I went back and found the ancient Minecraft Alpha thread by Pullahoko and it has some pretty cool ideas.
Hey all. I just bought Minecraft Alpha a few days ago and I love it!
Here's something I've been thinking about for awhile; playing as a
spider in multiplayer survival.
Why a spider?
- Spiders are nature's builders, and in a game about building I think it
would be fun to be one! As a human, the night is your enemy and
underground dungeons are sometimes frightening experiences. As a
Spider, the underground is your turf, and the night is your friend! Build and expand your dungeon lair, and venture out into the night to hunt for food!
- Instead of spawning into the world above-ground, you spawn a little
ways BELOW ground near a mob-spawner which will fill your lair with
other spiders. This spawner can be moved at your will as you expand
your dungeon, but you only get one! The only digging tool you'll need
is your claws, but be aware that resource blocks can't be broken! This
not only forces you to work around them, but also entices adventurers to
enter your lair!
Instead of an Armor Health indicator that we have now, in Spider Mode it
will be replaced with a Hunger Meter. As you use your abilities (more
on that later), it will decrease, meaning you will have to venture above
ground in search of food. Mobs that come out at night won't attack
you, but HUMANS will!
What can a spider do?
- Since you are active at night, spiders can see in the dark. This makes moving around underground tunnels a breeze!
- Killing mobs turns them into items (Coccooned (MOB)) which you can use to recover your Hunger Meter. Use them on the spot, or bring them back to your lair for later!
- Create webs! At the cost of Hunger, making a web on the ground
creates a sticky surface that traps mobs. Placing one on a wall allows
you to climb up it! In addition, Web BLOCKS can be created at will,
though they will also cause you to become hungry.
- Lay eggs! At the cost of a chunk of your energy, you can lay an Egg
Block which in time hatches into a Spider. Place them around your
dungeon to fill it with allies, or hide them in an enemy location to
What about crafting?
Spiders can craft too, though they work a little differently than usual!
Harvesting the Web Blocks you create will give you a special
spider-only building material, SILK. Using this silk, you can craft things such as:
-Reinforced web blocks that make your dungeon stronger
-Trap floors used to cover and conceal holes
-Spidery version of the Storage Chest
-Trip wires which can be used to activate traps
Make your dungeon lair give adventurers nightmares!
Working with a friend who is playing as a human character, go on spelunking adventures using your abilities to aid them!
-Scout out dark areas and locate resource blocks
-Collect their fallen items should they die
-Fight hostile mobs alongside them
-Give them leftover silk, allowing them to craft stronger items
-Toggle your allies to Passive stance, and invite them to see the inside of your dungeon
-Live in their house, gathering wood and MOB items during the night. Stay inside during the day for safety.
-Decorate their home with special items only YOU can craft
When in a multiplayer server (or maybe even single-player) I suggest you receive the option to be a human or spider-queen.
My own ideas (TL:DR Encourage the spider to act like a spider and give them more weaknesses and human players more strengths):
A lot of these aren't viable, but there are quite a few interesting
ideas in here. Like spawning underground would make a lot more sense.
You are a creature of darkness.
Co-op dungeon diving with one spider-queen and one human would be awesome.
But there have to be weaknesses, strengths, and new features for humans
otherwise there's no point in being one. You're just a worse
A few ideas on the above:
- Spider queens have 8 legs, so they need 4 leggings and/or 4 boots combined to be able to wear them.
- Spider queens have worse vision than humans in light and better vision than humans in darkness.
- Spiders are worse at building/mining normally. They rely mostly on webs and existing environment to build and mining is unneeded.
- Remove the spider queen's ability to eat normal food or make it poison them.
- Villagers atttack spider queens on sight.
- Humans overhaul, your co-op human has a large range of features that you don't. Trading, hiring, etc.
- Bane of Aphropods works against you and more heavily armed humans have it on their weapon.
- Your hitbox is bigger, you are 2x2x2 and need bigger doors, you are also easier to hit.
- Bird creatures that can fly and attack you, as birds are a spider's natural enemy. Birds can be tamed by humans and ridden, also giving them special attacks using the bird against you and giving them the advatange. You are unable to ride birds but with a web-slinger you can hook on and with a large amount of web you can catch it.
- Spider dungeons that have human-loot but a spider environment. Your partner gets the loot and you get the webs.
- Remove the spider-queen's ability to use redstone, that is a human's job.
- Disregard most of this for single-player.
- Make it so you can't store cocoons in inventories, only suspended in web.
- You are unable to tame wolves, cats, rabbits, etc. You also have no control over farm animals, they flee when they see you.
- Whenever you say something in chat a couple s's are added after every s. Example: "She sells seashells by the seashore." becomes "Ssshe sssellsss ssseassshellsss by the ssseassshore!"
- You get less food points from the cocooned undead because they have little to no blood.
- Remove Herobrine. This one's important.
- You absolutely MUST as a spider queen kill things and eat them. There's no such thing as a vegetarian spider, THE VILLAGERS NEED MORE REASON TO FEAR YOU!
- Your food can be de-cocooned by humans using shears as a form of griefing.
- Spider tools can be only crafted by spiders but used semi-decently by humans, and vice-versa. Perhaps there are a large number of things spider-queens can't craft. Also new items and toys for the humans.
- The higher your brightness setting as a spider, the harder it gets to see.
A more important idea: Have it so if something stays in your webbing for long enough they are cocooned and you get more out of these cocoons. I doubt any spider has caught their prey by slinging web at it.
Also, FANGS! HOW DO DRINK THE LIFE OUT OF MY ENEMIES WITHOUT FANGS? HOW DO I POISON THEM IF I HAVE NOTHING TO INJECT IT? WHAT SETS ME APART FROM A HUMAN OTHER THAN MY FANCY LEGS? SWORDS ARE THE WEAPONS OF A HUMAN, I USE FANGS!