So, as most of you already were aware, 1.9 is "planned" to be released before the 18th (spoilers are images; click the links if you'd rather not lag the page):
So my question is: will there even be a 1.10? I'm beginning to think that 1.9 will be the final content patch before the official release in November (excluding the obvious mending of code and the removal of bugs)?
I can only assume that 1.10 will be the code halt. Then Mojang will work on polish for the official 1.0 release
okay, so it will make the game easy, and even though you don't have to ever create a potion stand, its still going to make the game easy? for who, you, or other people? You shouldn't worry about what other people are doing in the game, if they want to use potions, they can.
I keep getting this feeling that people don't like something, and would rather it not be available for anyone to use as opposed to simply not using it themselves.
I have been using Strength potions in the Nether, and I have to say I am not overly impressed with the damage bonus. I am not upset or want it buffed, but its just not as big as its made out to be, even Strength 2.
The Swiftness potions are awesome, helps me cover quite a lot of ground when looking for a new village.
The negative potions are useless at the moment.
Haven't made any health potions yet, havent really had the need to.
20% of Maximum: 10 use-remaining wooden axe + 10 use-remaining wooden axe + 20% maximum uses (max of wooden axe is 60, 20% of that is 12) = 32 combined uses wooden axe
Plus I just tested this out, and I got exactly 24 uses out of a 10+10 combined wooden axe.
There is a blurb on the Wiki page, however, that says that item material (gold, wood, etc), may be different for different materials.
Just did another test with two Stone Axes. Each have a max of 132 uses. I used them down to 32 remaining uses each. Repaired them and the resulting Stone Axe had 76 total uses. 32 + 32 + 12.8 (20% of 64) = 76.8 Notch is rounding down apparently
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I can only assume that 1.10 will be the code halt. Then Mojang will work on polish for the official 1.0 release
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I keep getting this feeling that people don't like something, and would rather it not be available for anyone to use as opposed to simply not using it themselves.
I have been using Strength potions in the Nether, and I have to say I am not overly impressed with the damage bonus. I am not upset or want it buffed, but its just not as big as its made out to be, even Strength 2.
The Swiftness potions are awesome, helps me cover quite a lot of ground when looking for a new village.
The negative potions are useless at the moment.
Haven't made any health potions yet, havent really had the need to.
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Wouldn't you still be dead in that save though, since tabbing out forces the game to go to the menu, and it auto-saves at the menu.
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According to Notch's tweet about repairing, it is +20% remaining durability.
His math was off by 1, because 10 + 10 = 20, and 20% of 20 is 4, so the result would be 24 uses.
Here is the difference...
20% Remaining Bonus: 10 use-remaining wooden axe + 10 use-remaining wooden axe + 20% remaining = 24 combined uses wooden axe
20% of Maximum: 10 use-remaining wooden axe + 10 use-remaining wooden axe + 20% maximum uses (max of wooden axe is 60, 20% of that is 12) = 32 combined uses wooden axe
Plus I just tested this out, and I got exactly 24 uses out of a 10+10 combined wooden axe.
There is a blurb on the Wiki page, however, that says that item material (gold, wood, etc), may be different for different materials.
Just did another test with two Stone Axes. Each have a max of 132 uses. I used them down to 32 remaining uses each. Repaired them and the resulting Stone Axe had 76 total uses. 32 + 32 + 12.8 (20% of 64) = 76.8 Notch is rounding down apparently
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yep, cause you cant breath wood :smile.gif:
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