Ok, odd. I started to play Nemesis Winds of Time and I am not very bright. Managed to get the white wool, broke the white glass, placed it, got the fanfare. Great. I go over and step on the pressure plate for Intersection 1, nothing. Stood there for a few seconds. Nothing. Tried Intersection 2's pressure plate, nothing... Not sure why. I probably did something silly stupid but I couldn't tell you what. >.< It is 1.14.4, says so in the left hand drop down of the main Minecraft window ( Where you see the news and all that, the Minecraft Java Edition banner and the big green Play button. ) . Nemesis Winds of Time 1.14.4 . So I dunno.
Was about to say, been poking at Tech World 2 (1.6.4) out of nostalgia and boredom and am remembering a lot of things. Like EE3 sucked and Project E wasn't going to come about until 1.7.10, and this mod is no longer available. Curseforge says the module is disabled.
So. I'm trying to work out how much rf is coming from where and going to where. I've tried the RFTools RF Network tool, no luck, it says my water wheel is putting out 0 RF/t yet it's charging up an energy cell. I also tried Ender IOs power monitor and it's uI/t measurements are way odd. Says the water wheel is putting out 5 uI/t and it's a triple wheel with all the water blocks that's suppose to make it put out 88 RF/t so, don't feel I can trust that neither. Any other tools / blocks I can try? Thanks!
Hello! I'm having a small problem with the 1.12.2 release of Mekanism. Well, a bit of a confusion really. If I read the Wiki right, a Heat Generator is suppose to put out 500 J if surrounded on all 5 sides with lava. Or 5 J/t per side x 5 sides, 25 J/t .
Passive power can be generated by placing the Heat Generator adjacent to a lava source or flowing lava. For each side that is next to lava, it will generate 100 J/s (5 J/t per side), giving a maximum of 500 J/s of passive power.
The configuration says 2.5 RF per Joule ( D:JoulesToRF=2.5 ) So... 25 / 2.5 is 10 RF/t . I'm only getting 1.42 RF/t. I know the heat generator is surrounded by lava and the fluxduct says it can support up to 1000 RF/t so it's not overloading the wiring. Why am I not getting the full 10RF/t ? I know all 5 sides are surrounded. O.o
So... I nabbed the Ultimate Reloaded pack from the FTB Launcher and, well, it's missing several mods. Like Ender IO, Refined Storage, etc. Problem is, Ender IO, the latest, needs one Forge version higher than the pack uses. Not a problem, a matter of dumping the files into the libraries/net/minecraftforge/forge folder as 1.12.2-14.23.5.2847 (It uses 2846 and Ender IO needs 2847) and update the Pack.Json to point to the new folder. One *small* problem. I Googled Forge 14.23.5.2847 and all I am finding are server downloads. This isn't a server, it's local. Where in the heck is the local forge versions?
Ah, and if you want to use Realistic or BoP ? BoP has some options though, annoyingly, Realistic doesn't, the biome I spawned in and settled down in has friggen poison ivy all over the place. >.<
Yeah, I do want villages and villagers, definitely want to get to The End (Draconic Evolution requires it), but I hate mineshafts. I am a lot more efficient and productive mining than exploring mineshafts and they are all over the place any more.
Hello! I've always used Soartex Fanver. But I thought I'd take a poke at some of the photo realistic texture packs but I am finding few that support modded Minecraft, like the mods you'd find in the Direwolf20 1.10.2 mod pack. I've tried LBPR Reloaded! but I don't like how ... How to phrase this, well, Soartex is called 'clean' so LBPR is pretty 'dirty', and not very realistic TBH, seen better looking trees in nature. Smooth Realistic says it'll work on 1.7.10 and up, but on the Direwolf20 1.10.2 pack it is labeled "Incompatible" , if I force it, it seems to work. But it's not mod compatible, things like the ores (for IC2, Mekanism, Techreborn, etc) are all default. Is there a 128x texture pack that is realistic as nature that supports mods as well as Soartex Fanver?
It added a Fortressescraft like scanner that could find ores or villages etc. You click the device and a wave would spread out and the targeted objects would have an outline around them for a while. Anyone remembers it?
Not using Steve's Carts, it's in the pack but I'm not using any of the items. As for what's at that coords, grass and nothing else. It's where I was standing when I crashed last. Turned to do something and crash!
Anyone want to take a peek at this crash report and guide me on where to go to get this fixed? It keeps happening usually when I pick up something and randomly I crash. >.< Thanks!
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Ok, odd. I started to play Nemesis Winds of Time and I am not very bright. Managed to get the white wool, broke the white glass, placed it, got the fanfare. Great. I go over and step on the pressure plate for Intersection 1, nothing. Stood there for a few seconds. Nothing. Tried Intersection 2's pressure plate, nothing... Not sure why. I probably did something silly stupid but I couldn't tell you what. >.< It is 1.14.4, says so in the left hand drop down of the main Minecraft window ( Where you see the news and all that, the Minecraft Java Edition banner and the big green Play button. ) . Nemesis Winds of Time 1.14.4 . So I dunno.
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Was about to say, been poking at Tech World 2 (1.6.4) out of nostalgia and boredom and am remembering a lot of things. Like EE3 sucked and Project E wasn't going to come about until 1.7.10, and this mod is no longer available. Curseforge says the module is disabled.
0
So. I'm trying to work out how much rf is coming from where and going to where. I've tried the RFTools RF Network tool, no luck, it says my water wheel is putting out 0 RF/t yet it's charging up an energy cell. I also tried Ender IOs power monitor and it's uI/t measurements are way odd. Says the water wheel is putting out 5 uI/t and it's a triple wheel with all the water blocks that's suppose to make it put out 88 RF/t so, don't feel I can trust that neither. Any other tools / blocks I can try? Thanks!
1
Hello! I'm having a small problem with the 1.12.2 release of Mekanism. Well, a bit of a confusion really. If I read the Wiki right, a Heat Generator is suppose to put out 500 J if surrounded on all 5 sides with lava. Or 5 J/t per side x 5 sides, 25 J/t .
https://wiki.aidancbrady.com/wiki/Heat_Generator :
Passive power can be generated by placing the Heat Generator adjacent to a lava source or flowing lava. For each side that is next to lava, it will generate 100 J/s (5 J/t per side), giving a maximum of 500 J/s of passive power.
The configuration says 2.5 RF per Joule ( D:JoulesToRF=2.5 ) So... 25 / 2.5 is 10 RF/t . I'm only getting 1.42 RF/t. I know the heat generator is surrounded by lava and the fluxduct says it can support up to 1000 RF/t so it's not overloading the wiring. Why am I not getting the full 10RF/t ? I know all 5 sides are surrounded. O.o
0
So... I nabbed the Ultimate Reloaded pack from the FTB Launcher and, well, it's missing several mods. Like Ender IO, Refined Storage, etc. Problem is, Ender IO, the latest, needs one Forge version higher than the pack uses. Not a problem, a matter of dumping the files into the libraries/net/minecraftforge/forge folder as 1.12.2-14.23.5.2847 (It uses 2846 and Ender IO needs 2847) and update the Pack.Json to point to the new folder. One *small* problem. I Googled Forge 14.23.5.2847 and all I am finding are server downloads. This isn't a server, it's local. Where in the heck is the local forge versions?
0
Ah, and if you want to use Realistic or BoP ? BoP has some options though, annoyingly, Realistic doesn't, the biome I spawned in and settled down in has friggen poison ivy all over the place. >.<
0
Yeah, I do want villages and villagers, definitely want to get to The End (Draconic Evolution requires it), but I hate mineshafts. I am a lot more efficient and productive mining than exploring mineshafts and they are all over the place any more.
0
Is there a way to disable certain structures but let other structures spawn? For example, have villages and strongholds but disable mineshafts?
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Hello! I've always used Soartex Fanver. But I thought I'd take a poke at some of the photo realistic texture packs but I am finding few that support modded Minecraft, like the mods you'd find in the Direwolf20 1.10.2 mod pack. I've tried LBPR Reloaded! but I don't like how ... How to phrase this, well, Soartex is called 'clean' so LBPR is pretty 'dirty', and not very realistic TBH, seen better looking trees in nature. Smooth Realistic says it'll work on 1.7.10 and up, but on the Direwolf20 1.10.2 pack it is labeled "Incompatible" , if I force it, it seems to work. But it's not mod compatible, things like the ores (for IC2, Mekanism, Techreborn, etc) are all default. Is there a 128x texture pack that is realistic as nature that supports mods as well as Soartex Fanver?
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Sweet! Thank you Herb.
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Yeap, got a lot of pages on how FortressCraft is a rip off of Minecraft and other things but not a mod name.
https://www.google.com/search?q=minecraft fortresscraft scanner&oq=minecraft fortresscraft scanner&gs_l=psy-ab.3...1959452.1964307.0.1964555.31.31.0.0.0.0.119.2394.29j2.31.0....0...1.1.64.psy-ab..0.30.2306...0j0i131k1j35i39k1j0i67k1j0i20i264k1j0i22i30k1j33i160k1j33i21k1.0.EcdsPaHyh3E
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It added a Fortressescraft like scanner that could find ores or villages etc. You click the device and a wave would spread out and the targeted objects would have an outline around them for a while. Anyone remembers it?
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Newest Crash Report - https://pastebin.com/WBXpJ49g
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Not using Steve's Carts, it's in the pack but I'm not using any of the items. As for what's at that coords, grass and nothing else. It's where I was standing when I crashed last. Turned to do something and crash!
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Anyone want to take a peek at this crash report and guide me on where to go to get this fixed? It keeps happening usually when I pick up something and randomly I crash. >.< Thanks!
https://pastebin.com/DLdpCyP4