM-75
    processor|NumberOfCores: 2
    processor|NumberOfLogicalProcessors: 2
    processor|PowerManagementSupported: False
    processor|ProcessorId: 178BFBFF00200F31
    processor|ProcessorType: 3
    processor|Revision: 769
    processor|Role: CPU
    processor|SocketDesignation: Microprocessor
    processor|Status: OK
    processor|StatusInfo: 3
    processor|Stepping: 1
    processor|SystemCreationClassName: Win32_ComputerSystem
    processor|UpgradeMethod: 6
    processor|Version: Model 3, Stepping 1

    Exception
    --------------------------------
    System.IO.DirectoryNotFoundException
    Could not find a part of the path 'C:\Users\melipanda\AppData\Local\Temp\Rar$EXa0.554\Skins\Samples\Main Human Skin.png'.
    System.IO.__Error :: Void WinIOError(Int32, System.String)
    System.IO.File :: System.String InternalCopy(System.String, System.String, Boolean)
    MCSkin3D.Editor :: Void ImportSkin(System.String, System.String, System.Windows.Forms.TreeNode)
    - f:\projects\MCSkinner spaces now\Forms\Editor.cs 3695:4
    MCSkin3D.Editor :: Void ImportSkins(System.String[], System.Windows.Forms.TreeNode)
    - f:\projects\MCSkinner spaces now\Forms\Editor.cs 3787:5
    MCSkin3D.Editor :: Void PerformImportSkin()
    - f:\projects\MCSkinner spaces now\Forms\Editor.cs 3810:6
    MCSkin3D.Controls.SkinTreeViewToolBar :: Void importToolStripButton_Click(System.Object, System.EventArgs)
    - f:\projects\MCSkinner spaces now\Controls\SkinTreeViewToolBar.cs 202:4
    System.Windows.Forms.ToolStripItem :: Void RaiseEvent(System.Object, System.EventArgs)
    System.Windows.Forms.ToolStripButton :: Void OnClick(System.EventArgs)
    System.Windows.Forms.ToolStripItem :: Void HandleClick(System.EventArgs)
    System.Windows.Forms.ToolStripItem :: Void HandleMouseUp(System.Windows.Forms.MouseEventArgs)
    System.Windows.Forms.ToolStripItem :: Void FireEventInteractive(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
    System.Windows.Forms.ToolStripItem :: Void FireEvent(System.EventArgs, System.Windows.Forms.ToolStripItemEventType)
    System.Windows.Forms.ToolStrip :: Void OnMouseUp(System.Windows.Forms.MouseEventArgs)
    System.Windows.Forms.Control :: Void WmMouseUp(System.Windows.Forms.Message ByRef, System.Windows.Forms.MouseButtons, Int32)
    System.Windows.Forms.Control :: Void WndProc(System.Windows.Forms.Message ByRef)
    System.Windows.Forms.ScrollableControl :: Void WndProc(System.Windows.Forms.Message ByRef)
    System.Windows.Forms.ToolStrip :: Void WndProc(System.Windows.Forms.Message ByRef)
    System.Windows.Forms.Control+ControlNativeWindow :: Void OnMessage(System.Windows.Forms.Message ByRef)
    System.Windows.Forms.Control+ControlNativeWindow :: Void WndProc(System.Windows.Forms.Message ByRef)
    System.Windows.Forms.NativeWindow :: IntPtr Callback(IntPtr, Int32, IntPtr, IntPtr)
    Posted in: Skins
  • 0

    posted a message on MCSkin 3D
    Quote from VitrifyA

    Oh My God, This program is impossible, first of all it has stopped uploading any skins at all, when i try it will first give me the "timed Out" error, then it will say it uploads successfully, but when i check, my skin has not changed.
    secondly, it is physically IMPOSSIBLE to get my skins not of there once they are made. my thinking on this was "oh Well it won't upload, ill just do it the old fashioned way but there is No way, NO WAY. I have seen to get any of the skins outside of the program. this has infuriated me to no end.
    third, updates for me, do not work. period, It Will merely give me an error and on the same note reporting bugs do not work either it will give an error saying it was not sent (Irony?) This program has been the Bane of my minecraft experience, And I am Asking, No I Am Begging, Tell me what to Do! Until Then I Will Neither Recommend this, nor will i endorse it to any friends of mine as it has made me very frustrated


    I'm not sure about the updates, but I can help with the skins. First off, the upload is broken. A lot of people (including me) have the same issue. As for getting the skins out of the program, that's easy. Create a folder for the skins in the documents, desktop, etc (or just choose an existing one), go to the options menu, and hit 'Skin Directories.' From there, hit the green plus at the bottom right hand corner. Find the folder or wherever you want to save the skin, and hit 'okay.' after you do that, all your skins should go to that folder after you save them. If not, just hit 'file', 'save as' then name it and choose where to save it to. Like your desktop for example. Hope this helped. PM me if you need more help :)
    Posted in: Skins
  • 0

    posted a message on iPixeli's Gender Mod
    Not sure If I'm missing something, but whenever I click the Modloader download, it says it's for 1.3.2.
    Posted in: Minecraft Mods
  • 0

    posted a message on MCSkin 3D
    It seems that after the update to 1.4.2, I'm no longer able to upload my skins. It says the process was successful, but when I start the game, my skin hasn't changed. And it won't until I just manually upload it from the site. Did I extract wrong?
    Posted in: Skins
  • 0

    posted a message on [1.2.3]Ninja Run V0.4
    I want this mod updated as much as everyone here, but I think it's dead. Check his profile. He hasn't been on since May. I think he's done. Posting here is pointless now. I would love for a surprise come back though. He could also just be off because he's working on this mod. Which I prefer.
    Posted in: Minecraft Mods
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