Found some odd issues with MFRL steel,IC refined iron and RC steel when using 1.4.2. Seems like its interchangeable for iron in some recipes and steel in others and MFRL recipes dont see steel from RC as a alternative.
High Vis Areas
Grass - Vines grow upwards, covering houses and projects
Deserts - Giant fire ants that spew fire
Snow - Naturally spawning snowman
Jungle - Big cats, poison flowers
This mod kinda feels like the last piece for the magic puzzle that is EE,Thuam and now Dusts.
Below is some suggestions/ideas ----\/
Vertical Runes - Take the dusts and convert them to a paste. Smear the paste onto the walls to create the runes. Nether Gate - Could use dust to allow a nether portal to be created in whatever shape, vertical or horizontal. Barrier Rune - Place 4 around your house and it creates a invisible wall that mobs cant cross Creeper Bomb - Gunpowder sacrifice, someone walks on it spawns 4 creepers Moses Ruin - Lilly pad kinda made me think of this, place it at waters edge and it will split water down to the dirt making a path through lakes MobSpawner Convert Ruin - Find a spawner, using a ruin you can convert it into a different mob. Lava Spawn Ruin - It could be 3 parts, the out and inside with the middle block being converted to lava, could place this in a long line and activate to create lava motes. Stair Case Drill - 4x4 ruin when activated makes a solid block staircase down to the bedrock Demonic Pact - Ruin and sacrifice corresponds to a potion buff with strength varying. Feed the ruin to keep the buff up Destruction Ruin - Place at four points around a failed project, wipes the building out completely. Better dust could mean you get blocks back. Hole Digger - Four points, diggs down so many blocks based on powder and wipes out the selected area. No block recovery since this would just be a quick way of mining. Maybe better dusts would allow for ores to be recovered. Maybe tie the recovered blocks to the void ruin.
Nether Wart/Soul Sand growing in overworld within a ruin.
I tried to install this mod with 1.2.3 ver of Modloader / MP / Forge but i only get a black screen (Deleted META-INF). I don't know what i am doing wrong.
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Grass - Vines grow upwards, covering houses and projects
Deserts - Giant fire ants that spew fire
Snow - Naturally spawning snowman
Jungle - Big cats, poison flowers
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Below is some suggestions/ideas ----\/
Vertical Runes - Take the dusts and convert them to a paste. Smear the paste onto the walls to create the runes.
Nether Gate - Could use dust to allow a nether portal to be created in whatever shape, vertical or horizontal.
Barrier Rune - Place 4 around your house and it creates a invisible wall that mobs cant cross
Creeper Bomb - Gunpowder sacrifice, someone walks on it spawns 4 creepers
Moses Ruin - Lilly pad kinda made me think of this, place it at waters edge and it will split water down to the dirt making a path through lakes
MobSpawner Convert Ruin - Find a spawner, using a ruin you can convert it into a different mob.
Lava Spawn Ruin - It could be 3 parts, the out and inside with the middle block being converted to lava, could place this in a long line and activate to create lava motes.
Stair Case Drill - 4x4 ruin when activated makes a solid block staircase down to the bedrock
Demonic Pact - Ruin and sacrifice corresponds to a potion buff with strength varying. Feed the ruin to keep the buff up
Destruction Ruin - Place at four points around a failed project, wipes the building out completely. Better dust could mean you get blocks back.
Hole Digger - Four points, diggs down so many blocks based on powder and wipes out the selected area. No block recovery since this would just be a quick way of mining. Maybe better dusts would allow for ores to be recovered. Maybe tie the recovered blocks to the void ruin.
Nether Wart/Soul Sand growing in overworld within a ruin.
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