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Apr 8, 2012limelightadmin posted a message on Killion Detention Center - Largest and # 1 Prison Server [UPDATED: 1.7.4]This post was deleted by user.Posted in: PC Servers
Mar 1, 2012lol. We were hoping to release a beta today.Posted in: Requests / Ideas For Mods
And then 1.2 comes out. What are the odds of that?
But on the off chance that the mod still works w/ 1.2, we should be set for a beta release reasonably soon.
If not, well, it'll be a little while.
:Lime:, one of the developers
Feb 6, 2012Posted in: Minecraft ModsQuote from TurboSlow
Anyone know a good image host with more than 10Gb of bandwidth? :tongue.gif:
Get Dropbox and put your pictures in the "public" folder, then link to them (right-click, "Copy Public Link").
You'll have unlimited views and its free. Not to mention Dropbox is cool and has saved my life more than once.
Jan 24, 2012Posted in: Requests / Ideas For ModsQuote from ajchess1997
So I don't want to sound harsh, but I read the whole post and all you have done is the kukri? I'll bookmark this for the future, but you guys should get working :tongue.gif: (Btw if I am wrong, I am very sorry)
I'm the one doing the melee weapons. I did the kukri, spyknife, and the two pyro axes (Axtinguisher + S. V. Fragment). If anyone wants to try these out preliminarily, just say so.
Jan 14, 2012Posted in: Requests / Ideas For ModsQuote from Zide
As loudram said, no... especially for 1.1 users.
Again, there are no major differences in any of the classes you need to modify/add between 1.0 and 1.1, so you probably shouldn't need to distinguish between the two.
Jan 13, 2012Posted in: Requests / Ideas For ModsQuote from Zide
The mod is coming together nicely, but it's first release is for 1.0.0, not 1.1.
There really shouldn't be a difference. Sheep and biome generation will have zero effect on all of your proposed items.
BTW, what do you mean by a player API?
Dec 26, 2011IGN: LimelightadminPosted in: Minecraft Survival Servers (archive)
WHERE YOU ARE FROM: USA
WILL YOU READ THE LONG LIST OF RULES? (I MEAN LONG): Of course
WILL YOU RESPECT PLAYERS AND NOT BE AN ASS? Yes
CAN YOU HAVE FUN AND KNOW ITS JUST A GAME? Duh
and btw, what's the IP?
Dec 25, 2011limelightadmin posted a message on [Mod Request for 1.0] Above Ground Dungeons, Fortresses, and/or MazesPosted in: Requests / Ideas For ModsQuote from 213Reaper
That would be awesome :biggrin.gif: I think a lot of people would enjoy this mod as well so if anyone can get it up and running, that would be great! Just let me know what the team says :smile.gif:
Anyone? Alright, I'll bite. :laugh.gif:
With a couple hours of re-learning Java, I present the Labyrinths mod!
It generates above-ground (though potentially submerged) obsidian labyrinths containing loot chests.
The Labyrinths will only spawn within 1000 blocks in any direction of (0,0) (Otherwise, it lags the hell out of minecraft)
Comment if you like/dislike/want to suggest something, as it's definitely a work in progress.
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