• 1

    posted a message on Official 1.0 bug thread
    Pig spawner maybe?

    Nope, you'd have to cheat to get one, and I didn't.
    Posted in: Survival Mode
  • 0

    posted a message on Spawn in NPC
    Really cool! :biggrin.gif:

    The only problem is that the nearest tree is 280 blocks far! :dry.gif:

    I'll give it a try anyway, specially because there's a mine shaft under the village.
    Posted in: Seeds
  • 1

    posted a message on Official 1.0 bug thread
    Bug name: Pig Apocalypse

    Details: a ridiculous amount of pigs spawning in one big area, at least 6 times bigger than what you see in the picture below.

    System: win7 64 bits

    Image:
    Posted in: Survival Mode
  • 0

    posted a message on [Surv] Skyblock
    Done!!! :laugh.gif: The fact that it's a snow biome made it a lot more difficult! Here it is:

    Posted in: Maps
  • 0

    posted a message on [24/7][v1.5] ★Digital-Insanity ★ [mcMMO][Towny][iConomy]
    Hi! I'm a Brazilian girl.

    My username is: mairazl

    My reason: I've been playing alone... Got tired of it. I searched for a server and I like the description of yours. Can I join? :smile.gif:
    Posted in: Minecraft Survival Servers (archive)
  • 0

    posted a message on [1.4_01] Ruins (v6 Beta)
    Apparently the script first flattens the land and after checks it for acceptable target blocks, because I've seen unnatural flattened square areas without ruins on them. I think it should be in the opposite order. Am I right?
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4_01] Ruins (v6 Beta)
    Quote from yokcos700 »
    (...) Pyramid with treasure: (...)

    You just forgot the treasure! :chestfront:
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4_01] Ruins (v6 Beta)
    Quote from croweshand8 »
    (...) So I give you Battle Basement! (...)

    Thank you so much for this! Thank you both d00dv4d3r and croweshand8! You guys made the time of my life since Minecraft was created!!!!
    Posted in: Minecraft Mods
  • 0

    posted a message on [1.4_01] Ruins (v6 Beta)
    Quote from Malgor »
    W00t! Keep up the awesome work.

    I had another thought for a wee possible feature: would it be possible to add a 'toggle' to the rules (maybe a new conditional) that tells it to select only one of the listed block IDs to use for the *whole* ruin? So, for example, I could build a statue ruin, and create a rule which chose stone, cobble, or iron blocks, and it would make every block using that rule into the same material (so, a solid stone, solid cobble, or solid iron statue, never a mix).

    Seems like it should be fairly easy to implement, but I could be wrong, lol.


    You just have to make 3 templates of the same statue, each one of a different material, and set the same weight for each.
    Posted in: Minecraft Mods
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