I have to admit I'm pretty happy with the current combat system, although shields and crossbows sound pretty fun.
- mariofanatic123
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Apr 8, 2015mariofanatic123 posted a message on Player Feedback Wanted: 1.9 Combat UpdatePosted in: News
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Dec 4, 2014mariofanatic123 posted a message on The Villager Project: Secret ExperimentsSomething tells me the villagers have probably gotten their hands on some sort of weapon (or at least a material that can be used as such). I still have no idea who is helping them with this, but something is certainly not right here.Posted in: News
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Sep 10, 2014mariofanatic123 posted a message on Microsoft Buying Minecraft?Please don't let Mojang go through with this :(.Posted in: News
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Jun 22, 2014mariofanatic123 posted a message on Saturday with Sach: The Villager Project, Day 1Why not introduce one of them to a strain of the zombie virus (zombie vilager)? It would be interesting to see how the others react.Posted in: News
EDIT: Thinking about it, the villager would probably just eat the zombie virus. -
Apr 23, 2014mariofanatic123 posted a message on Wednesday With Sach: What Is Minecraft, and What About...I see minecraft as many things. I see it as an insanely large sandbox, with near no limits. I see it as a game engine, used by many(including myself) to sculpt worlds for others to discover. I see it as a survival challenge, with near endless possibilities to live life to it's fullest. Finally, the last way I see it, is a way to just have a little fun, maybe burn some spare time.Posted in: News
As for your second question, it would depend on the opinion of who you are interviewing. I would personally like seeing some interviews, but only if those who are interviewed are ok with it. -
Apr 8, 2014mariofanatic123 posted a message on IMPORTANT: Update Your Minecraft Password ASAPWould changing the password, then changing it back get rid of the security breach?Posted in: News
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Looking at the day this was posted, i would guess 1.7
Also, to the map maker, you may want to add some pics.
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EDIT: Thinking about it, the villager would probably just eat the zombie virus.
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EDIT: The difficulty of this needs a serious nerf. The levels 3-7 are FAR too hard to win (by that I mean I was lucky if I killed a single mob). As for the redstone, not bad, but it could use a bit of work(for instance, perhaps some rsnor latches under the chests in the arenas could keep each wave from firing more than once, and a redstone class selector couldn't hurt either). As for the build itself, that thing rivals a lot of the work of some of the best builders out there. Overall, the mechanics and difficulty need a bit of a change, but the arena design itself was done to perfection. Nice work!
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1. embed the video(that way people can access the video easier)
2. add some pics on the thread(may not be needed, since you added a trailer, but it is a fast way for people to get a glimpse of your map ahead of time)
3. add more info on the thread itself(again, the trailer explains a lot of it, but most people will just exit out of the page first thing if this is all they see)
PS: nice looking trailer, I will write back with feedback on the map!
EDIT: First XD
EDIT 2: this was way too easy. Very op gear, the mobs didn't stand a chance up until herobrine, who I am quite sure is near invincible if not invincible.
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to answer your questions:
1. I got the speed from the cure potion bottle(i would think that's the effect from the potion color).
2. The first time I loaded it, I did press the wood button at the start. The music pack is just way too hard on some machines.
Also, thanks for correcting that error!
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This is what happened with move on my second attempt(my first one crashed my game from the music pack)
Also, it may be worth noting that the cure ability didn't work after this(the system cleared me of the speed effect, but it didn't heal me, give me the potion back, or clear the glass bottle). The cure powerup worked before this bug, but not after.
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I just thought of a way for the /kill command to work. Maybe targeting all entities in a certain radius(so it would just hit the lobby and shops, but not the arenas), but not all of them would work better?
EDIT: just remembered that items could still be dropped in the arenas themselves. Sorry!