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Dec 13, 2011Posted in: Modification DevelopmentQuote from RANKSHANK
not rocket science lol
wat if im making a rocket mod?? :ohmy.gif:
lol but yea I agree even though at one point i did have my crappy adding tools mod copied pretty much from youtube, I knew it wasn't all that great
Dec 13, 2011meeees posted a message on [1.5.2] Ninjas Mod! [V1.8.2] [SMP] Shurikens, Ninja Mobs, and More!Posted in: Minecraft ModsQuote from OpelSpeedster
Nice mod. Add more Ninja Clothes, that once a full set is worn, hostile mobs' vision rate is split by half(they only see you 8 blocks away, 32 for enderman, 50 for ghast)
And make that Passive mobs cant see you when you wear full ninja armor
I think that would involve editing original minecraft files D:
also ys it matter if passive mobs see you...?
Dec 13, 2011Posted in: Modification DevelopmentQuote from Reinhart
Probably not his fault. I added two more edits.
And yh, I set the workspace to the eclipse folder in MCP folder.
How would I test it if I don't save it?
if eclipse is throwing you errors because the code is all moved around, you don't want to over write all your work with the messed up stuff
if you did really want to try to fix it by unscrambling, then you should make a backup of the not scrambled files incase it gets even worse, so you still have the generally right code somewhere
Dec 13, 2011Posted in: Modification DevelopmentQuote from pigalot
you have done something wrong, decompile again then load it in your ide. Is there a reason you are not using MCP?
well if u read his last line, you'd know he was using mcp
dont save the scrambled code
if you did, good luck unscrambling it
you could just cleanup and decompile again
something you can do that should work is just set the eclipse workspace to the eclipse file in mcp
to your last question, no it just didn't want to be nice to you and copy/paste right
the way it changed the worldObj thing it is actually the way it should be
Dec 12, 2011meeees posted a message on Water or fire spawned when an entity hits a block?or use the Block.fire.blockID i think it isPosted in: Modification Development
Dec 12, 2011Posted in: Modification DevelopmentQuote from Ironmaiden6226
ninja mod: http://www.minecraftforum.net/topic/660136-100-ninjas-mod-v13/
my mod!! :biggrin.gif: :smile.gif:
Dec 12, 2011i think i found your error but its kinda complicated for me to explain... basically im pretty sure the i's and j's you used for switches aren't good numbers, you probably need to put a random number somewhere in there and use that insteadPosted in: Modification Development
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