What texture pack gives the 3D Ladders and the grooves in the wood?
- Registered Member
Member for 7 years, 7 months, and 6 days
Last active Wed, Mar, 13 2019 14:56:01
- 0 Followers
- 18 Total Posts
- 0 Thanks
Mar 25, 2015Posted in: Minecraft Mods
I don't know Russian or Ukranian (hard to tell which you're using, since afaik they use the same alphabet), but I got a rough idea of your setup from the graphics, and that doesn't seem that large to me as far as automating crystal growth, but I can think of a few ideas that might help you reduce the size:
1. Paint some of your cables - fluix cables will connect to any color of cable, but different-colored cables won't connect to each other, so you could eliminate the need to have air gaps to keep the cables apart.
2. Is installing Extra Utilities an option? The items transfer node with a world interaction upgrade behaves a lot like an AE2 annihilation plane, but also allows an item filter, which would remove the need for the extra line of redstone that I presume activates an anni plane.
3. Doesn't Project Red have redstone cables that can run along walls and ceilings? Those could save you some horizontal space, I think.
4. Instead of automating the crystal growth, you could think about doing large production runs - with a given number of accelerators, the growth takes the same amount of time whether you're growing 10 seeds or 10 stacks of seeds. (I don't know how big a difference there will be in terms of server lag, though)
5. If installing GregTech is an option, you can use that to make it much more compact, because the Autoclave supports growing AE2 seeds.
Feb 19, 2015Posted in: Minecraft Mods
There is now a filter in the config gui if you press the inventory button that allows you to specify what blocks are deleted.
Another suggestion is, Could you add the Vacuum mechanic to the Grinder so it will pick up EXP orbs and Items?
Here's another, when you kill a chaos guardian and the hearts are temporarily charged, it's pointless to use the charge because you still have to use 16 parts per heart, mid-air, with no blocks around to place the charged draconium. I'm sure there's something different you can think of. I also think the guardians don't drop enough EXP.
Another idea: Open Blocks mod has an enchant called Last Stand I and II. What the enchant does is that once a player reaches fatal damage, the damage is transfered to the players experience instead. So for example, if I attack a player who would have died, he'll lose 1 level of his EXP instead. This continues until the player reaches level 0. But if a player has 400 levels of EXP, it'll take 400 extra hits to kill him. That's a really hard task to do at super-speed from the legs when both players are wearing them. So here's the suggestion: Could you implement some sort of EXP drain on the other player when you attack them? Like Wyvern Axe (not yet implemented) could remove 30 levels of EXP per hit, and de Axe could remove 100.
Now for some stuff needing fixing on your mod: The server I'm playing on has banned the Draconic Chest because it causes some lag. Here is a screenshot http://puu.sh/fX4wN.png This really sucks because I love that chest a lot.
Another fix is that the Infinity enchant doesn't work with Enderpearl arrows that you made. But if it did, that would be overpowered anyway, so my idea is another Shift-Click option that picks what arrow you want to use.
And as for the Chaos Guardians, in singleplayer they are VERY hard. But on Multiplayer servers they are VERY easy because you can get the guardians stuck in the air. If you outrun the dragon until the chunk unloads, then very slowly go back to the chunk, the dragon will be stuck in the air, thus allowing you to arrow it to death with ease.
XP: Already have something planned but no eta yet.
Last Stand: When a player is wearing full draconic they are invincible anyway. But i may change that. As for the actual request. I like the idea but instead of using the axes i think i will add an enchant that can be applied to any sword.
Draconic chest bug: I am aware of that bug and it will be fixed in the next snapshot.
Arrow selection: I have plans to completely rework the bows and that is something that will be added when i do.
Chaos Guardian: That shouldn't be too hard to fix. I will probably fix it in the next snapshot.
Jan 27, 2015First 1.0.1 snapshot is now available!!Posted in: Minecraft Mods
-fixed spawner display mob shaking when disabled
-removed energy cost for Draconic Chest flight
-added tool config gui
-safety flame can now be extinguished without breaking the block it is placed on
-removed a few leftover debug lines
-fixed teleporting between dimensions breaking NEI
-added tool hud display
-implemented hud display in all configurable tools
-implemented hud display in energy core & stabilized spawner
-added option to rearrange locations in advanced dislocator
-fixed galacticraft mob soul crash
-fixed disenchanter book crash
-fixed network channel name too long
-fixed chaos island server crash
Jan 27, 2015Posted in: Minecraft Mods
Thats a new one. Will be fixed in the next version.
none thats a bug in 1.0.0 you need a mining level 4 pick such as a cobalt pick from tconstruct. Another option if to kill the enderdragon and use the draconium dust it drops to make a wyvern pick, This bug will be fixed in the next release.
In other news i have decided to start releasing snapshot versions! This is because i have i still have a lot of content i want to add before 1.0.1 but i would like you all to have access to the latest fearures and bugfixes.
I expect to release the first snapshot within the next few days (maby sooner) please keep in mind these are pre release versions so they may and probably will contain bugs. Please report any you find to my github.
Jan 26, 2015I wanted the souls to be extremely rare with the default drop rate of 1000 reaper 4 on a draconic sword will give you a 1 in 166 chance of getting a soul. To give you a comparison the tinkerers construct red heart is a 1 in 200 chance.Posted in: Minecraft Mods
I do have plans for my own extremely powerful generator but it will be a while before i add it. Maybe 1.0.3
I am always working on updates when i have time but i am not sure when i will release the next one.
Dec 11, 2013AlgorithmX2 posted a message on [1.5.x / 1.6.x] Applied Energistics [ rv 13 c ] - Exploiting Quantum MechanicsPosted in: Minecraft Mods
I was suggesting fuzzy to help with your situation, where you said...
Quote from lynxxxx
....there may be 3 types of Tin (for example).
if you need to cram more ores into one machine there are other options like using a hopper to adds more sizes, or if you want to use AE you can use a subnet to do something similar, but that would obviously be more costly.
- To post a comment, please login or register a new account.