Hey AtomicStryker! Would I be able to make a request? IF IT DOES NOT INVOLVE DUCKS?
on a more real note lol
Its a little bit annoying redownloading every morning just to see if you made a new patch, would you be able to make automatic timestamps of the latest upload on your site? so I know when to update? I laugh a little bit when I update server and client get ingame and it says a update is available.... would be a cool extra little feature
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Feb 7, 2013makermod1 posted a message on [1.7.10] Ropes+, now with Hookshot and 3D Ziplines!Posted in: Minecraft Mods
Feb 6, 2013good lord I allocate max 2 gigs to my client, and I host on my same pc, I tend to stay away from GLSL shaders and I use SPHAX.... GLSL shaders is the ENB for minecraft pretty much.... and as such it is pretty unoptimised. I found it dropping my 200 fps down to around 30.... with stuttersPosted in: Mods Discussion
this does not use GLSL at all....
resized btw this is a picture from our server
Feb 6, 2013makermod1 posted a message on [1.5.2][SSP][SMP] CubeBots 1.4.4 - now with zombie configuration!haha that would explain why my server exploded....Posted in: Minecraft Mods
Feb 6, 2013makermod1 posted a message on [1.5.2][SSP][SMP] CubeBots 1.4.4 - now with zombie configuration!Hello!! I would like to ask a question, I was testing the mod for my server last night and it seems to crash the server, am I right that this mod is dedicaded or only lan?Posted in: Minecraft Mods
It must be a conflict with chickenbones or playerapi or something....
It is not a easy conflict like a block or item id problem, I would assume however that I am doing something wrong lolol
Feb 3, 2013makermod1 posted a message on Mo' Creatures - v12.0.0 for Minecraft 1.12.1!! Now Opensource!!Hello!! Before adding this to my server, I need to know, when I used mo cretures the spawns where so overkill that every few feet was a animal.... how can I disable ALL MO CREATURES SPAWNS on my server and keep the regular minecraft spawns that the rest of the game uses..?? I figure I could manually spawn the creatures when needed.... Should I get this..??Posted in: Minecraft Mods
Feb 3, 2013makermod1 posted a message on [1.7.2][1.6.4][1.5.2][SMP]Fihgu's Command Mods for Vanilla ServerPosted in: Minecraft ModsQuote from fihgu
somehow my email got hacked today, and the hacker was trying to hack my facebook account, my steam account, and all freaking accounts connected with that email.
thanks god I saw the alert email on my phone.
I just checked the downloading address, and they are working fine on my side.
maybe it's your internet?
YOU HASSS STEAMM ACacCOUNNTZZZzzZZ?!!?!?!?
lol really though, would be pretty awesome to talk to you, could you pm me your nickname?
Feb 3, 2013makermod1 posted a message on Cave-Gen mod 2.27_5 - New World type [New ruins roleplay system,LAN support]lol that lake shape andinn.... some kind of jellybean? pillow?Posted in: Minecraft Mods
Feb 3, 2013Posted in: Minecraft ModsQuote from Shaadaris
I just had a silly thought. Since there don't seem to be any good Thaumcraft servers that aren't FTB (and the FTB ones are all laggy so they aren't great anyways) all of the Thaumcraft forum-goers should team up and start a TC3 server! Now, it's a silly thought since setting up a dedicated server with high uptime, good administration, and little to no lag is (I'd imagine) difficult and probably quite expensive. So, I'm still looking for a server. Fun fact: I've been through about 7 FTB servers now, and they're all either very laggy or have TC3 disabled completely. The one moderately acceptable one I found now seems to have switched (hopefully temporarily) to a Whitelist system. If Modpacks didn't exist, I'm sure there would be a TC3 only server somewhere on the Internet. (I mean a good, big, non whitelist, professional one, because I've found two TC3 servers before, one was some guy looking for only 2 more people to play with, and another was cancelled.) I've rambled on enough now, goodnight.
Well, I have been beta testing a server for 4 months now, It has more mods then feed the beast and the lag is VERY VERY LOW, recently however with the installation of a few permissions tools (mytown necceccities) (some more) I noticed a small amount of lag.... it annoys me, as a real perk to my server was the lack of lag, You are welcome to come test and even design a few things if you PM me, I have not really posted a server thread about this as I need people I can trust to not be maniacs till I get permissions up, lolol
next beta test session is soon
Feb 3, 2013Posted in: Minecraft ModsQuote from roflcoptersoisoi
Awesome! I've just received my free minecraft giftcode!
>> ** <<
sorry i am trying it to see if it works
I think sadly most of those work by spreading a adfly like link around, making the company money, then you get a random generated number set that seems to match minecrafts.... that does not work
best bet is small server events haha
Feb 2, 2013makermod1 posted a message on MinecraftLFM (Fixes colored signs, Entity Rendering, and much more!) [4000+ Downloads!]Posted in: Minecraft ModsQuote from Gavenom
This mod does what it was made for, but I got the black skin bug, I couldn't reproduce it though.
can you list what mods are in that picture..??
I run sphax, is that some kind of faithfull 258 258?
is that betterfonts? and I dont know what the hud is....
Also to the mod creator.... is this fix still needed with optifine?
Feb 2, 2013makermod1 posted a message on Hit Splat Damage Indicators v3.3.2 RPG UI and Damage Amount Modwell I think I am getting the same problem as above.... You kill a mob and start lagging out! but when I completely disable the indicators and everything with the menu I think it stops! let me do some testingPosted in: Minecraft Mods
Feb 2, 2013makermod1 posted a message on [1.6.4] Better Snow Mod - Snow piles up, more layers of snow, and more! Forge-compatible!Alright, thanks, it appears as though with it installed on server and client the mod does not work on dedicaded....Posted in: Minecraft Mods
I would love to install this on my server, so much fun, and I would assume that this mod should not cause problems with terrain generators.... I dont know though
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