Do the special armors (necro, shadow, meteor, molten, jungle) give there special effects? new ones (ranger, speed/attack, magic damage, damage, mana) or old effects (speed, attack, mana regen and use reduction, defence, basically better meteor)?
are the 1.1 ores in the mod? do they have alternate hats? 1.2? 1.3? what accessories?
also can you please put a video in the description, sounds like a good mod but no way to know without video or downloading it to my dying computer.
The armors at the moment do not have any special affects when you wear them. But that is a good feature, so we will look into that.
majority of the ores were added in the latest update.
There are plans to add the alternate headpieces for the matching armor sets, but we are still working on the textures and such, so right now only the cobalt has them.
just wanted to say that in my free time im trying to figure out how to make the eye of cthulhu, i guess that when it's done i could hand it over if you guys are interested.
If you could figure out anything, that would be a huge help!
The texture is alright. The main problem is that (It seems) the pixels are 2x2, which takes away the detail it could have. But still, it looks alright.
Also,does this mean all guns will have a special model while holding? Or even all weapons?
Yeaaa. Actually majority of it is made up of 1x1 or 2x2 pieces and just been extended using a custom scale. I could make the gun a lot bigger then shrink it down in the code...
Uh not all weapons. The swords won't. The guns will. The flails will. And I think the phase blades will too. Anything I feel that would benefit from a 3d model.
Finished the model, and dear lord i hate having to rotate blocks that are already on an angle. If anyone knows how i can do that easier, it would help a lot. Couldn't get the smaller arms to rotate properly and be aligned in the middle, so I gave up on that and just rotated the top portion only.
Unfortunately there really isn't a good modelling program. I mean, Techne is probably the most popular, but I feel its really clunky and is in need of an upgrade. Though the developer is working on something. I've tried MC model maker, OPL model creator, Mr. Crayfish's model creator, i even went and bought BDCraft Cubik Pro, though it still wasn't what i was looking for. Blender and Maya are also WAY to complicated for something like this.
But the program I am using is not Techne, Its actually iChun's mod Tabula, which is basically a better version of Techne, built right into minecraft. It's still not perfect as well, but its the best I've found so far.
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The armors at the moment do not have any special affects when you wear them. But that is a good feature, so we will look into that.
majority of the ores were added in the latest update.
There are plans to add the alternate headpieces for the matching armor sets, but we are still working on the textures and such, so right now only the cobalt has them.
we'll try to update the forum post soon.
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I was going to try that. But I felt like it took away from the Minecraft feel.
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If you could figure out anything, that would be a huge help!
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Working on the Crimson Altar. We are still brainstorming the Eater right now, so there isnt really anything for it right now.
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Sorry I didnt finish this for the update. But for sure in the next one!
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Magic! poof
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If you have made it in techne or tabula, make a mediafire account and upload it there. Send me a personal message with the link to download
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Yeaaa. Actually majority of it is made up of 1x1 or 2x2 pieces and just been extended using a custom scale. I could make the gun a lot bigger then shrink it down in the code...
Uh not all weapons. The swords won't. The guns will. The flails will. And I think the phase blades will too. Anything I feel that would benefit from a 3d model.
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Eh, the texture is alright. I'm not the best when it comes to texturing.
going to try to do the alter
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Pew
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Those are pretty good! Do you have a download so we can check it out?
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Ima just leave this here.
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Hey! Thanks for the help! Could always use an extra hand.
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Finished the model, and dear lord i hate having to rotate blocks that are already on an angle. If anyone knows how i can do that easier, it would help a lot. Couldn't get the smaller arms to rotate properly and be aligned in the middle, so I gave up on that and just rotated the top portion only.
Am not looking forward to texturing this.....0
Unfortunately there really isn't a good modelling program. I mean, Techne is probably the most popular, but I feel its really clunky and is in need of an upgrade. Though the developer is working on something. I've tried MC model maker, OPL model creator, Mr. Crayfish's model creator, i even went and bought BDCraft Cubik Pro, though it still wasn't what i was looking for. Blender and Maya are also WAY to complicated for something like this.
But the program I am using is not Techne, Its actually iChun's mod Tabula, which is basically a better version of Techne, built right into minecraft. It's still not perfect as well, but its the best I've found so far.
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Not finished yet, still adding arms. But what do you guys think for the demon alter? Its not final, so i can still change it.