• 0

    posted a message on How to generate blocks where lightning strikes?
    the other option would be to edit the EntityLightning and just do it from there
    Posted in: Modification Development
  • 0

    posted a message on Block Spawning Mob
    use the onLeftClick method or onBlockActivated method and put the entity generation code inside of there
    Posted in: Modification Development
  • 1

    posted a message on Trying to create modpack (please give me some ideas)
    you need to get permission from all the mod makers before including them in a modpack
    Posted in: Modification Development
  • 0

    posted a message on Team Fortress 2 Weapons
    WIP mods not here
    Posted in: WIP Mods
  • 0

    posted a message on Block: Only default Metadate when placed
    no one can help you without the code being posted
    Posted in: Modification Development
  • 0

    posted a message on Push "x" for as long as you can hold your breath.
    Quote from zzirGriiz

    X
    I'm using an iPad.

    lol nice
    im gonna try again -
    xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx

    im thinking that was close to 2 minutes
    Posted in: Forum Games
  • 0

    posted a message on Damage player upon sword break?
    i got an idea
    in here -
            public boolean hitEntity(ItemStack par1ItemStack, EntityLiving par2EntityLiving, EntityLiving par3EntityLiving)         {                 par1ItemStack.damageItem(1, par3EntityLiving);                 return true;         }

    add a check on the itemdamage and if its the same as the max item damage, damage the player (idk the code for it right now but it shouldnt be too hard to find some)
    Posted in: Modification Development
  • 0

    posted a message on New Model not showing up in the world.
    Quote from RedDragonRunner

    You need to register the entity in you mod_ file.

    uhh he did...
    Posted in: Modification Development
  • 0

    posted a message on Tic Tac Toe Game (Impossible to beat!)
    Quote from bobbean

    I hate this, I really do.

    love you too :P
    Posted in: Hardware & Software Support
  • 0

    posted a message on Increasing an Item's Use Range
    if im not mistaken single player commands modifies base files :P
    Posted in: Modification Development
  • 0

    posted a message on Increasing an Item's Use Range
    I don't think that can be done without editing some base file
    a possible alternate is that you could essentially shoot an invisible entity out of the item when it's right clicked that's similar to an arrow but travels straight and if it goes more than 10 blocks it disappears
    then you could use that entity to check if it collides with a block before those 10 blocks and if it does do whatever action
    Posted in: Modification Development
  • 0

    posted a message on Running out of block IDs
    forge and use metadata
    Posted in: Modification Development
  • 0

    posted a message on [1.5.2] Ninjas Mod! [V1.8.2] [SMP] Shurikens, Ninja Mobs, and More!
    update! bug fixes and some other stuff
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] Ninjas Mod! [V1.8.2] [SMP] Shurikens, Ninja Mobs, and More!
    Quote from LuffyNL

    I love this mod, except for some of the textures i could help out if you want :3

    yea go for it :P if you have better textures for it just pm me them

    ALSO: the armor will soon be working in SMP, not sure about spawn eggs though
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.5.2] Ninjas Mod! [V1.8.2] [SMP] Shurikens, Ninja Mobs, and More!
    NOW SMP!! but of course it has some bugs
    Posted in: Minecraft Mods
  • To post a comment, please .