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    posted a message on [1.7.10 - 1.15.2]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.27 released! (March 27, 2020)

    Dear Sildur,


    I have changed to 'enhanced default' from 'basic motion blur' and it solved the red hit effect however it didn't change the block outline problem. Could you maybe suggest a fix?


    My PC specs:

    NVIDIA Geforce RTX 2060 super

    Core i7 9700k

    16gb Ram


    Opperating Syestem:

    Windows 10 home


    Important information:

    -I am using Badlion Client (change of client doesn't make a difference to these bugs, I checked)

    -I am not using block overlay mod (doesn't change block outline and continues to be bugged)

    -I am using version 1.8.9

    Posted in: Minecraft Mods
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    posted a message on [1.7.10 - 1.15.2]Sildur's shaders [PC/MAC/INTEL] Vibrant shaders v1.27 released! (March 27, 2020)

    Sildur if there is a small chance that you are reading this (if you still read these) can you please fix two bugs on Sildur’s Basic Shaders v1.051 Motion Blur. When I hit a player they do NOT flash red and the block overlay (outline) is torn/not rendered correctly. When I use Sildur's Basic Shaders v1.051 (no motion blur) these glitches don't exist. You can DM me on discord if you want: Matthew_TNT#6213


    My PC specs:

    NVIDIA Geforce RTX 2060 super

    Core i7 9700k

    16gb Ram


    Opperating Syestem:

    Windows 10 home


    Important information:

    -I am using Badlion Client (change of client doesn't make a difference to these bugs, I checked)

    -I am not using block overlay mod (doesn't change block outline and continues to be bugged)

    -I am using version 1.8.9


    If my attachment isn't clear this image shows the same type of block outline problem https://prnt.sc/pgnoa4


    Please can you fix these 2 minor, but annoying bugs. Thank you for all of the amazing shaders that you have made for us, the community to use. Thank you for your troubles.

    Posted in: Minecraft Mods
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