- linkey11
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Member for 12 years, 1 month, and 8 days
Last active Wed, Sep, 14 2016 18:29:44
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Apr 17, 2012linkey11 posted a message on Digital Diamond - Snakes & LaddersVery nice build!Posted in: News
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Dec 10, 2011linkey11 posted a message on Notch Steps Down, Jeb Takes Lead Developer Position for MinecraftJeb is a much better Dev than Notch in my opinion. Glad to see him step up.Posted in: News
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Nov 22, 2011linkey11 posted a message on Survival Mode Confirmed for Minecraft PE!Considering the game in size is pretty insignificant, Mojang has a lot of wiggle room for adding things to the app, they could make it 100 items larger and it still wouldn't be a very large app.Posted in: News
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Nov 16, 2011linkey11 posted a message on Minecraft for iOS is available!If that's true then I shall buy it. 6.99 is much more reasonable.Posted in: News
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Nov 16, 2011linkey11 posted a message on Minecraft for iOS is available!Unless it comes down a bit I'm know I won't be getting it. 10 bucks is way to much for a game I already own on PC. $5 is another story however.Posted in: News
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Sep 30, 2011linkey11 posted a message on 1.9 Updates: Possible Potions, Exciting EnchantmentsAww, a cauldron seemed so much cooler.Posted in: News
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Sep 15, 2011linkey11 posted a message on 1.8.1 & Helpful HintsNice, I'd like to see more of these.Posted in: News
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Aug 26, 2011linkey11 posted a message on PAX Party!It is defiantly a watermelon, probably a ripe and unripe one, the ripe one is just below the sponge.Posted in: News
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Aug 26, 2011linkey11 posted a message on PAX Party!I'm confused. Is the live stream saying that the update is coming at 11 tomorrow?Posted in: News
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Aug 22, 2011linkey11 posted a message on An Interview With Jeb!Posted in: News
There can't be a bronze ore because it's an alloyMojang isn't gonna call it survival if it's not that hard to survive. The focus is gonna shift to exploration, so calling it adventure mode makes more sense. I still think I want bronze ore in vanilla minecraft. -
Aug 20, 2011linkey11 posted a message on Notch Takes Part in Ludum DarePosted in: News
mods contain no code, they are only "additions", and any modified code is very scarce and only required to get the mod to actually load.
and if i were notch, i would not have adf.ly links. in general, shortened urls are not a good idea for a healthy web, and adf.ly is an additional point off attack.
Untrue, many mods out there only edit base classes because noobs write them, or it is impossible to get the same effect any other way. -
Aug 20, 2011linkey11 posted a message on Notch Takes Part in Ludum DareWe actually do have the entire source code, and actually that's not really true because modders can link their mods with adf.ly links which makes money using minecraft.Posted in: News
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Aug 20, 2011linkey11 posted a message on Notch Takes Part in Ludum DareActually, anyone can get the minecraft source code, I have it. It would just be like a mega spoiler for 1.8Posted in: News
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It's annoying but possible to get it working on Linux, I'll do it if there's enough/any demand.
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ServerSense is a thin wrapper over the Minecraft server, it allows scripting Minecraft commands in Python. Even with little to no Python knowledge, you can take advantage of plugins written by the community and make use of the default API. Imagine WorldEdit that uses vanilla commands under the hood. Built to be version independent, ServerSense will work with any version of the Minecraft server; however, many of the built-in API features won't be available in earlier versions of Minecraft.
Take a look at the extensive feature list:
- API with pre-loaded commands gives you power on par with WorldEdit
- NBT file parser for accessing the content of player.dat files
- Multithreaded script files allow you to create and run bukkit-like plugins
- Incredibly lightweight, uses almost no CPU and less than 10 MB of RAM
- Packaged with a permissions system, you have complete control over who can use ServerSense commands
- Works with any version of the Minecraft server and doesn't require updates. Play the newest snapshot as soon as it comes out
- Records server events, allowing your plugins to monitor player actions and respond accordingly
- Packaged into an executable file for easy setup
- Much more to come!
Installation
ServerSense has been packaged into an executable file for easy setup
1. Download the latest build of ServerSense, it should be at the bottom of this topic.
2. Extract the zip to wherever you keep your minecraft server. You should notice a folder named 'ss' appear, open it.
3. Open and configure the path variables in ss_config.txt, the 1st path should be the location of your java.exe (often found in C:\Program Files\Java\jre6-7\bin), the 2nd path is where you keep your server, and the 3rd should be the file name of your Minecraft server jar file.
4. Run ServerSense.exe!
Examples
First, add yourself to the list of players who are allowed to use ServerSense, you can manually edit ss_ops.txt, or use the \ss op player_name command. Commands won't do anything if you aren't a ServerSense OP.
Try some of the following commands:
Documentation
Check out the github repository for up to date documentation.
So, what are you waiting for? Download the latest version here:
v0.2a
Don't forget to post comments and suggestions!
All Rights Reserved
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NEI installs just fine for me, but I can't get the overlay to appear. So yup, incompatible for the time being.
That shouldn't stop the install from working.
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To an extent. It will not crash your game on install, but I believe some people have been having log overflow errors.
No. If you had read the topic, you wouldn't have to ask.
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Same problem here. I was able to get in earlier today though. Going solo in those things is crazy.
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Nope, it's not. You can get the jar here though:
http://assets.minecraft.net/1_5_1/minecraft.jarThere is a crash when the player shift-clicks a moa egg into an incubator.
http://pastebin.com/vYK0saxd
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I put some in the post below that one
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You don't need to get a static IP from your ISP. Although the IP address is dynamic, it will not change frequently enough to necessitate a static IP. This guy's problem is that he's completely skipping the port porfwarding step. (More info at http://portforward.com/) There is no "other stuff". Also, this isn't a "glitch", it is intended behavior.
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