• 0

    posted a message on Pixel Perfection - Now with polar bears! [1.11]

    This is a cool texture pack. I hope you keep developing it for future updates of the game!

    Posted in: Resource Packs
  • 0

    posted a message on $1 Logos!

    Could you do something like this, but with your style?


    Posted in: Art Shops
  • 0

    posted a message on About to open a server looking for 2 head admins and 3 moderators

    Does the OP of this post still read these...? Maybe...?


    IGN: llama4488

    Age: 15. You won't find many people older than 16 for MC Staff Teams unless you are lucky or you are Mineplex.

    Experience: Server Development for 2 servers, Administration of a currently popular server


    Why do you want to be an admin?: I feel that I can help your server with development and administration. I might not help as much as some other people with the administration part, but I can certainly help with the development part; I feel that I have a lot to bring to the table ;)


    Skype and Email: Contact me personally over MCForums if you want these

    What is 9 + 10?: 19. Unless you're hip, then it's 21. Or 90 if you multiply. Or 0.9 if you divide.

    Posted in: Server Recruitment
  • 0

    posted a message on Macro / Keybind Mod
    Not sure if someone asked this already, but is there a way for the mod to detect a message in chat, and run a macro based on that message?

    For example: If chat says:
    Hello there
    Then you could run a macro that could be like:
    $${ECHO(Hi there)}$$
    Obviously, the macro is more complex than it could be, but that's just to get the point across
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat 2 - SMP Chat Overhaul (New Maintainer)
    Thanks for updating this to 1.7.x, the original mod was great to have but I was disappointed because it didn't get updated. Now that I have found this, I will definitely be using this as a server moderator. Please keep with the updating, and I will keep with the LOVE.
    Posted in: Minecraft Mods
  • 0

    posted a message on Minecraft Capes! [Multiplayer Capes/Cloaks][www.MCCapes.com][Cape Gallery] + Transparent/Animated!
    Ayy, I'll take animated cape support too...

    IGN: llama4488
    Posted in: Minecraft Mods
  • 0

    posted a message on MapWriter - An open source mini-map!
    Quote from UnfairBear

    Ahh, sorry about that. Fixed now.

    If it's impossible then how is it happening? And is it possible to fiddle with the versions of MC/Forge to make the current version of Map Writer work?
    Well, you might be able to fiddle with the mod's code (there's a Github link on the front) and get it working. Because all you have to do is get the mod working with 1.7.2, and install it using Forge.
    Posted in: Minecraft Mods
  • 0

    posted a message on MapWriter - An open source mini-map!
    Quote from UnfairBear

    Have been trying to run this mod for the first time but it keeps crashing. Here's the report:

    ---- Minecraft Crash Report ----
    // Surprise! Haha. Well, this is awkward.

    Time: 2/15/14 7:05 PM
    Description: Initializing game

    java.lang.NoClassDefFoundError: Lmapwriter/forge/MwConfig;
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Unknown Source)
    at java.lang.Class.getDeclaredField(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:43)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:515)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    Caused by: java.lang.ClassNotFoundException: mapwriter.forge.MwConfig
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 37 more
    Caused by: java.lang.NoClassDefFoundError: net/minecraftforge/common/Configuration
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClass(Unknown Source)
    at java.security.SecureClassLoader.defineClass(Unknown Source)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
    ... 39 more
    Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.Configuration
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:99)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 43 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Unknown Source)
    at java.lang.Class.getDeclaredField(Unknown Source)
    at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:43)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:515)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:209)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:188)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:487)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:194)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:495)

    -- Initialization --
    Details:
    Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:850)
    at net.minecraft.client.main.Main.main(SourceFile:103)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

    -- System Details --
    Details:
    Minecraft Version: 1.7.2
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpotâ„¢ Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 54296096 bytes (51 MB) / 151801856 bytes (144 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.01-pre FML v7.2.116.1024 Minecraft Forge 10.12.0.1024 4 mods loaded, 4 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.2.116.1024} [Forge Mod Loader] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed
    Forge{10.12.0.1024} [Minecraft Forge] (forge-1.7.2-10.12.0.1024.jar) Unloaded->Constructed
    MapWriter{2.0} [MapWriter] (mapwriter-2.0.16.zip) Unloaded
    Launched Version: 1.7.2-Forge10.12.0.1024
    LWJGL: 2.9.0
    OpenGL: GeForce GTX 680/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: []
    Current Language: English (US)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
    Anisotropic Filtering: Off (1)
    First off, please put your crash report in Spoiler tags next time. Second, you are running at least one 1.6.4 (or older) mod on 1.7.2 Forge, which is impossible. Please wait until the 1.7.2/1.7.4 version of Map Writer comes out.
    Posted in: Minecraft Mods
  • 0

    posted a message on the Code III: End
    I think I found a bug...
    In the upside-down chest part, Block 36 doesn't appear. I have tried leaving the area, reconnecting, and a few other things with no luck.




    Posted in: Maps
  • 0

    posted a message on [DISCONTINUED] [1.6.4/1.6.2] [forge] [v3.2.5] TukMC - Slick as ever, now with healthbars! [45k+ DL]
    Does this mod work with Optifine, by chance? Or is it because of not being compatible with Magic Launcher, thus not compatible with any of sp614x's work?
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul

    Not sure I follow completely; are you just trying to filter on messages that start with "[G"? If it's that simple, this expression would probably work:
    ^\[G


    Automatic tab creation probably won't work here, as this isn't one of the supported formats. However, in the near future there will be some improvements to custom filter capabilities that will essentially allow you to define your own formats for custom channel or PM tab creation.

    *Edit: you may want to include a space after the "G" in the above expression to help reduce the likelihood of false positives.

    Thanks, this worked perfectly. Now that I know about this, I can pretty much filter anything that I come across!
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    Quote from BAI1

    What messages are you trying to filter? Without knowing what message you're trying to filter I can't think of anything to suggest.
    EDIT: Reason I ask is because you say you're filtering certain chat messages, and mention that sometimes there is a Pr prefix, but I am thinking whether you want to filter messages that HAVE the Pr prefix, or messages that DO NOT have the Pr Prefix.
    BAI1

    I want to make it so everything that has "[G " in front of it go into a Global tab. As for the [Pr] prefix, it should be that, if it exists, it still goes to the Global tab. Note: If I turn on Automatic Tab Creation, it doesn't create a tab for these messages.
    Posted in: Minecraft Mods
  • 0

    posted a message on TabbyChat v1.10.00 - SMP Chat Overhaul
    I'm trying to set up a filter that sends certain chat messages to a tab, but when I try to enter what it should send, it never works. Here's what I'm trying to sort:
    [G (See A) <Prefix> <User>]: <Message>

    A: Sometimes there will be a prefix that looks like [Pr]
    Here is what I tried at one point:
    [[G\] [[Pr?\]] [a-zA-Z0-9] [a-zA-Z0-9]

    I am fairly new to this, so it's no surprise that I made a mistake.
    Posted in: Minecraft Mods
  • 0

    posted a message on OptiFine HD (FPS Boost, Dynamic Lights, Shaders and much more)
    I saw in the To-Do section that you want to add a customizable loading bar. I was wondering, if this might have opportunity, if a customizable background could be possible. Not the main menu screen, but like the dirt background in the multiplayer screen. You can customize the block that it uses, but you can't put an entire picture. If you could possibly change it to use a certain picture resolution (like 720x640 or whatever) rather than a tiled 16x16 image, it would allow texture resource pack makers to add things like Post-It notes or whatever to the screen background
    Posted in: Minecraft Mods
  • 0

    posted a message on Llamaness Inc. Hosting
    Your age: 17
    Name of proposed server: Llamaness Inc.
    How much RAM you want: At least 512MB to 1GB
    How many player slots: Around 20
    Describe your server idea: We can be a server that allows for variety of things to do. We can implement games for the community to play (eg. Capture the Flag), we have a normal survival world, and an economy. Instead of just donation ranks, we have buyable ranks you can obtain using in-game money. Also, some donators can buy those in-game ranks, and keep their donation perks. We will also have friendly staff that are willing to help you with almost anything you need, and we do not support griefing, cussing, or spamming.
    Why you want this server: (note: please do not say "I deserve a christmas present.")
    On a scale of 1-10, how badly do you want the server?: 10
    Proposed Plugins: Many, major ones are: Essentials, PermissionBukkit (permissions set up), Votifier, (soon to come) Buycraft, CommandRank, WorldGuard, ShowcaseStandAlone, Hyperconomy, Vault, GriefPrevention, WorldEdt, MultiVerse
    Donation Plan: Multiple donation ranks ($5, $10, $15, $20)
    Do you already have a community? If so, how many active players? If not, how will you be getting players?: We have around 10 active players, and we will do all we can to get a ton of players; steady traffic of users in the server.
    What makes your server special? Why should I join your server instead of that other server?: Our server combines the aspect of multiple servers, making it a fun experience for pretty much every player.
    Is there a reason why you can't pay for this server?: We can't get PayPal set up for a while, and since we have players wanting to come on the server, we need to get server hosting as soon as we can.
    What is your preferred method of contact? Skype? PM?: Private messaging on the server is probably a minimal thing. I would prefer E-mail to get contact to me.
    What you will do for the company in return: Because we aren't going to get PayPal, we have nowhere for donations to go, so you could get the money from donations, and use it toward paying for the server, and possibly upgrading in the future.
    Posted in: Hosting Requests
  • To post a comment, please or register a new account.