• 0

    posted a message on MineFantasy: B1.0 - Beta
    I am installing a bunch of mods and I have been getting this error, both with and without other mods installed. If you need more info please ask me I would like to be able to install your mod.

    ---- Minecraft Crash Report ----
    // Shall we play a game?

    Time: 03/02/13 3:05 AM
    Description: Failed to start game

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: MineFantasy/client/EntityRender/ModelPlayerMF
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:117)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:161)
    at net.minecraft.client.Minecraft.a(Minecraft.java:410)
    at asq.a(SourceFile:56)
    at net.minecraft.client.Minecraft.run(Minecraft.java:744)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.NoClassDefFoundError: MineFantasy/client/EntityRender/ModelPlayerMF
    at MineFantasy.client.MFProxy_client.registerRenderInformation(MFProxy_client.java:72)
    at MineFantasy.MineFantasyBase.preInit(MineFantasyBase.java:71)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:478)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:485)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: MineFantasy.client.EntityRender.ModelPlayerMF
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:179)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 33 more
    Caused by: java.lang.RuntimeException: java.lang.RuntimeException: java.lang.ClassNotFoundException: ModelPlayerBase
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:158)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:222)
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:171)
    ... 35 more
    Caused by: java.lang.RuntimeException: java.lang.ClassNotFoundException: ModelPlayerBase
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:65)
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:71)
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:29)
    at codechicken.nei.asm.NEITransformer.transformer001(NEITransformer.java:34)
    at codechicken.nei.asm.NEITransformer.transform(NEITransformer.java:150)
    ... 37 more
    Caused by: java.lang.ClassNotFoundException: ModelPlayerBase
    at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:87)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at codechicken.core.asm.ClassHeirachyManager.classExtends(ClassHeirachyManager.java:56)
    ... 41 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.6
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_04-ea, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 541069752 bytes (516 MB) / 648740864 bytes (618 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 Optifine OptiFine_1.4.6_HD_U_D1 9 mods loaded, 9 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
    mod_CodeChickenCore [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized
    mod_NotEnoughItems [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized
    RubeAurora [Mr. Rube's Aurora Mod] (AuroraRubealis_v100_For_146.jar) Unloaded->Constructed->Pre-initialized
    GuiAPI [GuiAPI] (GuiAPI-0.15.2-1.4.6.jar) Unloaded->Constructed->Pre-initialized
    MineFantasy [Mine Fantasy] ([1.4.7]MineFantasy 1.6.5_01.jar) Unloaded->Constructed->Errored
    IDResolver [ID Resolver] (IDResolver-1.4.6.1.jar) Unloaded->Constructed->Pre-initialized
    LWJGL: 2.4.2
    OpenGL: GeForce GT 555M/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: Default
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Could some please elaborate on the "copying wand" I don't see anything about it here or on your website, except in the title. Is it for coping little block structures? if it is this would come quite in handy .
    Posted in: Minecraft Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Thank you
    PrinceHabibu I was unaware of the config folders purpose
    Posted in: Minecraft Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Ok, I have installed this mod many times before and for some reason I am getting a problem now, even after having installed forge, Eury's and littleblocks, but it just keeps happening. from what i see it appears to e because the slot id for it is taken up, why would this be on a clean install, all i have is what is asked for and even so you keep mentioning the littleblocks config can change this is so where is this i cannot seem to find it anywhere
    log:---- Minecraft Crash Report ----
    // Don't do that.

    Time: 06/12/12 7:52 PM
    Description: Failed to start game

    java.lang.IllegalArgumentException: Slot 140 is already occupied by ajz@78f3d8ec when adding littleblocks.blocks.BlockLittleBlocks@5126abfd
    at amj.<init>(Block.java:292)
    at aju.<init>(BlockContainer.java:7)
    at littleblocks.blocks.BlockLittleBlocks.<init>(BlockLittleBlocks.java:48)
    at littleblocks.core.LBCore.addItems(LBCore.java:77)
    at littleblocks.core.LBInit.load(LBInit.java:33)
    at littleblocks.core.LBInit.initialize(LBInit.java:28)
    at littleblocks.core.LBCore.initialize(LBCore.java:72)
    at littleblocks.core.LittleBlocks.LittleBlocksInit(LittleBlocks.java:37)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:440)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
    at com.google.common.eventbus.EventBus.post(EventBus.java:268)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:651)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:197)
    at net.minecraft.client.Minecraft.a(Minecraft.java:469)
    at net.minecraft.client.Minecraft.run(Minecraft.java:756)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.4.5
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.7.0_04-ea, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 408820104 bytes (389 MB) / 514523136 bytes (490 MB) up to 954466304 bytes (910 MB)
    JVM Flags: 2 total; -Xms512m -Xmx1024m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v7.23 FML v4.5.2.459 Minecraft Forge 6.4.0.397 5 mods loaded, 5 mods active
    mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized
    EurysCore [Eurys Mod Core] (EurysModCore.zip) Unloaded->Constructed->Pre-initialized->Initialized
    LittleBlocksMod [Little Blocks] (LittleBlocksMod_2.0-Beta.04.zip) Unloaded->Constructed->Pre-initialized->Errored
    LWJGL: 2.4.2
    OpenGL: GeForce GT 555M/PCIe/SSE2 GL version 4.2.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'forge,fml'
    Type: Client (map_client.txt)
    Texture Pack: MCME Rohan Pack v0.71.zip
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Posted in: Minecraft Mods
  • 0

    posted a message on WILL MAKE MODS!
    I mad this post earlier this week and I don't know how hard to make but I would be appreciated if you acknowledge the ability of whether or not it is possible

    Post:I recently built this in minecraft with the tiny blocks mod, and while i was building it i thought would it be possible for there to me pixel sized minecraft blocks, exactly the same as tiny blocks only the size of pixels these would be useful for placing items into the real world like pickaxes and swords.

    Here is a idea of what it would look like compared to tiny blocks:http://i.imgur.com/2lD8j.jpg
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Pixel sized blocks

    Oh, no, you've got it in the right forum. It just seems like a pretty hard job to take up.
    I mean, I'm not a modder but I can tell that this sort of thing may be difficult.
    However, I may be able to help you somewhat if you tell me the main differences between your mod and Tiny Blocks.
    The main difference is the size of the blocks these would be 1/8 the size of tiny blocks blocks giving you a 1 to 1 scale with the pixel size of the default texture pack.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Pixel sized blocks

    Hrm... I'm not sure anyone on this forum would take up something this big...
    It seems like a whole new game. I can certainly see myself building in pixels.

    any idea on where i should put it?
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Pixel sized blocks
    I recently built this in minecraft with the tiny blocks mod, and while i was building it i thought would it be possible for there to me pixel sized minecraft blocks, exactly the same as tiny blocks only the size of pixels these would be useful for placing items into the real world like pickaxes and swords.

    I am curious as to weather this is possible as a mod and if it is if it is possible to make it, I think it would be really good for anyone who like tiny blocks but sometimes wishes it was possible to have even more detailing.
    Posted in: Requests / Ideas For Mods
  • 0

    posted a message on Little Blocks Mod [2.2.2.1] Creation contest! [770KDLs]
    Any chance of adding another smaller block the size of a pixel? I just though it was an interesting idea, if not does anyone here know if a mod for that exists?
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Install Little Blocks into the jar. Change the ID in the Little Blocks config to something <136 or >156 so it doesn't clash with RP2. I use 135.

    Where is the config I was not aware that you could change the block id so easily
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    Its also in my opinion that the little blocks mod is unfortunately useless compared to microblocks because of the fact that 4 blocks, that have maybe only 1 little blocks block in them take up an entire chunk of data (16x16x256). Your save file is probably massive and very inefficient. The more little blocks blocks you place the more you will probably notice increasing amount of lag. They made an smp version but it would cost a butload of money for people to even host it on smp because of the amount of data the server would have to send to the client and vice versa.

    Thank you for informing me on this I was not aware that that is how the little blocks mod worked. I was planning on using them to customize a map I was build but that would have required a lot of them(somewhere around 15km by 30 km), i still want to use them but with this new information, i see i will have to be somewhat conservative. Also the only reason why I liked little blocks more than microblocks (i assume this is sub-blocks on their wiki) is because it allows for much more detail in structures and customization than the microblocks do.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    your problem is that you don't have modloaderMP installed but since its incompatible with Forge to begin with i cant really help you

    Oh well i figured it wouldn't work anyway, maybe in the future
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    here is what it says:


    3 mods loaded
    Minecraft Forge 3.3.7.135
    FML v2.2.48.135
    Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
    mod_MinecraftForge : Loaded (minecraft.jar)
    mod_TooManyItems : Loaded (minecraft.jar)
    mod_RedPowerCore : Loaded (RedPowerCore-2.0pr5b2.zip)


    Minecraft has crashed!
    ----------------------

    Minecraft has stopped running because it encountered a problem.




    --- BEGIN ERROR REPORT 30f5f1a0 --------
    Generated 22/09/12 12:09 AM

    Minecraft: Minecraft 1.2.5
    OS: Windows 7 (amd64) version 6.1
    Java: 1.7.0_04-ea, Oracle Corporation
    VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    LWJGL: 2.4.2
    OpenGL: GeForce GT 555M/PCIe/SSE2 version 4.2.0, NVIDIA Corporation

    cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
    at cpw.mods.fml.common.Loader.load(Loader.java:436)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
    at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
    at net.minecraft.client.Minecraft.a(Minecraft.java:383)
    at net.minecraft.client.Minecraft.run(Minecraft.java:735)
    at java.lang.Thread.run(Unknown Source)
    Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
    at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
    at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
    at cpw.mods.fml.common.Loader.load(Loader.java:382)
    ... 5 more
    Caused by: java.lang.NoClassDefFoundError: BaseModMp
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.defineClass(Unknown Source)
    at java.net.URLClassLoader.access$100(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
    ... 7 more
    Caused by: java.lang.ClassNotFoundException: BaseModMp
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.net.URLClassLoader$1.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 22 more
    --- END ERROR REPORT bdf02a17 ----------
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    I'm pretty sure if you just install core you'll get all the microblocks.

    I have, the problem is that it is incompatible with the little blocks mod which I wanted to use as well, I think this problem is because of the redstone and since all i was really going to use were the sub-blocks i was hoping there was away to get them alone but i guess there's not.
    Posted in: Minecraft Mods
  • 0

    posted a message on Eloraam's Mods (RedPower 2 Prerelease 6)
    is there any way to get just the sub-blocks? i am looking for them purely as decoration.
    Posted in: Minecraft Mods
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