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    posted a message on Finding where players died?

    I owned a server from MCProHosting before, but I didn't run any of the plugins/coding myself, I had somebody else do it.
    I suggest asking somebody on the site, they're all super helpful, or I believe they have a forum of their own. You may be able to find more results there due to the difference of hosting sites for Minecraft that you may hear advice from here.

    Posted in: Discussion
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    posted a message on A dumb question: Is a world back up considered cheating?

    I believe that with games that have a flat out way to cheat, not just glitches and things to cheat (For example, in Minecraft you can just go to creative mode and get yourself a whole stack of diamonds, while there may be no way to cheat on other singleplayer games, only glitches and such), it's really up to you to think whether you want to do something or not, or whether you consider it cheating or not. So by giving you a way to cheat, the thought of cheating without using the actual cheat system seems really pointless. But, in the end, I believe that it's only cheating if you are comparing yourself to/competing with someone else, the rest is up to you whether it seems fair or not.

    Posted in: Survival Mode
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    posted a message on Do you find vanilla, single player, survival let's play series enjoyable to watch?

    Personally, I enjoy watching youtubers collab with friends on multiplayer. Because people are crazy, and that crazyness is exciting to watch.

    Posted in: Survival Mode
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    posted a message on Cameras in Minecraft

    As I said in a different post, minecraft is an outside game, perhaps meant to encourage ACTUAL outdoor play. Minecraft was made to be a world with little technology, after all, it started as a blocky sandbox game. I believe the camera would be too high-tech for Minecraft as it is today. After all, they are trying to make the world alive with the oceans, not add more technology. Most youtubers capture videos with better video systems, anyway. And almost everyone just uses F2, so I think we can stick to sharing outside of minecraft and keep it a nature environment.

    Posted in: Suggestions
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    posted a message on Giant's Biome ! (Feedback)

    I like the idea, but perhaps only the giant mob (I've never seen it be used, and it much needs a purpose), and instead of a biome it be a dimension, due to the fact that a giant world next to a small one would look ridiculous. So I would like to see it in minecraft, but not a biome.

    Posted in: Suggestions
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    posted a message on More additions to Book and Quill

    I like it, but perhaps a new item added crafted using paper, feather, and ink sac like the book & quill? It would be a drawing paper, and you draw the items on it (Not consuming them, but consumes the paper much like a map), and you use the paper for the book.

    Posted in: Suggestions
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    posted a message on The old tale of progression, then getting stale -> The fix.

    I feel like the point of minecraft is to stay simple. Not too complex, with the different aspects open to everyone. I feel enchanting was made to be an aspect you choose. After all, Minecraft started without anything but click and place. Even though this makes the game easier, enchanting isn't required to fight the dragon, the wither, or anything. The entire enchanting system is based off luck, I feel like that's how it was made, because the chance makes it more exciting. But let's say you can make enchanting books, and the element of luck was removed from that, what about luck in mob drops, and ore? There are a lot of aspects of minecraft based of luck. I think instead of changing enchanting, you could put potion effects on weapons, armor? That way, you could buff your things (Forever!) and still have better enchantments based off luck?

    Posted in: Suggestions
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    posted a message on Add Natural Gas to the game

    I feel like minecraft is set in a very early stage, before technology, heaters, etc. Perhaps minecraft was even made to resemble a world where you're supposed to go outside, and explore (Even if that's counter-productive in sales). While that would be amazing to have, seems a bit too new in tech.

    Posted in: Suggestions
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    posted a message on New idea about changing the TNT crafting recipe


    Personally, I suggest that TNT be made from 9 firework rockets and be renamed dynamite, but I doubt anyone would support something as outlandish as that.



    The problem is that there are different fireworks, colorful with creeper heads, etc. I think that for this to be implemented, there needs to be a new item: Colorful Firework, basically just a firework with a colorful firework star.

    Quote from Badprenup»

    I'm not a fan of the change. This would make TNT too easy to get in large quantities. I'm okay with making TNT renewable, but I would rather make it possible to create Sand somehow, rather than change the recipe. Then that fixes the problem of not being able to find Sand too.



    If finding sand is such a hassle, what about finding sugarcane for a farm or the paper? Or perhaps even finding a mineshaft or a spider in the first place? Finding mobs in the first day is very hard, and it only gets easy after 10-14 days of in-game play. Gunpowder is hard to get without a spawner, and sugarcane is hard to find before making a proper farm. Most multiplayer servers have rules against TNT, and the same servers have the farms for the materials. This cycle will most likely round it out.
    Edit: Not a direct attack in anyway, shape, or form. I have a habit of trying to sound "Mature" by getting a bit aggressive. All was meant to be a constructive take on your inputs.

    Posted in: Suggestions
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    posted a message on An idea

    Terrain a super awesome mountain, turn that into a volcano, make an amazing nether-like villain lair, make a doomsday device that's activated by throwing pie into a hopper, then link that map right here. (And the doomsday device blows up everything and spews lava everywhere)

    Posted in: Creative Mode
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