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    posted a message on [16x] Jolicraft ~ NETHER you mind!
    Quote from armymutt22»

    hiii so sorry to bother but i just found this pack and i adore it !! :) its exactly what im looking for in an mc texture pack


    i noticed that in the selection of screenshots theres mention of personalised pack customisation using alternate textures, but i cant seem to find this option within the pack itself, nor the textures highlighted in those screenshots? would be super grateful if someone could point me in the right direction.


    the customizer site is long dead from many years ago, so there isn't anything like that available anymore

    Posted in: Resource Packs
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    posted a message on SummerFields - 1.11 Update! (NOW WITH MOAR GROUP EFFORT!)

    all the activity for this pack is happening over at the summerfields github https://github.com/SummerFields/SummerFields

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    fixed version of the firing ghast, it had to be restored from a rescaled image so there was a bit of weirdness as a result

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    okay so i removed the old broken GUIs and fixed the shield slots, i'm not sure why those were in the pack either since i made a point to strip out redundant textures when i turned these into addons



    i went and made a new spooky crafting table using a mix of old and new textures, and a custom block config for the sides


    http://www.mediafire.com/file/elgi527ztai0ptk/Spooky_Jolicraft_1.14_v2.zip/file


    Edit: i'm also partway through updating snowy jolicraft, i'll be working on that more when i'm less sick. i also intend to give sunny jolicraft a pass to get it working again


    Edit 2: i hacked together a WIP version of bars.png, though i'm not 100% on how the game uses them so i excluded the overlay brackets, it should be usable however

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    i actually made a custom GUI using old and new features, as i wanted the pack to have a more whimsical, decrepit and "wonky" quality. there are boss and horse bars made already.


    i'll look into the shield and crafting issues, being sick has really thrown off my work flow

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    i have had a lovely little stomach virus interrupt my work and haven't been able to get much done the last few days, so i went and fixed the more immediate issues just so i can get it out of the way


    http://www.mediafire.com/file/2hsz4msj6hgituq/Spooky_Jolicraft_1.14-v1.zip/file


    changes:


    biome colors greatly improved, use optifine for best results


    sought out older jolicraft textures to make certain blocks look spookier


    all lingering unfixed pack issues finished


    there's still room to improve, but this version is "complete" unless i missed something major

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    thank you, i'm fine doing a lot of the work myself where i can, not enough texture packs have seasonal addons and i find them fun


    this is my current progress with the pack http://www.mediafire.com/file/w2bxtzumua9li8a/Spooky_Jolicraft_1.14_WIP.zip/file


    as always you need to load it on top of regular jolicraft, it's not supposed to be used by itself


    notes:


    glass is unfinished, ignore it

    villagers are wearing the halloween masks from old joliween plus newly made ones


    biome colors are wonky still, haven't gotten a palette i'm happy with yet


    - - - - - - - - - - - - - - - - - -


    a list of specific blocks i need was going to do myself are:


    a few types of broken windows, for randomizing, i'm using block states to make them as a "pillar" so the top/bottom are fixed(looks nicer in builds) with the sides broken


    spookier looking bamboo because it's kinda bright and happy looking right now despite the jungles being dark


    3 more "spooky" bookshelf variations so it can randomize like the ones in the regular pack, there's already 1, i just need a few more so they match


    spooky berry bushes for taiga biomes


    i'm not super happy with most of spooky flowers i put together before and want to try remaking some of them(lilac, peony, rose bush, tall grass, large fern) i was going to swap out a couple flowers with older joli textures for variety too. the normal flowers aren't spooky enough for the theme and i didn't do a great job making most of them


    - - - - - - - - - - - - - - - - - -


    i have a large number of very old "lost" jolicraft textures not on the customizer that i have been repurposing where i can, and ideas for some extra pack features


    not super happy with biome colors right now, grass turns strange colors in certain places, tree color doesn't have enough variety


    i'm trying to make the foliage and grass have more widely varied autumn colors, there's a bit TOO much orange i think, it gets overpowering when everything is orange, i'd like a mix of yellow, gold, orange, red and brown, i'm going to play around with it a bit later on


    i want to have every "natural" spawn to have a spooky look and not be super bright and cheerful, like nightmare before christmas, just because everyone is happy and cheery doesn't mean they look that way


    - - - - - - - - - - - - - - - - - -


    things i'd like to add that aren't important(i don't really do well at making mob textures):


    turn polar bears into black bears, spooky monster bears with red eyes, pandas could be changed too but i'm not sure how, maybe wearing a grizzly bear mask? like a halloween costume of a meaner bear


    more dark and spooky looking foxes


    parrots into various kinds of crow/raven with matching sounds - bonus: crows/ravens also imitate sounds like parrots do

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    i already converted them, but thank you. i'm currently in the process of updating the pack though it has quite a lot that needs to be done to bring it up to par. so far i have done the new mooshrooms, beds, new stone/dirt, reworked GUIs, updated some of the newer block states, redid nether blocks(it was way too bright and cheery for a spooky pack) and have been working to make it all coherent with newer terrain blocks


    so far what i still need to do is update/repair biome colors, modify bookshelves, spook-ify newer types of foliage, redo the glass, fix villagers and any other gaps i can't use regular jolicraft stuff for


    i also had an idea of turning parrots into ravens/crows i wish to explore

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    if you can find me the old spooky mobs files i'll throw them into the halloween pack when i work on it, i have been updating it myself and posting it here for a while now as an addon to the main pack

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    i'll be restoring the packs to a functional state at some point as i have been doing for a while now, though i can't say when exactly they'll be done

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    i'm glad my flowerpot idea got you excited enough to draw up new plants, it's nice not having to worry whether a fancy flower texture will fit in the pot too, i hope mojang adds more plant varieties to decorate my home with

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    mooshrooms are currently broken in the latest version on the site, mooshrooms now come in red_mooshroom and brown_mooshroom, so you'll need to make another skin as well. red sand is also missing a json file to stop it from being rotated


    edit: i put together a quick edit for a cow that matches the red mushrooms, with the old mooshroom skin being good for brown


    edit 2: the texture pack is missing a texture for wither roses, how about using the old black flower from spooky jolicraft?



    AND i have an idea for an enhancement for the pack:



    i modified flower pots so that potted saplings use textures from older versions of jolicraft, every flower and plant has a different texture in a flowerpot so it looks nicer in your home, also added nicer bamboo and cactus textures for the flowerpot, and fixed the fern


    you can download it here to add to the pack, it still needs a wither rose added to it


    https://www.mediafire.com/file/623pmmxvxt0qmvq/flower_fix.zip/file

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!
    Quote from Jabberwotchi»

    Having an issue with the doors, how do I fix this?

    https://gyazo.com/67f0d49427577a2c81b46b6f258f510d


    yeah you're most definitely loading jolicraft over top of another resource pack that adds 3D doors, jolicraft doesn't have block models so it will malfunction with any pack that does

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    huh, the forum never notified me of that post, only yours. sorry

    Posted in: Resource Packs
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    posted a message on [16x] Jolicraft ~ NETHER you mind!

    the pack hasn't been updated for java edition yet, of course there are things missing

    Posted in: Resource Packs
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