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    posted a message on More Player Models 2 (Adds a character creation screen, animations and more)

    Cool mod. Suggestion: /shrug would allow for some humorous convos

    Posted in: Minecraft Mods
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    posted a message on [ADDON][1.6.4] Ex Aliquo, an Ex Nihilo Companion
    Quote from wolverine7230a»
    Do you intend to update to 1.7.10 and if you do do you have an ETA?

    This mod is most likely dead. Use this instead: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2337296-ex-astris-mod-compatability-for-your-skyblock it has the same functionality, if not more, and its 1.7.10!
    Quote from undead09»
    i am asking permision because i didnt quite understand this XD
    You can use this in any pack, any time, anywhere. If you ask for permission, I'll probably say no just because you didn't read this, but don't let that deter you using it in a modpack anyway
    WHY U GOT TO CONFUSE ME !!!!!
    anyway love the mod :D thanks for existing :P
    but yeah couldi use it in a modpack?

    Let's analyze this, it's really simple: first, "you can use this in any pack, any time, anywhere". That is just what it says, go, use it in your pack! And then for part 2: "If you ask for permission, i'll probably say no just because you didn't read this". Basically, if you ask, that would mean you were too ignorant and too apathetic to read that you could use it. Also, the text states that even if you ask and you are denied, you don't need to let that stop you from using it in your pack.

    TL;DR:

    YES, YOU CAN USE THIS IN YOUR PACK! HAVE FUN!

    Posted in: WIP Mods
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    posted a message on Making the player die of the slightest fall
    Title is quite descriptive of what I am wondering about... I want to make it so that the player will die of falling just 1 block... I know it is possible with 4, but thats not really what I need. If anyone knows how I would go about doing this that would be great. Also, as a side note, the player will be falling, as it is for a drop segment in a parkour map.

    Thanks in advance!
    Posted in: Maps Discussion
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    posted a message on [PARKOUR] The skill test - One of THE most brutal parkours to date!
    Quote from TehPwnzor1337»
    It was fun, good to have some straight up parkour once in awhile, however this map could be cooler with an introuduction and ending, and some interesting jumps (like slime blocks or piston jumps)

    Thanks for the suggestions! I'm currently working on a larger, more aestethicly pleasing map. This was sort of a sub-project. I will definetly be adding piston and slime jumps in that (Maybe a combination..?) also probably water parkour (because I'm not evil enough already).
    Posted in: Maps
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    posted a message on [PARKOUR] The skill test - One of THE most brutal parkours to date!
    Quote from TehPwnzor1337»
    i want to try this, but the download link is broken for me. :(

    I believe I fixed it! Check if it works!
    Posted in: Maps
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    posted a message on [PARKOUR] The skill test - One of THE most brutal parkours to date!
    Hello, I see that you have come in to this thread. Now, you might be wondering about the backstory - there is none. But, here is some stuff you should know.
    -------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Difficulty
    ------------
    So, as you probably understand, this map is hard. Really hard. However it is split into sections marked by color of wool, each one harder than the last.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    :White: - Unreasonably Easy
    :Blue: - Extremely Easy
    :Lime: - Very Easy
    :Yellow: - Quite Easy
    :Orange: - Easy
    :Red: - Near Impossible
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    There is also a few difficulties you can choose between.
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Really Easy - Cheat using /fly or creative mode (Estimated play time: 1m)
    Easy - Fly back to the block you jumped FROM when you fall. (Estimated play time: 30m)
    Hard - Fly four blocks back every time you fall (not flying back to another color) (Estimated play time: 2h)
    Unreasonably Hard - Do /spawnpoint every time you reach one of the 3x3 platforms that indicate difficulty change. Survival. (Estimated play time: 3 days)
    Impossible - No /spawnpoint whatsoever. If you die it's back to scratch. (Estimated play time: Forever)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    All jumps have been tested
    Spoilers arent liking me atm, so you'll have to go here for screenshots:
    -------------------------------------
    Please let me know if you do a let's play of my map, and please let me know if you find any bugs! Now to what you have been waiting for... The...
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Download (copy.com)
    Link Removed
    Posted in: Maps
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    posted a message on need modeller and texturer for a mod!
    Bumpety-bump
    Posted in: Modification Development
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    posted a message on need modeller and texturer for a mod!
    bump

    I really want this to happen!
    Posted in: Modification Development
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    posted a message on need modeller and texturer for a mod!
    I have no idea whatsoever if this is the right forum...



    So, I was searching for a monster hunter mod, and found one outdated one that didn't satisfy me... Because of that I decided to try and make a monster hunter mod myself... But I can't go anywhere with it because of one thing... I suck at modelling and texturing... So I need somebody to help me with it! (And also I can't animate models...)

    If you want to help me please tell me how much you know about monster hunter tho (this mod will mostly be inspired by monster hunter tri ultimate)
    • Jaggi
    • Jaggia
    • Aptonoth
    • Kelbi
    • Ludroth
    • Altaroth
    • Epioth
    • Great Jaggi
    • Qurupeco (idk if I can make it summon other creatures tho)
    • Royal Ludroth
    • Arzuros
    • Barroth


    Jaggi
    • Rugged Greatsword
    Ludroth
    • Ludroth Bone Sword (Greatsword)
    • Ludroth Bone Mace (Hammer)
    • Downpour (Longsword)
    Qurupeco
    • Plume Flint (Hammer)
    Arzuros
    • Arzuros Nagi (Longsword)
    Barroth
    • Carapace Sword (Greatsword)
    • Carapace Hammer
    • Jaggi armor
    • Qurupeco armor
    • Ludroth armor
    • Arzuros armor
    • Barroth armor
    all blademaster

    Any help would be appreciated (also, if you are going to help, tell me how you would like to communicate)
    Posted in: Modification Development
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    posted a message on [Park] Parkour in the open map V.1.0.2
    PARKOUR IN THE OPEN


    Parkour in the open is a no-story parkour map... And... please if you spawn in creative or survival write
    /gamemode 2 to go into adventure.


    All jumps are tested... And they are possible (and easy right now) This is the first version so don't expect too much of it but hopefully there will be an update in the next... 2 days or so... Please tell me if you find any bugs as well.


    Screenies
    Level 1





    Level 2






    Level 3






    Level 4 (speedrun)

    With pistons retracted:






    With all pistons extended:






    Level 5






    Spawn seen from above






    Whole map (so far) seen from above





    Download version 1.0.2


    Changelog

    1.0

    -First official release!


    1.0.1

    -Fixed bug preventing you from starting...



    1.0.2

    -Fixed an easy way to cheat your way to level 4.
    -Fixed spawning really far away from where you should...
    Posted in: Maps Discussion
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    posted a message on [MCM] Minecraft Maniacs [Recruiting]
    Quote from madow2000

    this clan will soon die if you guys wont get on the forums soon now

    just ask me some questions. I wont bite(even if i want to)

    anyways... yeah just get active... or its kicking time D:<
    Posted in: Clans
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    posted a message on [MCM] Minecraft Maniacs [Recruiting]
    ok i just came home from Bergen... 01:00 am... im a wreck right now...
    Posted in: Clans
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    posted a message on My minecraft pixel art (i will update with more screenshots soon, and please say what i can do better)
    i will make map on the burning one independing on 20 + or not but the other map (soon maps) will come on 20 +
    and btw im making an adventure map
    Posted in: Screenshots
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    posted a message on Creative ways of death
    duplicate it and try to eat it (not a good idea)

    Justin Bieber
    Posted in: Forum Games
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    posted a message on My minecraft pixel art (i will update with more screenshots soon, and please say what i can do better)
    nice one madow :)
    i guess i can do it though :D
    though take screenshots while it burns :lol:
    Posted in: Screenshots
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