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    posted a message on I call BullCR@P on Mod Copyrights
    Quote from Dynabrute»

    I get it, you want credit for the project you worked hard on. An that's okay to want that. But when you throw that Intellectual Property Copyright on your mod, you doom it to not be updated and carried on for years after your tired of working on it.

    How can you seriously expect their to be a copyright on something that you can't acquire monetary compensation for? It would never hold up in the courts because you can't prove loss or damage of property, nor can you profit off it because you don't hold the patents to the main product (Minecraft). Your only allowed to do what you do thanks to open source.


    I call "Bullcr@p" on letting your hard work wind up in a cesspool of old and forgotten when it could be updated years to come by someone who appreciated what you did originally...


    As an artist, even if I don't post something to make money off of it, I hope you have the morals to not steal it and post it as your own. Sure if you want to do that, you'll at least be breaking the forum rules and will be reported.

    The issue with continuation, or even reposting, is that many other people claim your work as their own without crediting.
    Posted in: Discussion
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    posted a message on Running Forge server with terrain mods
    Quote from FlamyFire»

    So I decided to try and add a mod that will change the way the terrain is generated. I'm trying out the Realistic Terrain Generation mod. I want to use this for my Forge server, but I'm not exactly sure as to how I would add the terrain generation to the server. Now, I would have assumed that I could put the jar file of the mod into my "mods" folder of the server files, delete my current server world, and start up the server so it can generate a new world using that mod. I'm not sure if that's what I can do, or if it's a different process.


    Sorry if I posted this in the wrong place.


    http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2524489-realistic-terrain-generation-rtg-realistic-biomes

    Under installation instructions:


    1. Download and install the RECOMMENDED[/b] version of Forge for 1.10.2 (the one on the right).
    2. Download this mod and place it in your 'mods' folder.
    3. If you want to use Biomes O' Plenty, you will also need to install either Climate Control or BiomeTweaker.
    4. For singleplayer... create a new world, click the [More World Options] button, choose 'Realistic' from the [World Type] button, then click [Create New World]
    5. For servers... use level-type=RTG[/b] in server.properties[/i]
    Posted in: Server Support and Administration
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    posted a message on Scoreboard - set to beginning?
    Quote from jdab»

    Hey all - so I recently implemented the scoreboard on our server and we are displaying death count on Tab and kill count on the sidebar.


    However, it only shows kills and deaths from the point of implementation, not the birth of the server.


    Does anyone know a way to change this?


    In Vanilla, the scoreboard will only begin receiving data once you set it up. The previous death counts would be in player stats that donot contribute to the new scoreboard function.
    Posted in: Redstone Discussion and Mechanisms
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    posted a message on 1.9+ Horse and boat glitching
    Quote from Elite_Digger»

    Why oh why can't Mojang/Microsoft address horse rider and boat rider glitching? In 1.10 I now go to tame horses and they don't move. They make a sound, they buck me off, but they don't move an inch while I'm on their back until they're tamed. Then when my friend and I go riding around exploring, all I see is his horse running along the plains until he hops off. Same thing happens when we explore in boats...all I see is an empty boat zooming around.

    These rideable items have been around a long time...this shouldn't be too hard to fix or too much to ask should it?


    Are you on 1.10 or 1.10.2?
    Posted in: Discussion
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    posted a message on How can I use my Forge mods on my Spigot server?
    Quote from Soul_Storme»

    Simply put, is it possible to use my forge mods on Spigot? I can use the client side mod like the minimap, but there is a mod that will build structures. I can't seem to use that mod. Anyway to do this?


    Forge and Spigot are different, mods from one will not work with the other unless rewritten.
    Posted in: Server Support and Administration
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    posted a message on What have I done?!
    Quote from nazmax»

    Have you ever found more than one of these in your game? Could there be a second one buried in this same mineshaft? -nazmax


    Attached is a screenshot from Minutor, a mapping tool for Minecraft. As you can see, my vanilla world has tons of mineshafts in it in just the 850x700 blocks. The depth of it is around 29 blocks. They're way more common than villages, temples, or strongholds.
    Posted in: Survival Mode
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    posted a message on I'm New to MC - It Keeps Crashing and I Don't Know Why
    Quote from legendmario3»

    I start Minecraft and it works for less than a minute before crashing. This is what it gives me:


    Completely ignored arguments: [--nativeLauncherVersion, 307]

    [18:40:20] [Client thread/INFO]: Setting user: Honeydew1
    [18:40:24] [Client thread/WARN]: Skipping bad option: lastServer:
    [18:40:24] [Client thread/INFO]: LWJGL Version: 2.9.4
    [18:40:28] [Client thread/INFO]: Reloading ResourceManager: Default
    [18:40:54] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [18:40:54] [Thread-5/INFO]: Initializing LWJGL OpenAL
    [18:40:54] [Thread-5/INFO]: (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
    [18:40:56] [Thread-5/INFO]: OpenAL initialized.
    [18:40:56] [Sound Library Loader/INFO]: Sound engine started
    [18:41:00] [Client thread/INFO]: Created: 1024x512 textures-atlas
    [18:41:13] [Client thread/INFO]: Connecting to node79.minecraft.toomanynodes.com., 35214
    [18:41:17] [Client thread/INFO]: [CHAT] Honeydew1 joined the game
    #
    # A fatal error has been detected by the Java Runtime Environment:
    #
    # EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x000000001ae0ad95, pid=5564, tid=6012
    #
    # JRE version: Java(TM) SE Runtime Environment (8.0_25-b18) (build 1.8.0_25-b18)
    # Java VM: Java HotSpot(TM) 64-Bit Server VM (25.25-b02 mixed mode windows-amd64 compressed oops)
    # Problematic frame:
    # C [ig7icd64.dll+0x6ad95]
    #
    # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows
    #
    # An error report file with more information is saved as:
    # C:\Users\legendmario3\AppData\Roaming\.minecraft\hs_err_pid5564.log
    #
    # If you would like to submit a bug report, please visit:
    # http://bugreport.sun.com/bugreport/crash.jsp
    # The crash happened outside the Java Virtual Machine in native code.
    # See problematic frame for where to report the bug.
    #
    AL lib: (EE) alc_cleanup: 1 device not closed
    Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release

    I really don't know much about anything so any help is appreciated!



    Could you post the full log located at C:\Users\legendmario3\AppData\Roaming\.minecraft\hs_err_pid5564.log

    Posted in: Java Edition Support
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    posted a message on Possible to turn on Biomes O'Plenty halfway through a regular world?
    Quote from ellyama»

    Hi, I'm playing on a regular minecraft world, and I want to change that world to biomes o'plenty, is there any way to do that without having to start a brand new world ?



    You have to edit your level.dat file and change the generator to Biomes O'Plenty, however you'll have unwanted chunk borders between vanilla and the mod like so:

    Posted in: Java Edition Support
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    posted a message on How much is my two accounts worth?
    Quote from MoonGhosts»

    My intentions are still the same. Just want to know the value

    I would assume that they're worth close to what you paid for the game, a minecon ticket, and the server VIPs. Or as things age, the price increases, so more.
    Posted in: Discussion
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    posted a message on HELP. Please don't flame me.
    Quote from Bradandbacon»

    So. I used to use a hacked client. I decided that I'm gonna stop. I've been deleting everything relating to the modded clients on my computer, but I know that at one point I had used an injection client. I was wondering if there was a way for me to completely "reset" Minecraft and have it cleaned, back to when it was first installed. AKA someway to get rid of all traces of modded byte-code or anything.

    Thanks in advance and Sorry to anyone who got pissed from me hacking.

    and Sorry to anyone who got pissed from me hacking.

    sorry

    sorry

    don't kill me




    Delete your .minecraft folder and reinstall the Minecraft launcher from minecraft.net

    Posted in: Java Edition Support
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    posted a message on How much is my two accounts worth?
    Quote from MoonGhosts»

    Hi. Im wanting to know what the value of my two accounts are worth. Note, I am not selling them, I just want to know their value.

    Komaeda - 2016 Minecon cape, VIP Hypixel, Emerald Hive, Cancerous name changes. Komaeda from Danganronpa 2.

    Moon - Nothing much, just OG.


    If you decided to do anything beyond knowing the price of the accounts, it would be against the Minecraft EULA to sell the accounts.
    Posted in: Discussion
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    posted a message on Optifine doesn't load in MagicLauncher (1.3.2)
    Quote from Howl_xx»

    (Picture shown is self-explanatory)

    I haven't played MC in a long time and back then installing Optifine was just click-and-drag and this time it doesn't work like that for me. I've tried LiteLauncher, Forge (forge is problematic imo the only mod i wanna put in is optifine), but the fact that I'm playing the CRACKED VERSION doesn't help.


    I don't think any extra info is necessary but I'm welcome to provide anything else needed.


    Thankz in advance yo



    Well step one is not not use a cracked version. And Optifine is a stand alone mod that can work without Forge.


    http://www.minecraftforum.net/forums/support/unmodified-minecraft-client/2601560-support-rules

    • There is no support for cracked clients or servers
    Posted in: Java Edition Support
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    posted a message on Custom natural creation maps.
    Quote from OsCanYouStrafe»

    Hey players! I've been looking for just a custom made natural creation map to play survival on. I can't find anything... The internet can be so frustrating at times. Let me know where to find some good maps and gimme a link! ><


    And no. I don't have access to the map in the image shown... It is just an image that i found.


    I will suggest that you try RTG (Realistic Terrain Generation) mod. It creates a vanilla world using advanced algorithms to make a natural map. Requires Forge.
    Posted in: Discussion
  • 0

    posted a message on OH GOD WHYS IT SO UGLY

    You can also try a resource pack that maybe has randomized textures and CTM.

    Posted in: Creative Mode
  • 0

    posted a message on I can't login
    Quote from Mr_Tn»

    I can't login, I am 100% sure that my username and password are correct, I tried using my email AND username but none of them worked. my password was correct 100% again. Please don't say like: Same problem here : I know a lot of people have this trouble, And I am one of them. I will leave an image


    Have you tried resetting your password through https://mojang.com/ ?
    Posted in: Discussion
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